Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BrownArcherdon
Tiamat
Level 128
God Stats
1W - 1L
1,279 SR
Queue Stats
28W - 20L
1,599 Elo+
Party 2
Shiva
Shiva
KneeDeepInDoot
Shiva
Level 160
God Stats
7W - 2L
1,584 SR
Queue Stats
143W - 150L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
RogueCrim
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Zeolfiri
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 2
Team Averages
Level 77
1,473 SR
1,481 Elo+

VS

Team Averages
Level 128
1,598 SR
1,494 Elo+
Hun Batz
Hun Batz
BADASS_CAPTAIN
Hun Batz
Level 89
God Stats
4W - 2L
1,645 SR
Queue Stats
71W - 72L
1,480 Elo+
Party 3
Thoth
Thoth
Da_Penguin02
Thoth
Level 146
God Stats
1W - 1L
1,625 SR
Queue Stats
138W - 149L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
GMAN-23-
Cthulhu
Level 171
God Stats
3W - 5L
1,487 SR
Queue Stats
1,068W - 1,058L
1,474 Elo+
Party 1
Ra
Ra
TeslosCM
Ra
Level 88
God Stats
0W - 1L
1,679 SR
Queue Stats
104W - 106L
1,496 Elo+
Party 3
Skadi
Skadi
xSoulxBabyx13
Skadi
Level 145
God Stats
11W - 14L
1,554 SR
Queue Stats
594W - 595L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 4
5,954
595
4,360
8,172
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
6,617
662
2,950
3,688
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
7,163
716
5,488
6,805
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
RogueCrim
Sylvanus
6
0 / 5 / 0
4,754
475
1,217
7,282
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Zeolfiri
Jing Wei
8
0 / 1 / 0
5,205
521
904
4,071
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 2 / 1
5,283
528
2,026
7,931
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,309
531
2,032
5,467
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
GMAN-23-
Cthulhu
9
1 / 1 / 4
5,665
567
4,599
6,963
4,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 0
3,924
392
611
3,673
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
6 / 0 / 1
6,217
622
6,953
3,812
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
4
4
L
Hun Batz
0
2
1
0.25
W
4
0
1
4.5
L
0
3
1
0.17
L
Cthulhu
GMAN-23-
Cthulhu
1
1
4
3
W
3
0
2
4
W
Sylvanus
RogueCrim
Sylvanus
0
5
0
0
L
0
3
0
0
W
Jing Wei
Zeolfiri
Jing Wei
0
1
0
0
L
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
16,221
30,018
Taken
27,846
14,619
Mitigated
10,723
11,814
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,360
701
0
6,165
8,172
2,919
426
1,134
7,038
0
35,781
L
Hun Batz
2,026
71
0
750
7,931
2,524
0
722
7,209
0
36,027
W
2,950
440
0
1,690
3,688
2,306
511
1,002
2,686
50,572
0
L
2,032
118
0
1,320
5,467
1,577
0
2,138
3,329
39,340
0
L
Cthulhu
GMAN-23-
Cthulhu
4,599
437
780
2,050
6,963
4,674
0
774
6,189
26,109
0
W
5,488
1,315
0
1,838
6,805
3,791
0
1,754
5,051
0
51,433
W
Sylvanus
RogueCrim
Sylvanus
1,217
1,217
563
294
7,282
4,454
0
1,949
5,333
10,221
0
L
611
274
0
970
3,673
865
0
0
3,673
10,612
0
W
Jing Wei
Zeolfiri
Jing Wei
904
504
0
1,264
4,071
1,149
1,752
1,403
2,668
0
24,464
L
6,953
3,055
0
779
3,812
1,083
0
533
3,279
0
39,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,398
295
Minions Killed
274
0
Camps Cleared
0
947,767
Distance Traveled
831,859
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,954
595
59
6
0
213,283
1
L
Hun Batz
5,283
528
74
7
0
200,805
0
W
Tiamat
6,617
662
91
9
0
201,436
0
L
Thoth
5,309
531
75
8
0
165,027
0
L
Cthulhu
5,665
567
48
5
0
186,258
1
W
Shiva
7,163
716
83
8
0
203,386
0
W
Sylvanus
4,754
475
21
2
0
167,995
0
L
Ra
3,924
392
15
2
0
77,490
0
W
Jing Wei
5,205
521
41
4
0
161,667
0
L
Skadi
6,217
622
62
6
0
202,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role