Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
BRASILGUNNER
Sol
Gold III
Level 144
God Stats
2W - 2L
1,660 SR
Queue Stats
462W - 463L
1,439 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
TTVTrixy
Amaterasu
Platinum V
Level 120
God Stats
11W - 7L
1,630 SR
Queue Stats
194W - 191L
1,659 MMR
Party 1
Kukulkan
Kukulkan
Gold V
iGrope_n_Choke
Kukulkan
Gold V
Level 69
God Stats
3W - 5L
1,430 SR
Queue Stats
35W - 42L
1,308 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,544 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,538 SR
1,467 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
CaI Yentay
Bellona
Gold III
Level 156
God Stats
3W - 1L
1,631 SR
Queue Stats
338W - 355L
1,470 MMR
Solo
Athena
Athena
Silver II
HEBOVenus
Athena
Silver II
Level 63
God Stats
4W - 2L
1,726 SR
Queue Stats
8W - 12L
1,447 MMR
Solo
Thor
Thor
Platinum IV
InZaNe xII
Thor
Platinum IV
Level 152
God Stats
3W - 4L
1,608 SR
Queue Stats
150W - 143L
1,476 MMR
Solo
Danzaburou
Danzaburou
Gold III
PawnageLettuce
Danzaburou
Gold III
Level 148
God Stats
1W - 2L
1,225 SR
Queue Stats
103W - 105L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
2 / 0 / 0
3,617
723
1,248
3,782
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,250
650
1,305
3,025
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 1
3,071
614
2,554
3,555
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
TTVTrixy
Amaterasu
5
0 / 1 / 0
3,075
615
783
4,493
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
7
0 / 0 / 0
3,736
747
993
995
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebMorgan Le FayAo KuangMaman Brigitte

VS

Bans
RaijinIx ChelThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 1 / 0
3,549
710
503
1,974
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CaI Yentay
Bellona
6
0 / 0 / 1
3,783
757
2,974
2,424
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
HEBOVenus
Athena
5
1 / 0 / 1
3,649
730
1,553
4,649
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,565
713
1,202
2,878
893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PawnageLettuce
Danzaburou
5
0 / 1 / 2
3,389
678
1,923
3,039
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
0
0
2
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Janus
 
Janus
1
1
0
1
L
0
2
1
0.25
W
Bellona
CaI Yentay
Bellona
0
0
1
0.5
W
Athena
HEBOVenus
Athena
1
0
1
1.5
W
1
0
0
1
W
Danzaburou
PawnageLettuce
Danzaburou
0
1
2
1
L
Amaterasu
TTVTrixy
Amaterasu
0
1
0
0
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,883
Damage
8,155
15,850
Taken
14,964
6,651
Mitigated
6,353
4,311
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,248
456
0
750
3,782
1,132
0
278
3,464
0
16,652
L
Kuzenbo
 
Kuzenbo
1,305
638
0
753
3,025
2,054
0
683
2,342
6,697
0
W
Janus
 
Janus
503
44
0
495
1,974
542
0
636
1,238
15,489
0
L
2,554
1,753
0
951
3,555
884
0
870
2,685
16,922
0
W
Bellona
CaI Yentay
Bellona
2,974
1,584
0
1,340
2,424
1,753
0
0
2,424
0
22,628
W
Athena
HEBOVenus
Athena
1,553
762
0
1,386
4,649
2,190
0
2,198
2,451
8,322
0
W
1,202
257
0
693
2,878
893
0
223
2,621
0
17,823
W
Danzaburou
PawnageLettuce
Danzaburou
1,923
1,156
0
1,153
3,039
975
0
1,661
1,378
0
15,210
L
Amaterasu
TTVTrixy
Amaterasu
783
485
0
1,732
4,493
2,290
0
185
3,972
0
9,716
L
Kukulkan
993
0
0
125
995
291
0
0
995
22,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,749
Gold Earned
17,935
142
Minions Killed
144
0
Camps Cleared
0
505,069
Distance Traveled
512,760
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,617
723
30
6
0
126,908
0
L
Kuzenbo
3,250
650
13
3
0
103,528
1
W
Janus
3,549
710
31
6
0
99,145
2
L
Sol
3,071
614
26
5
0
102,098
0
W
Bellona
3,783
757
35
7
0
100,866
0
W
Athena
3,649
730
13
3
0
100,305
2
W
Thor
3,565
713
38
8
0
117,029
0
W
Danzaburou
3,389
678
27
5
0
95,415
0
L
Amaterasu
3,075
615
24
5
0
74,196
2
L
Kukulkan
3,736
747
49
10
0
98,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role