Player Matchup

Hachiman
Hachiman
CRSCollector
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Jeszilla
Ao Kuang
Level 128
God Stats
9W - 7L
1,534 SR
Queue Stats
229W - 219L
1,569 Elo+
Party 2
Poseidon
Poseidon
ScorpionStorm53
Poseidon
Level 134
God Stats
3W - 1L
1,608 SR
Queue Stats
30W - 43L
1,490 Elo+
Party 2
Atlas
Atlas
ThronedAbyss2
Atlas
Level 142
God Stats
10W - 9L
1,531 SR
Queue Stats
314W - 301L
1,524 Elo+
Party 2
Surtr
Surtr
ghostgotyou464
Surtr
Level 139
God Stats
42W - 40L
1,620 SR
Queue Stats
274W - 268L
1,512 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,519 Elo+

VS

Team Averages
Level 93
1,442 SR
1,520 Elo+
Bastet
Bastet
AlloyBronya
Bastet
Level 87
God Stats
3W - 2L
1,724 SR
Queue Stats
441W - 398L
1,578 Elo+
Party 1
Persephone
Persephone
Chiopmunk141
Persephone
Level 148
God Stats
3W - 8L
1,362 SR
Queue Stats
950W - 880L
1,492 Elo+
Party 1
Bacchus
Bacchus
Iurisprudentia
Bacchus
Level 128
God Stats
3W - 4L
1,154 SR
Queue Stats
232W - 199L
1,527 Elo+
Solo
Anubis
Anubis
Solskenn
Anubis
Level 58
God Stats
4W - 5L
1,470 SR
Queue Stats
129W - 132L
1,503 Elo+
Solo
Neith
Neith
may9090
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CRSCollector
Hachiman
8
0 / 1 / 1
5,205
473
1,331
5,482
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jeszilla
Ao Kuang
12
3 / 3 / 1
7,014
638
4,034
10,135
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
13
2 / 2 / 1
7,643
695
4,070
6,407
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
6,056
551
1,694
9,471
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 2 / 2
8,011
728
8,831
11,264
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 2 / 1
6,219
565
2,666
8,179
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Chiopmunk141
Persephone
12
3 / 2 / 1
7,307
664
5,816
5,448
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
5,727
521
5,609
7,933
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Solskenn
Anubis
8
1 / 4 / 0
5,216
474
5,330
8,020
3,234
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
may9090
Neith
9
2 / 1 / 1
5,438
494
5,750
3,688
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
9
9
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
1
1.75
W
Hachiman
CRSCollector
Hachiman
0
1
1
0.5
L
Persephone
Chiopmunk141
Persephone
3
2
1
1.75
L
0
1
2
1
W
Ao Kuang
Jeszilla
Ao Kuang
3
3
1
1.17
W
Poseidon
2
2
1
1.25
L
Anubis
Solskenn
Anubis
1
4
0
0.25
W
0
1
1
0.5
W
5
2
2
3
L
Neith
may9090
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
25,171
42,759
Taken
33,268
18,057
Mitigated
16,477
11,801
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,666
970
0
3,591
8,179
2,704
0
2,019
6,160
0
35,859
W
Hachiman
CRSCollector
Hachiman
1,331
545
0
735
5,482
1,664
698
1,868
3,614
0
18,773
L
Persephone
Chiopmunk141
Persephone
5,816
575
0
774
5,448
1,800
0
3,732
1,704
54,811
0
L
5,609
1,208
0
2,172
7,933
7,540
0
2,660
5,273
20,418
0
W
Ao Kuang
Jeszilla
Ao Kuang
4,034
1,204
0
1,734
10,135
3,732
885
2,921
7,214
49,464
0
W
Poseidon
4,070
541
0
1,000
6,407
2,254
447
4,127
2,280
62,217
0
L
Anubis
Solskenn
Anubis
5,330
367
0
2,916
8,020
3,234
0
618
7,402
32,070
0
W
1,694
781
70
4,399
9,471
5,016
374
2,086
7,385
25,371
0
W
8,831
3,121
0
3,863
11,264
5,391
389
5,753
5,511
1,071
51,315
L
Neith
may9090
Neith
5,750
2,666
0
547
3,688
1,199
0
1,289
2,399
0
29,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
29,907
348
Minions Killed
327
0
Camps Cleared
0
1,101,699
Distance Traveled
1,053,349
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,219
565
67
6
0
262,435
0
W
Hachiman
5,205
473
42
4
0
210,876
0
L
Persephone
7,307
664
98
9
0
206,697
0
L
Bacchus
5,727
521
31
3
0
239,903
4
W
Ao Kuang
7,014
638
77
7
0
229,996
0
W
Poseidon
7,643
695
125
11
0
221,056
0
L
Anubis
5,216
474
70
6
0
134,570
0
W
Atlas
6,056
551
33
3
0
217,567
0
W
Surtr
8,011
728
71
6
0
222,204
0
L
Neith
5,438
494
61
6
0
209,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role