Player Matchup

Thanatos
Thanatos
MartianEmpire
Thanatos
Level 123
God Stats
23W - 24L
1,541 SR
Queue Stats
150W - 185L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
SCXM5Y
Baron Samedi
Level 84
God Stats
11W - 12L
1,543 SR
Queue Stats
171W - 213L
1,438 Elo+
Party 1
Anhur
Anhur
WondsZ
Anhur
Level 129
God Stats
0W - 3L
1,453 SR
Queue Stats
288W - 256L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
Level 106
God Stats
24W - 13L
1,639 SR
Queue Stats
263W - 299L
1,459 Elo+
Party 1
Khepri
Khepri
jonelcolombiano
Khepri
Level 137
God Stats
26W - 10L
1,753 SR
Queue Stats
375W - 347L
1,556 Elo+
Party 3
Team Averages
Level 116
1,586 SR
1,490 Elo+

VS

Team Averages
Level 123
1,531 SR
1,454 Elo+
Nu Wa
Nu Wa
Croccolex
Nu Wa
Level 141
God Stats
8W - 2L
1,704 SR
Queue Stats
281W - 238L
1,536 Elo+
Party 2
Ratatoskr
Ratatoskr
IPraiseDSunI
Ratatoskr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Maui
Maui
MrGlitchyBoy
Maui
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Sweetpotatoes
Olorun
Level 180
God Stats
97W - 85L
1,570 SR
Queue Stats
353W - 344L
1,461 Elo+
Solo
Danzaburou
Danzaburou
kentarosan
Danzaburou
Level 94
God Stats
2W - 2L
1,382 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MartianEmpire
Thanatos
11
2 / 1 / 1
6,100
555
3,824
8,906
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SCXM5Y
Baron Samedi
7
0 / 5 / 0
4,791
436
1,167
6,215
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
WondsZ
Anhur
12
3 / 0 / 0
7,131
648
5,099
5,263
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
10
0 / 1 / 1
5,626
511
3,053
4,757
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 1 / 3
6,250
568
1,718
6,323
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Croccolex
Nu Wa
11
1 / 1 / 0
6,424
584
3,189
5,574
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
IPraiseDSunI
Ratatoskr
9
3 / 3 / 0
5,941
540
2,162
8,187
2,029
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
5,737
522
1,373
4,122
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 2
7,575
689
4,805
3,378
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
kentarosan
Danzaburou
9
0 / 1 / 1
5,235
476
2,321
4,182
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
8
8
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Croccolex
Nu Wa
1
1
0
1
W
Ratatoskr
IPraiseDSunI
Ratatoskr
3
3
0
1
L
Thanatos
MartianEmpire
Thanatos
2
1
1
2.5
W
0
1
1
0.5
L
Baron Samedi
SCXM5Y
Baron Samedi
0
5
0
0
W
4
0
2
5
L
Anhur
WondsZ
Anhur
3
0
0
3
L
Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
0
1
1
0.5
L
1
1
3
2.5
W
Danzaburou
kentarosan
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
13,850
31,464
Taken
25,443
14,735
Mitigated
8,510
11,535
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Croccolex
Nu Wa
3,189
1,052
0
1,250
5,574
1,485
0
2,533
3,041
52,014
0
W
Ratatoskr
IPraiseDSunI
Ratatoskr
2,162
289
0
430
8,187
2,029
30
601
7,586
0
34,086
L
Thanatos
MartianEmpire
Thanatos
3,824
782
0
5,468
8,906
3,358
11
1,720
7,148
0
46,660
W
1,373
373
94
863
4,122
2,367
0
787
3,335
9,244
0
L
Baron Samedi
SCXM5Y
Baron Samedi
1,167
0
0
625
6,215
2,195
0
3,369
2,395
15,366
0
W
4,805
1,732
162
2,063
3,378
1,497
1,601
1,001
2,211
50,495
1,454
L
Anhur
WondsZ
Anhur
5,099
3,735
0
2,911
5,263
2,340
931
1,226
3,894
0
58,311
L
Morgan Le Fay
cam_da_0takuz
Morgan Le Fay
3,053
167
0
1,458
4,757
1,709
42
991
3,766
43,266
0
L
1,718
240
0
1,073
6,323
5,133
21
1,429
4,894
12,043
0
W
Danzaburou
kentarosan
Danzaburou
2,321
982
0
1,373
4,182
1,132
0
850
3,332
0
27,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
30,912
280
Minions Killed
293
0
Camps Cleared
0
1,093,693
Distance Traveled
1,129,617
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,424
584
87
8
0
234,910
0
W
Ratatoskr
5,941
540
51
5
0
256,227
0
L
Thanatos
6,100
555
55
5
0
267,645
0
W
Maui
5,737
522
23
2
0
228,845
1
L
Baron Samedi
4,791
436
33
3
0
153,229
1
W
Olorun
7,575
689
97
9
0
192,553
4
L
Anhur
7,131
648
100
9
0
236,800
2
L
Morgan Le Fay
5,626
511
85
8
0
211,361
0
L
Khepri
6,250
568
7
1
0
224,658
3
W
Danzaburou
5,235
476
35
3
0
217,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role