Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheCopperRod
Thanatos
Level 104
God Stats
35W - 23L
1,580 SR
Queue Stats
193W - 151L
1,499 Elo+
Party 1
Vulcan
Vulcan
YinGSamurai
Vulcan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,463 Elo+
Party 1
Charon
Charon
YourAverageMike
Charon
Level 109
God Stats
4W - 2L
1,300 SR
Queue Stats
44W - 41L
1,446 Elo+
Party 1
Team Averages
Level 120
1,476 SR
1,482 Elo+

VS

Team Averages
Level 117
1,574 SR
1,440 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B3Z3RK1337
Cthulhu
Level 125
God Stats
0W - 4L
1,536 SR
Queue Stats
50W - 47L
1,454 Elo+
Solo
Shiva
Shiva
OG BOMB1000
Shiva
Level 129
God Stats
12W - 8L
1,642 SR
Queue Stats
333W - 324L
1,488 Elo+
Party 2
Hun Batz
Hun Batz
TheLaw295
Hun Batz
Level 124
God Stats
5W - 4L
1,692 SR
Queue Stats
168W - 170L
1,471 Elo+
Party 2
Apollo
Apollo
YvngBruv
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 1
3,765
628
2,156
4,939
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
 
Hachiman
6
0 / 0 / 1
3,434
572
2,197
2,170
790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
TheCopperRod
Thanatos
8
3 / 0 / 2
4,464
744
2,278
3,718
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
7
2 / 0 / 1
4,592
765
1,918
2,617
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 1 / 1
3,990
665
1,519
3,244
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 0
3,753
626
1,770
3,416
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
B3Z3RK1337
Cthulhu
3
0 / 1 / 0
3,167
528
808
2,886
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
4,324
721
3,471
4,944
2,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TheLaw295
Hun Batz
7
0 / 1 / 0
3,769
628
1,299
4,490
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
YvngBruv
Apollo
5
0 / 1 / 1
3,415
569
599
2,191
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Hachiman
 
Hachiman
0
0
1
0.5
L
Janus
 
Janus
0
2
0
0
L
Cthulhu
B3Z3RK1337
Cthulhu
0
1
0
0
L
1
1
0
1
W
Thanatos
TheCopperRod
Thanatos
3
0
2
4
L
Hun Batz
TheLaw295
Hun Batz
0
1
0
0
W
Vulcan
2
0
1
2.5
W
1
1
1
1.5
L
Apollo
YvngBruv
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
7,947
16,688
Taken
17,927
7,461
Mitigated
6,129
7,723
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,156
316
0
1,905
4,939
3,143
0
0
4,533
17,337
0
W
Hachiman
 
Hachiman
2,197
859
0
797
2,170
790
384
425
1,745
0
17,761
L
Janus
 
Janus
1,770
48
0
500
3,416
687
0
893
2,453
24,117
0
L
Cthulhu
B3Z3RK1337
Cthulhu
808
0
53
1,412
2,886
1,167
0
720
2,003
4,108
0
L
3,471
832
0
1,906
4,944
2,290
0
2,156
2,788
0
26,668
W
Thanatos
TheCopperRod
Thanatos
2,278
349
0
3,228
3,718
1,186
0
136
3,541
0
19,703
L
Hun Batz
TheLaw295
Hun Batz
1,299
63
0
566
4,490
1,343
0
1,087
3,343
0
22,172
W
Vulcan
1,918
801
0
1,000
2,617
846
0
1,634
983
27,473
0
W
1,519
290
0
793
3,244
1,496
0
383
2,861
9,446
0
L
Apollo
YvngBruv
Apollo
599
186
0
393
2,191
642
0
607
1,396
0
10,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,245
Gold Earned
18,428
171
Minions Killed
144
0
Camps Cleared
0
566,385
Distance Traveled
549,739
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,765
628
37
6
0
125,575
0
W
Hachiman
3,434
572
26
4
0
84,245
0
L
Janus
3,753
626
46
8
0
106,125
0
L
Cthulhu
3,167
528
7
1
0
68,420
0
L
Shiva
4,324
721
32
5
0
128,716
0
W
Thanatos
4,464
744
33
6
0
133,846
0
L
Hun Batz
3,769
628
40
7
0
137,987
0
W
Vulcan
4,592
765
55
9
0
124,857
0
W
Charon
3,990
665
20
3
0
97,862
2
L
Apollo
3,415
569
19
3
0
108,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role