Player Matchup

Thoth
Thoth
 
Thoth
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AVENÐOR
Achilles
Level 166
God Stats
4W - 1L
1,609 SR
Queue Stats
344W - 358L
1,521 Elo+
Solo
Chiron
Chiron
BigDurex
Chiron
Level 231
God Stats
22W - 20L
1,551 SR
Queue Stats
1,033W - 992L
1,617 Elo+
Party 2
He Bo
He Bo
Crintc
He Bo
Level 144
God Stats
27W - 19L
1,588 SR
Queue Stats
1,135W - 1,112L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
lltavollProll
Ah Puch
Level 126
God Stats
3W - 0L
1,947 SR
Queue Stats
64W - 50L
1,605 Elo+
Solo
Team Averages
Level 167
1,639 SR
1,548 Elo+

VS

Team Averages
Level 142
1,569 SR
1,507 Elo+
Thoth
Thoth
Chaviiia
Thoth
Level 160
God Stats
3W - 1L
1,680 SR
Queue Stats
81W - 82L
1,512 Elo+
Party 1
Izanami
Izanami
HindoHando
Izanami
Level 119
God Stats
7W - 5L
1,619 SR
Queue Stats
306W - 275L
1,497 Elo+
Solo
Fenrir
Fenrir
IIIOR3OIII
Fenrir
Level 146
God Stats
0W - 3L
1,286 SR
Queue Stats
189W - 200L
1,472 Elo+
Solo
Arachne
Arachne
Necropolisk
Arachne
Level 125
God Stats
4W - 1L
1,920 SR
Queue Stats
282W - 260L
1,547 Elo+
Solo
King Arthur
King Arthur
Solidestvirus
King Arthur
Level 159
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 15L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 3 / 20
10,914
910
14,217
12,206
6,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
AVENÐOR
Achilles
18
13 / 4 / 14
11,425
952
17,245
17,566
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
BigDurex
Chiron
17
7 / 2 / 11
10,787
899
11,600
9,709
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Crintc
He Bo
13
1 / 5 / 15
8,867
739
8,738
10,619
4,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
18
4 / 0 / 17
10,417
868
12,563
9,026
4,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chaviiia
Thoth
15
6 / 7 / 4
9,721
810
15,768
13,977
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
HindoHando
Izanami
17
3 / 5 / 8
10,074
840
12,191
12,012
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
IIIOR3OIII
Fenrir
15
3 / 6 / 7
8,461
705
8,063
15,198
18,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Necropolisk
Arachne
13
2 / 7 / 1
7,944
662
4,020
13,126
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Solidestvirus
King Arthur
14
0 / 6 / 7
8,312
693
7,840
17,592
16,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
31
Kills
14
14
Deaths
31
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
20
5.33
W
Achilles
AVENÐOR
Achilles
13
4
14
5
W
Chiron
BigDurex
Chiron
7
2
11
6.25
L
Thoth
Chaviiia
Thoth
6
7
4
1.14
W
He Bo
Crintc
He Bo
1
5
15
1.7
L
Izanami
HindoHando
Izanami
3
5
8
1.4
L
Fenrir
IIIOR3OIII
Fenrir
3
6
7
1.08
L
Arachne
Necropolisk
Arachne
2
7
1
0.36
L
King Arthur
Solidestvirus
King Arthur
0
6
7
0.58
W
Ah Puch
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,363
Damage
47,882
59,126
Taken
71,905
41,066
Mitigated
52,765
18,891
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,217
564
376
2,333
12,206
6,510
1,953
4,952
7,212
37,008
0
W
Achilles
AVENÐOR
Achilles
17,245
2,538
67
4,746
17,566
22,332
855
2,694
14,741
92
30,446
W
Chiron
BigDurex
Chiron
11,600
4,408
3,353
3,248
9,709
4,166
2,585
2,672
7,037
0
32,589
L
Thoth
Chaviiia
Thoth
15,768
232
311
3,188
13,977
4,121
0
6,102
7,601
23,186
0
W
He Bo
Crintc
He Bo
8,738
283
260
697
10,619
4,001
74
3,951
6,533
15,837
0
L
Izanami
HindoHando
Izanami
12,191
5,525
824
2,081
12,012
4,298
0
6,233
5,531
0
36,128
L
Fenrir
IIIOR3OIII
Fenrir
8,063
1,338
1,612
2,641
15,198
18,009
0
7,701
7,448
0
12,114
L
Arachne
Necropolisk
Arachne
4,020
3,059
211
878
13,126
9,361
0
6,539
6,339
0
6,483
L
King Arthur
Solidestvirus
King Arthur
7,840
68
731
1,790
17,592
16,976
0
9,035
8,273
182
17,874
W
Ah Puch
12,563
451
497
3,314
9,026
4,057
1,646
1,618
7,408
26,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
44,512
169
Minions Killed
139
0
Camps Cleared
0
1,222,552
Distance Traveled
1,078,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,914
910
51
4
0
250,434
0
W
Achilles
11,425
952
22
2
0
260,874
0
W
Chiron
10,787
899
52
4
0
229,518
0
L
Thoth
9,721
810
10
1
0
216,100
0
W
He Bo
8,867
739
19
2
0
220,925
0
L
Izanami
10,074
840
93
8
0
200,610
0
L
Fenrir
8,461
705
12
1
0
212,304
0
L
Arachne
7,944
662
9
1
0
212,588
0
L
King Arthur
8,312
693
15
1
0
236,900
0
W
Ah Puch
10,417
868
25
2
0
260,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role