Player Matchup

Bacchus
Bacchus
BrotherShaw
Bacchus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Faded_King323
Sun Wukong
Level 129
God Stats
2W - 2L
1,472 SR
Queue Stats
81W - 70L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
R2RKiwi-
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,444 Elo+
Party 2
Vulcan
Vulcan
RandomDrips
Vulcan
Level 112
God Stats
65W - 45L
1,617 SR
Queue Stats
120W - 109L
1,547 Elo+
Solo
Artemis
Artemis
The_Wendigo_1001
Artemis
Level 128
God Stats
15W - 18L
1,467 SR
Queue Stats
214W - 200L
1,496 Elo+
Solo
Team Averages
Level 112
1,511 SR
1,512 Elo+

VS

Team Averages
Level 115
1,520 SR
1,558 Elo+
Fenrir
Fenrir
MSGSTONE
Fenrir
Level 119
God Stats
2W - 2L
1,723 SR
Queue Stats
356W - 311L
1,520 Elo+
Solo
Izanami
Izanami
MuffPlowman_69
Izanami
Level 145
God Stats
0W - 1L
1,535 SR
Queue Stats
10W - 9L
1,603 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RisenMusic
Cu Chulainn
Level 86
God Stats
24W - 20L
1,545 SR
Queue Stats
59W - 58L
1,482 Elo+
Solo
Chang'e
Chang'e
iamloopz
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
sgettiman32
Kuzenbo
Level 118
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 8L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrotherShaw
Bacchus
9
2 / 1 / 5
5,686
569
3,155
5,444
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Faded_King323
Sun Wukong
10
4 / 1 / 3
6,164
616
7,197
8,232
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
R2RKiwi-
Hun Batz
10
2 / 1 / 1
5,754
575
3,130
5,442
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
9
1 / 3 / 0
5,362
536
4,573
5,486
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
4,763
476
4,161
4,792
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MSGSTONE
Fenrir
10
3 / 2 / 0
5,873
587
2,757
8,898
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
5,102
510
3,345
5,979
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
RisenMusic
Cu Chulainn
11
1 / 1 / 2
6,230
623
3,201
6,966
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
iamloopz
Chang'e
7
1 / 2 / 1
4,650
465
4,103
5,973
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
sgettiman32
Kuzenbo
7
0 / 1 / 1
5,045
505
3,593
8,006
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
6
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrotherShaw
Bacchus
2
1
5
4.5
W
Sun Wukong
Faded_King323
Sun Wukong
4
1
3
5.5
L
Fenrir
MSGSTONE
Fenrir
3
2
0
1.5
L
1
3
0
0.33
W
Hun Batz
R2RKiwi-
Hun Batz
2
1
1
2.5
W
Vulcan
1
3
0
0.33
L
Cu Chulainn
RisenMusic
Cu Chulainn
1
1
2
2
W
0
0
2
1
L
Chang'e
iamloopz
Chang'e
1
2
1
0.75
L
Kuzenbo
sgettiman32
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
16,999
29,396
Taken
35,822
14,013
Mitigated
18,279
5,965
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrotherShaw
Bacchus
3,155
697
0
2,181
5,444
4,168
0
1,624
3,820
11,851
0
W
Sun Wukong
Faded_King323
Sun Wukong
7,197
1,715
0
1,612
8,232
4,044
0
3,491
4,741
0
42,859
L
Fenrir
MSGSTONE
Fenrir
2,757
474
0
2,200
8,898
3,682
0
673
8,225
0
42,787
L
3,345
2,198
0
972
5,979
1,970
342
1,038
4,941
0
39,461
W
Hun Batz
R2RKiwi-
Hun Batz
3,130
500
0
250
5,442
1,948
0
1,072
4,370
0
38,520
W
Vulcan
4,573
2,362
0
250
5,486
1,934
0
0
5,486
32,069
0
L
Cu Chulainn
RisenMusic
Cu Chulainn
3,201
283
0
1,205
6,966
4,132
388
4,304
2,662
0
46,214
W
4,161
1,928
0
1,672
4,792
1,919
0
1,509
3,283
0
31,504
L
Chang'e
iamloopz
Chang'e
4,103
581
280
955
5,973
1,692
0
266
5,707
23,298
0
L
Kuzenbo
sgettiman32
Kuzenbo
3,593
1,454
90
2,226
8,006
6,803
62
1,447
6,559
15,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
26,900
279
Minions Killed
276
0
Camps Cleared
0
1,004,225
Distance Traveled
935,248
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,686
569
14
1
0
217,721
3
W
Sun Wukong
6,164
616
64
6
0
207,467
0
L
Fenrir
5,873
587
69
7
0
204,915
0
L
Izanami
5,102
510
75
8
0
171,727
2
W
Hun Batz
5,754
575
74
7
0
229,835
0
W
Vulcan
5,362
536
63
6
0
197,372
3
L
Cu Chulainn
6,230
623
72
7
0
212,749
0
W
Artemis
4,763
476
64
6
0
151,830
0
L
Chang'e
4,650
465
47
5
0
154,159
0
L
Kuzenbo
5,045
505
13
1
0
191,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role