Player Matchup

Bellona
Bellona
DeadManKills
Bellona
Level 25
God Stats
2W - 1L
1,527 SR
Queue Stats
10W - 13L
1,188 Elo+
Party 3
Mercury
Mercury
Leondex
Mercury
Level 147
God Stats
19W - 19L
1,536 SR
Queue Stats
107W - 106L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Norsewolf505
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,383 Elo+
Solo
Nox
Nox
Supremedubz
Nox
Level 64
God Stats
0W - 2L
1,403 SR
Queue Stats
14W - 25L
1,193 Elo+
Party 3
Bake Kujira
Bake Kujira
anisha14b
Bake Kujira
Level 25
God Stats
4W - 2L
1,514 SR
Queue Stats
10W - 13L
1,318 Elo+
Party 3
Team Averages
Level 70
1,496 SR
1,311 Elo+

VS

Team Averages
Level 74
1,563 SR
1,414 Elo+
Pele
Pele
DanteVertigo221
Pele
Level 105
God Stats
7W - 6L
1,520 SR
Queue Stats
54W - 57L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
EZDubu
Danzaburou
Level 56
God Stats
3W - 1L
1,705 SR
Queue Stats
9W - 7L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
G0J1R45682
Zhong Kui
Level 103
God Stats
3W - 5L
1,401 SR
Queue Stats
48W - 56L
1,389 Elo+
Party 2
Bacchus
Bacchus
TCuppp
Bacchus
Level 62
God Stats
7W - 3L
1,565 SR
Queue Stats
62W - 63L
1,405 Elo+
Party 1
Nike
Nike
sarusky
Nike
Level 43
God Stats
8W - 3L
1,623 SR
Queue Stats
103W - 94L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeadManKills
Bellona
11
1 / 3 / 0
6,794
453
6,982
16,649
16,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Leondex
Mercury
15
3 / 4 / 1
8,834
589
5,945
14,493
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Norsewolf505
Danzaburou
11
1 / 3 / 2
7,353
490
9,131
9,633
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
6,866
458
4,462
10,293
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
anisha14b
Bake Kujira
11
1 / 7 / 1
7,192
479
5,989
15,088
11,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
9,799
653
10,168
13,238
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
EZDubu
Danzaburou
13
3 / 1 / 3
8,414
561
7,620
8,655
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
G0J1R45682
Zhong Kui
15
6 / 2 / 7
9,773
652
13,063
12,759
10,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TCuppp
Bacchus
12
2 / 0 / 4
7,806
520
4,074
8,607
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nike
sarusky
Nike
14
2 / 1 / 2
9,321
621
10,949
13,093
8,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
21
21
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Bellona
DeadManKills
Bellona
1
3
0
0.33
W
Danzaburou
EZDubu
Danzaburou
3
1
3
4.5
W
Zhong Kui
G0J1R45682
Zhong Kui
6
2
7
4.75
L
Mercury
Leondex
Mercury
3
4
1
0.88
L
Danzaburou
Norsewolf505
Danzaburou
1
3
2
0.67
L
0
4
2
0.25
W
Bacchus
TCuppp
Bacchus
2
0
4
4
L
Bake Kujira
anisha14b
Bake Kujira
1
7
1
0.21
W
Nike
sarusky
Nike
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
45,874
66,156
Taken
56,352
42,097
Mitigated
36,579
8,286
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,168
1,982
286
3,861
13,238
5,634
1,927
2,305
10,933
0
81,127
L
Bellona
DeadManKills
Bellona
6,982
3,016
0
1,988
16,649
16,620
0
1,182
15,467
0
37,806
W
Danzaburou
EZDubu
Danzaburou
7,620
3,692
0
4,641
8,655
3,694
765
1,018
7,637
0
52,086
W
Zhong Kui
G0J1R45682
Zhong Kui
13,063
2,279
189
5,203
12,759
10,216
3,797
3,833
8,926
61,961
0
L
Mercury
Leondex
Mercury
5,945
2,663
0
1,909
14,493
6,090
728
4,059
10,434
0
78,610
L
Danzaburou
Norsewolf505
Danzaburou
9,131
4,072
0
3,388
9,633
3,424
473
4,064
5,569
0
42,012
L
4,462
263
0
250
10,293
4,244
0
4,173
6,120
43,974
0
W
Bacchus
TCuppp
Bacchus
4,074
778
0
2,517
8,607
8,104
120
2,318
6,289
18,313
0
L
Bake Kujira
anisha14b
Bake Kujira
5,989
3,449
0
751
15,088
11,719
77
3,659
11,429
28,279
0
W
Nike
sarusky
Nike
10,949
2,522
0
1,080
13,093
8,931
38
977
12,116
0
71,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
45,113
356
Minions Killed
446
0
Camps Cleared
0
1,564,177
Distance Traveled
1,490,848
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,799
653
114
8
0
348,001
0
L
Bellona
6,794
453
57
4
0
331,652
0
W
Danzaburou
8,414
561
78
5
0
277,596
0
W
Zhong Kui
9,773
652
111
7
0
273,147
0
L
Mercury
8,834
589
116
8
0
353,076
0
L
Danzaburou
7,353
490
74
5
0
267,046
2
L
Nox
6,866
458
81
5
0
288,926
0
W
Bacchus
7,806
520
31
2
0
305,316
5
L
Bake Kujira
7,192
479
28
2
0
323,477
0
W
Nike
9,321
621
112
7
0
286,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role