Player Matchup

Cthulhu
Cthulhu
Atomic5hock
Cthulhu
Level 20
God Stats
1W - 1L
1,686 SR
Queue Stats
13W - 33L
1,196 Elo+
Party 2
Nu Wa
Nu Wa
H4xzard
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,009 Elo+
Party 2
Serqet
Serqet
Leon4512
Serqet
Level 29
God Stats
0W - 5L
1,113 SR
Queue Stats
8W - 30L
1,160 Elo+
Party 2
Nemesis
Nemesis
Reesemas
Nemesis
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 41L
1,176 Elo+
Party 2
Danzaburou
Danzaburou
Wumboski
Danzaburou
Level 46
God Stats
3W - 7L
1,375 SR
Queue Stats
16W - 51L
1,204 Elo+
Party 2
Team Averages
Level 28
1,391 SR
1,149 Elo+

VS

Team Averages
Level 47
1,535 SR
1,341 Elo+
Izanami
Izanami
ButtFaceMacGee
Izanami
Level 39
God Stats
4W - 1L
1,611 SR
Queue Stats
7W - 7L
1,239 Elo+
Party 1
Baron Samedi
Baron Samedi
PatDabs
Baron Samedi
Level 69
God Stats
3W - 2L
1,470 SR
Queue Stats
9W - 12L
1,223 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RedIsBack7164
Maman Brigitte
Level 69
God Stats
2W - 3L
1,678 SR
Queue Stats
11W - 14L
1,472 Elo+
Party 3
Xing Tian
Xing Tian
jaem7n
Xing Tian
Level 15
God Stats
3W - 5L
1,713 SR
Queue Stats
6W - 6L
1,604 Elo+
Party 3
King Arthur
King Arthur
jonbnasteee
King Arthur
Level 43
God Stats
1W - 1L
1,205 SR
Queue Stats
8W - 11L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atomic5hock
Cthulhu
14
2 / 5 / 7
8,076
425
9,489
14,880
11,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
H4xzard
Nu Wa
12
1 / 5 / 2
7,736
407
10,827
13,421
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Leon4512
Serqet
14
0 / 1 / 1
8,328
438
5,768
9,811
4,721
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Reesemas
Nemesis
15
8 / 3 / 4
9,316
490
12,101
19,539
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Wumboski
Danzaburou
13
3 / 3 / 4
8,199
432
7,382
10,380
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
10,250
539
14,390
16,776
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PatDabs
Baron Samedi
15
4 / 6 / 3
10,058
529
12,163
15,057
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
RedIsBack7164
Maman Brigitte
14
3 / 4 / 4
9,171
483
11,751
16,771
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
jaem7n
Xing Tian
14
3 / 1 / 6
9,815
517
4,882
16,444
13,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

King Arthur
jonbnasteee
King Arthur
15
1 / 0 / 0
9,045
476
5,817
13,380
10,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
14
Kills
17
17
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atomic5hock
Cthulhu
2
5
7
1.1
W
6
3
6
3
L
Nu Wa
H4xzard
Nu Wa
1
5
2
0.4
L
Serqet
Leon4512
Serqet
0
1
1
0.5
W
Baron Samedi
PatDabs
Baron Samedi
4
6
3
0.92
W
Maman Brigitte
RedIsBack7164
Maman Brigitte
3
4
4
1.25
L
Nemesis
Reesemas
Nemesis
8
3
4
3.33
L
Danzaburou
Wumboski
Danzaburou
3
3
4
1.67
W
Xing Tian
jaem7n
Xing Tian
3
1
6
6
W
King Arthur
jonbnasteee
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
49,003
68,031
Taken
78,428
33,252
Mitigated
45,443
6,522
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atomic5hock
Cthulhu
9,489
386
328
2,162
14,880
11,057
0
6,282
8,598
39,144
0
W
14,390
10,695
0
5,990
16,776
7,035
2,231
4,979
11,797
0
88,192
L
Nu Wa
H4xzard
Nu Wa
10,827
3,041
0
250
13,421
5,523
0
7,862
5,559
50,087
0
L
Serqet
Leon4512
Serqet
5,768
1,247
0
0
9,811
4,721
836
204
9,607
0
40,447
W
Baron Samedi
PatDabs
Baron Samedi
12,163
601
369
3,022
15,057
7,659
628
7,680
7,377
81,044
0
W
Maman Brigitte
RedIsBack7164
Maman Brigitte
11,751
409
0
7,192
16,771
6,331
0
3,049
13,572
78,767
0
L
Nemesis
Reesemas
Nemesis
12,101
6,059
0
1,072
19,539
7,728
0
10,969
8,570
0
50,617
L
Danzaburou
Wumboski
Danzaburou
7,382
3,681
0
2,710
10,380
4,223
0
3,479
6,901
0
39,900
W
Xing Tian
jaem7n
Xing Tian
4,882
671
2,201
2,779
16,444
13,433
468
4,702
11,418
25,632
0
W
King Arthur
jonbnasteee
King Arthur
5,817
1,188
0
0
13,380
10,985
91
593
11,637
0
42,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,655
Gold Earned
48,339
303
Minions Killed
458
0
Camps Cleared
0
1,834,311
Distance Traveled
1,703,569
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,076
425
39
2
0
386,979
3
W
Izanami
10,250
539
132
7
0
338,388
0
L
Nu Wa
7,736
407
72
4
0
313,154
0
L
Serqet
8,328
438
81
4
0
361,346
0
W
Baron Samedi
10,058
529
129
7
0
305,887
0
W
Maman Brigitte
9,171
483
97
5
0
357,084
3
L
Nemesis
9,316
490
54
3
0
404,882
0
L
Danzaburou
8,199
432
57
3
0
367,950
0
W
Xing Tian
9,815
517
47
2
0
374,525
0
W
King Arthur
9,045
476
53
3
0
327,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role