Player Matchup

Kumbhakarna
Kumbhakarna
Glykini
Kumbhakarna
Level 56
God Stats
8W - 6L
1,542 SR
Queue Stats
67W - 81L
1,340 Elo+
Party 1
Chaac
Chaac
GreatBattleMage
Chaac
Level 42
God Stats
4W - 3L
1,527 SR
Queue Stats
35W - 51L
1,346 Elo+
Party 1
Baba Yaga
Baba Yaga
Inimaesi
Baba Yaga
Level 54
God Stats
2W - 1L
1,740 SR
Queue Stats
65W - 100L
1,362 Elo+
Party 1
Arachne
Arachne
Joker139Luis
Arachne
Level 81
God Stats
15W - 12L
1,547 SR
Queue Stats
253W - 248L
1,408 Elo+
Party 3
Ao Kuang
Ao Kuang
weewooweewoo1222
Ao Kuang
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Team Averages
Level 47
1,571 SR
1,391 Elo+

VS

Team Averages
Level 40
1,434 SR
1,331 Elo+
Freya
Freya
AyFluxTV
Freya
Level 40
God Stats
0W - 2L
1,541 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Macshackvapegod
Artemis
Level 46
God Stats
5W - 7L
1,419 SR
Queue Stats
95W - 110L
1,395 Elo+
Solo
Surtr
Surtr
RaGneR-xX
Surtr
Level 28
God Stats
0W - 5L
1,181 SR
Queue Stats
5W - 26L
1,113 Elo+
Party 2
Nu Wa
Nu Wa
RockerDerik
Nu Wa
Level 45
God Stats
12W - 15L
1,404 SR
Queue Stats
62W - 74L
1,360 Elo+
Solo
Arachne
Arachne
cinturon_digno5
Arachne
Level 39
God Stats
3W - 2L
1,624 SR
Queue Stats
25W - 61L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Glykini
Kumbhakarna
9
2 / 1 / 3
5,460
546
1,469
7,072
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 3 / 3
6,027
603
5,204
9,325
4,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Inimaesi
Baba Yaga
10
3 / 1 / 1
6,343
634
3,854
3,931
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Joker139Luis
Arachne
11
2 / 1 / 1
6,372
637
2,767
7,642
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 0
6,844
684
5,285
8,459
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AyFluxTV
Freya
8
2 / 3 / 0
5,083
508
4,400
7,263
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 3 / 0
3,672
367
979
3,489
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
RaGneR-xX
Surtr
8
2 / 5 / 1
5,280
528
2,947
7,599
7,217
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
3,402
340
0
125
20
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 5 / 2
5,838
584
3,396
9,406
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
16
Kills
7
7
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
AyFluxTV
Freya
2
3
0
0.67
W
Kumbhakarna
Glykini
Kumbhakarna
2
1
3
3.5
W
4
3
3
1.83
W
Baba Yaga
Inimaesi
Baba Yaga
3
1
1
3.5
W
Arachne
Joker139Luis
Arachne
2
1
1
2.5
L
0
3
0
0
L
Surtr
RaGneR-xX
Surtr
2
5
1
0.5
L
0
0
0
0
L
3
5
2
0.8
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
11,722
36,429
Taken
27,882
17,232
Mitigated
14,153
10,599
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AyFluxTV
Freya
4,400
1,734
0
1,813
7,263
2,564
28
5,537
1,726
18,506
0
W
Kumbhakarna
Glykini
Kumbhakarna
1,469
302
0
384
7,072
5,632
767
26
7,046
19,511
93
W
5,204
1,473
0
3,141
9,325
4,166
0
178
9,147
0
28,716
W
Baba Yaga
Inimaesi
Baba Yaga
3,854
430
0
844
3,931
1,490
1,616
1,268
2,663
34,873
0
W
Arachne
Joker139Luis
Arachne
2,767
2,307
0
1,116
7,642
2,874
0
276
7,366
0
49,381
L
979
761
0
625
3,489
1,069
0
2,039
1,440
0
5,747
L
Surtr
RaGneR-xX
Surtr
2,947
1,121
0
1,237
7,599
7,217
3
335
7,225
264
18,952
L
0
0
0
0
125
20
0
0
125
609
0
L
3,396
2,387
0
1,682
9,406
3,283
45
2,427
6,851
0
22,019
W
5,285
1,869
0
5,114
8,459
3,070
2,507
2,856
5,603
41,621
2,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
23,275
304
Minions Killed
113
0
Camps Cleared
0
887,190
Distance Traveled
647,872
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,083
508
31
3
0
192,005
0
W
Kumbhakarna
5,460
546
23
2
0
132,116
3
W
Chaac
6,027
603
50
5
0
195,968
1
W
Baba Yaga
6,343
634
61
6
0
158,383
0
W
Arachne
6,372
637
81
8
0
185,230
2
L
Artemis
3,672
367
9
1
0
102,122
0
L
Surtr
5,280
528
29
3
0
167,468
0
L
Nu Wa
3,402
340
1
0
0
15,074
0
L
Arachne
5,838
584
43
4
0
171,203
0
W
Ao Kuang
6,844
684
89
9
0
215,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role