Player Matchup

Mulan
Mulan
FrostMiester47
Mulan
Level 147
God Stats
8W - 9L
1,595 SR
Queue Stats
179W - 175L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
Run You
Baron Samedi
Level 139
God Stats
23W - 9L
1,702 SR
Queue Stats
141W - 145L
1,509 Elo+
Party 2
Khepri
Khepri
Srepins
Khepri
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
143W - 155L
1,506 Elo+
Party 2
Team Averages
Level 131
1,672 SR
1,527 Elo+

VS

Team Averages
Level 121
1,665 SR
1,542 Elo+
Hercules
Hercules
BrinierTested
Hercules
Level 116
God Stats
10W - 6L
1,597 SR
Queue Stats
41W - 43L
1,457 Elo+
Solo
Vulcan
Vulcan
Depression
Vulcan
Level 141
God Stats
5W - 2L
1,884 SR
Queue Stats
140W - 120L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
Jubliant
Heimdallr
Level 106
God Stats
4W - 6L
1,514 SR
Queue Stats
149W - 128L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
9,042
754
13,549
12,328
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Run You
Baron Samedi
12
1 / 0 / 5
8,799
733
10,345
6,360
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Srepins
Khepri
11
0 / 2 / 4
8,086
674
5,302
10,380
9,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrinierTested
Hercules
11
1 / 1 / 2
8,360
697
4,743
16,987
12,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Depression
Vulcan
12
2 / 3 / 1
8,857
738
14,856
6,507
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Jubliant
Heimdallr
10
0 / 2 / 3
7,916
660
4,141
10,386
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
3
3
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrinierTested
Hercules
1
1
2
2
L
Vulcan
Depression
Vulcan
2
3
1
0.83
W
5
1
0
5
L
Heimdallr
Jubliant
Heimdallr
0
2
3
0.75
W
Baron Samedi
Run You
Baron Samedi
1
0
5
3.5
W
Khepri
Srepins
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,196
Damage
23,740
29,068
Taken
33,880
25,492
Mitigated
19,972
11,293
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrinierTested
Hercules
4,743
886
428
7,670
16,987
12,546
0
7,736
8,851
0
16,493
L
Vulcan
Depression
Vulcan
14,856
6,246
0
922
6,507
2,851
0
2,365
3,905
51,596
0
W
13,549
1,342
0
3,319
12,328
11,403
0
5,342
6,986
0
40,433
L
Heimdallr
Jubliant
Heimdallr
4,141
1,559
0
1,448
10,386
4,575
0
4,844
5,301
0
24,317
W
Baron Samedi
Run You
Baron Samedi
10,345
217
2,192
3,615
6,360
4,708
0
3,851
2,509
42,771
0
W
Khepri
Srepins
Khepri
5,302
376
0
2,167
10,380
9,381
0
5,786
4,594
15,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
25,133
135
Minions Killed
134
0
Camps Cleared
0
627,721
Distance Traveled
666,209
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,360
697
21
2
0
223,196
0
L
Vulcan
8,857
738
78
7
0
228,771
0
W
Mulan
9,042
754
35
3
0
212,841
0
L
Heimdallr
7,916
660
35
3
0
214,242
1
W
Baron Samedi
8,799
733
75
6
0
197,030
0
W
Khepri
8,086
674
25
2
0
217,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role