Player Matchup

Eset
Eset
Chunkalicous
Eset
Level 149
God Stats
3W - 3L
1,518 SR
Queue Stats
450W - 443L
1,509 Elo+
Party 1
Chiron
Chiron
Lambalicous333
Chiron
Level 62
God Stats
5W - 0L
1,671 SR
Queue Stats
78W - 97L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Oatmizzle
Gilgamesh
Level 147
God Stats
4W - 0L
1,871 SR
Queue Stats
438W - 426L
1,473 Elo+
Party 3
Aphrodite
Aphrodite
Sannote
Aphrodite
Level 155
God Stats
4W - 2L
1,717 SR
Queue Stats
437W - 430L
1,442 Elo+
Party 3
Neith
Neith
beaudaathlete
Neith
Level 145
God Stats
18W - 10L
1,594 SR
Queue Stats
273W - 271L
1,485 Elo+
Party 1
Team Averages
Level 132
1,674 SR
1,457 Elo+

VS

Team Averages
Level 124
1,555 SR
1,473 Elo+
Charon
Charon
AquaticHyena
Charon
Level 146
God Stats
1W - 2L
1,429 SR
Queue Stats
238W - 237L
1,458 Elo+
Party 4
Bellona
Bellona
AsTaCiO2435
Bellona
Level 138
God Stats
1W - 1L
1,742 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 2
Raijin
Raijin
ElHugo99
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 129L
1,541 Elo+
Solo
Heimdallr
Heimdallr
PropaneStove
Heimdallr
Level 124
God Stats
2W - 7L
1,566 SR
Queue Stats
133W - 158L
1,443 Elo+
Party 4
Bastet
Bastet
RZC72
Bastet
Level 87
God Stats
4W - 5L
1,537 SR
Queue Stats
26W - 32L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
13,369
535
23,584
21,586
17,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 7
11,177
447
10,340
16,002
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Oatmizzle
Gilgamesh
19
10 / 4 / 7
13,870
555
25,230
36,463
43,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
Sannote
Aphrodite
15
1 / 1 / 12
11,460
458
4,684
17,318
18,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 1 / 6
12,941
518
14,337
16,387
8,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 2 / 6
9,686
387
12,997
21,498
20,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
AsTaCiO2435
Bellona
16
2 / 6 / 4
11,272
451
13,093
25,857
39,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ElHugo99
Raijin
17
5 / 6 / 3
11,873
475
21,162
19,464
9,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
PropaneStove
Heimdallr
19
4 / 2 / 1
12,555
502
12,589
17,966
9,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
RZC72
Bastet
13
1 / 7 / 3
9,237
369
8,692
21,616
9,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
12
12
Deaths
23
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
6
1.5
L
Bellona
AsTaCiO2435
Bellona
2
6
4
0.67
W
9
3
7
4.17
L
Raijin
ElHugo99
Raijin
5
6
3
1.08
W
1
3
7
1.5
W
Gilgamesh
Oatmizzle
Gilgamesh
10
4
7
3.38
L
Heimdallr
PropaneStove
Heimdallr
4
2
1
2.25
L
Bastet
RZC72
Bastet
1
7
3
0.36
W
Aphrodite
Sannote
Aphrodite
1
1
12
7
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,175
Damage
68,533
107,756
Taken
106,401
94,582
Mitigated
89,612
48,410
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
12,997
1,377
0
2,972
21,498
20,943
0
6,212
15,085
50,570
1,712
L
Bellona
AsTaCiO2435
Bellona
13,093
5,117
0
2,902
25,857
39,948
62
6,016
18,717
0
79,772
W
23,584
1,844
1,464
8,796
21,586
17,350
1,823
7,537
13,847
127,575
2,708
L
Raijin
ElHugo99
Raijin
21,162
1,395
0
3,852
19,464
9,546
0
4,680
14,417
97,850
0
W
10,340
3,259
594
4,821
16,002
7,148
2,178
9,390
6,513
0
64,954
W
Gilgamesh
Oatmizzle
Gilgamesh
25,230
8,169
0
8,760
36,463
43,340
1,148
9,269
26,150
0
99,081
L
Heimdallr
PropaneStove
Heimdallr
12,589
6,250
0
6,470
17,966
9,992
862
5,090
12,819
0
109,346
L
Bastet
RZC72
Bastet
8,692
3,135
0
4,542
21,616
9,183
92
5,907
15,349
0
44,275
W
Aphrodite
Sannote
Aphrodite
4,684
359
7,678
6,664
17,318
18,483
410
7,990
9,202
26,464
0
W
14,337
6,887
0
9,633
16,387
8,261
5,347
5,067
11,320
0
125,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,817
Gold Earned
54,623
559
Minions Killed
542
0
Camps Cleared
0
2,361,321
Distance Traveled
2,320,410
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,686
387
62
2
0
508,291
8
L
Bellona
11,272
451
101
4
0
441,727
0
W
Eset
13,369
535
157
6
0
538,782
0
L
Raijin
11,873
475
153
6
0
428,622
10
W
Chiron
11,177
447
102
4
0
449,604
3
W
Gilgamesh
13,870
555
96
4
0
471,222
1
L
Heimdallr
12,555
502
173
7
0
450,343
2
L
Bastet
9,237
369
53
2
0
491,427
1
W
Aphrodite
11,460
458
35
1
0
435,414
0
W
Neith
12,941
518
169
7
0
466,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role