Player Matchup

Da Ji
Da Ji
FlipLFM
Da Ji
Level 56
God Stats
3W - 0L
1,786 SR
Queue Stats
34W - 25L
1,572 Elo+
Party 1
Tyr
Tyr
JohnnyRott3n
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
PoppyCape019496
Gilgamesh
Level 125
God Stats
12W - 8L
1,555 SR
Queue Stats
136W - 119L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
assassinMou5
Danzaburou
Level 49
God Stats
4W - 3L
1,857 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
dragonpriest101
Ah Puch
Level 105
God Stats
6W - 3L
1,686 SR
Queue Stats
130W - 118L
1,516 Elo+
Solo
Team Averages
Level 72
1,677 SR
1,548 Elo+

VS

Team Averages
Level 117
1,500 SR
1,510 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ArcBoy63
Horus
Level 116
God Stats
0W - 3L
1,396 SR
Queue Stats
14W - 16L
1,463 Elo+
Solo
Cernunnos
Cernunnos
DipSpit4Lube
Cernunnos
Level 129
God Stats
29W - 19L
1,589 SR
Queue Stats
312W - 332L
1,529 Elo+
Party 2
Cerberus
Cerberus
MCDARRYKING
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,544 Elo+
Party 2
Janus
Janus
MafiaSquadGaming
Janus
Level 114
God Stats
25W - 24L
1,516 SR
Queue Stats
215W - 198L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FlipLFM
Da Ji
13
4 / 1 / 4
7,142
595
4,871
10,847
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 3
8,040
670
9,711
13,082
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
PoppyCape019496
Gilgamesh
9
1 / 0 / 6
5,428
452
6,911
10,600
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
assassinMou5
Danzaburou
10
1 / 1 / 4
6,272
523
5,337
7,819
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
6,994
583
5,912
3,898
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 3 / 1
5,714
476
6,563
10,701
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
ArcBoy63
Horus
8
0 / 4 / 1
5,292
441
3,094
14,142
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
DipSpit4Lube
Cernunnos
10
0 / 1 / 1
6,183
515
6,206
7,615
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MCDARRYKING
Cerberus
11
0 / 2 / 1
6,191
516
3,747
11,775
11,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
6,092
508
5,646
6,078
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
1
0.5
L
Horus
ArcBoy63
Horus
0
4
1
0.13
L
Cernunnos
DipSpit4Lube
Cernunnos
0
1
1
0.5
W
Da Ji
FlipLFM
Da Ji
4
1
4
6
W
4
0
3
5.5
L
Cerberus
MCDARRYKING
Cerberus
0
2
1
0.25
L
1
3
0
0.33
W
Gilgamesh
PoppyCape019496
Gilgamesh
1
0
6
4
W
Danzaburou
assassinMou5
Danzaburou
1
1
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
25,256
46,246
Taken
50,311
24,582
Mitigated
28,664
13,472
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,563
1,504
0
417
10,701
4,043
0
1,398
9,303
0
41,324
L
Horus
ArcBoy63
Horus
3,094
1,606
1,473
4,048
14,142
7,780
0
2,923
11,219
0
13,446
L
Cernunnos
DipSpit4Lube
Cernunnos
6,206
2,739
0
3,604
7,615
2,699
0
0
7,615
0
48,220
W
Da Ji
FlipLFM
Da Ji
4,871
680
0
830
10,847
4,099
0
2,197
8,412
0
60,556
W
9,711
1,850
0
6,817
13,082
10,011
0
4,621
8,351
0
61,145
L
Cerberus
MCDARRYKING
Cerberus
3,747
620
0
6,365
11,775
11,749
0
0
11,775
48,243
0
L
5,646
44
0
700
6,078
2,393
0
1,591
4,487
45,408
0
W
Gilgamesh
PoppyCape019496
Gilgamesh
6,911
1,594
0
1,537
10,600
6,231
0
669
9,881
0
23,734
W
Danzaburou
assassinMou5
Danzaburou
5,337
2,513
0
3,632
7,819
2,944
0
0
7,819
0
38,211
W
5,912
55
0
656
3,898
1,297
0
1,394
2,390
56,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
29,472
360
Minions Killed
351
0
Camps Cleared
0
1,326,274
Distance Traveled
1,172,852
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,714
476
61
5
0
267,756
0
L
Horus
5,292
441
16
1
0
262,943
1
L
Cernunnos
6,183
515
94
8
0
188,527
5
W
Da Ji
7,142
595
82
7
0
300,632
0
W
Tyr
8,040
670
93
8
0
264,794
0
L
Cerberus
6,191
516
88
7
0
210,257
1
L
Janus
6,092
508
92
8
0
243,369
2
W
Gilgamesh
5,428
452
31
3
0
277,544
3
W
Danzaburou
6,272
523
56
5
0
225,204
0
W
Ah Puch
6,994
583
98
8
0
258,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role