Player Matchup

Cupid
Cupid
BackShotWind
Cupid
Level 108
God Stats
0W - 4L
1,123 SR
Queue Stats
69W - 78L
1,435 Elo+
Party 1
Fenrir
Fenrir
FrogLord14
Fenrir
Level 29
God Stats
16W - 11L
1,742 SR
Queue Stats
27W - 21L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
ortiz9398
Baron Samedi
Level 113
God Stats
4W - 4L
1,520 SR
Queue Stats
73W - 77L
1,506 Elo+
Party 1
Team Averages
Level 83
1,462 SR
1,497 Elo+

VS

Team Averages
Level 112
1,644 SR
1,551 Elo+
Sylvanus
Sylvanus
BrinierTested
Sylvanus
Level 116
God Stats
4W - 5L
1,428 SR
Queue Stats
41W - 43L
1,444 Elo+
Solo
Persephone
Persephone
InfiniteToeBoi
Persephone
Level 128
God Stats
33W - 2L
1,811 SR
Queue Stats
519W - 167L
1,759 Elo+
Solo
Sun Wukong
Sun Wukong
RebornTomb7
Sun Wukong
Level 93
God Stats
5W - 2L
1,693 SR
Queue Stats
79W - 80L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,225
602
5,926
12,787
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
FrogLord14
Fenrir
10
1 / 8 / 0
8,146
679
5,338
12,324
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ortiz9398
Baron Samedi
10
0 / 7 / 1
7,819
652
9,145
12,164
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrinierTested
Sylvanus
13
6 / 0 / 11
10,028
836
5,239
11,827
8,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
InfiniteToeBoi
Persephone
14
6 / 1 / 10
10,564
880
16,301
7,852
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
RebornTomb7
Sun Wukong
13
6 / 0 / 10
10,034
836
13,231
14,553
11,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sylvanus
BrinierTested
Sylvanus
6
0
11
11.5
L
Fenrir
FrogLord14
Fenrir
1
8
0
0.13
W
Persephone
InfiniteToeBoi
Persephone
6
1
10
11
W
Sun Wukong
RebornTomb7
Sun Wukong
6
0
10
11
L
Baron Samedi
ortiz9398
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
34,771
37,275
Taken
34,232
13,631
Mitigated
24,133
8,030
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,926
1,935
1,367
3,729
12,787
4,134
0
8,218
4,263
0
22,093
W
Sylvanus
BrinierTested
Sylvanus
5,239
842
3,953
6,717
11,827
8,713
290
3,470
8,065
13,149
0
L
Fenrir
FrogLord14
Fenrir
5,338
831
0
662
12,324
4,348
0
6,638
5,450
0
10,313
W
Persephone
InfiniteToeBoi
Persephone
16,301
885
0
2,137
7,852
3,472
806
1,308
6,407
56,313
0
W
Sun Wukong
RebornTomb7
Sun Wukong
13,231
3,087
279
2,732
14,553
11,948
443
3,874
10,178
0
42,691
L
Baron Samedi
ortiz9398
Baron Samedi
9,145
431
737
1,535
12,164
5,149
0
5,942
6,022
28,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
30,626
77
Minions Killed
127
0
Camps Cleared
0
628,319
Distance Traveled
675,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,225
602
36
3
0
216,917
2
W
Sylvanus
10,028
836
11
1
0
208,496
0
L
Fenrir
8,146
679
7
1
0
220,729
0
W
Persephone
10,564
880
70
6
0
226,032
0
W
Sun Wukong
10,034
836
46
4
0
241,130
0
L
Baron Samedi
7,819
652
34
3
0
190,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role