Player Matchup

Hou Yi
Hou Yi
ImSarthy09
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
1,680 Elo+
Party 1
Ix Chel
Ix Chel
ItsYoHomieBB
Ix Chel
Level 129
God Stats
1W - 2L
1,223 SR
Queue Stats
109W - 93L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
MurasameOneCut
Amaterasu
Level 128
God Stats
7W - 6L
1,533 SR
Queue Stats
144W - 145L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
TheGamingBot126
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,355 Elo+
Party 2
Ah Puch
Ah Puch
megablow
Ah Puch
Level 118
God Stats
2W - 0L
1,931 SR
Queue Stats
16W - 5L
1,638 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,536 Elo+

VS

Team Averages
Level 119
1,414 SR
1,462 Elo+
Kuzenbo
Kuzenbo
BJray77
Kuzenbo
Level 156
God Stats
0W - 2L
1,310 SR
Queue Stats
13W - 25L
1,423 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ready__Player__1
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,172 SR
Queue Stats
6W - 16L
1,334 Elo+
Party 3
Zeus
Zeus
RustyShacklefort
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
Sydfrield145
Sylvanus
Level 88
God Stats
3W - 4L
1,484 SR
Queue Stats
343W - 294L
1,557 Elo+
Solo
Ares
Ares
jack-black666
Ares
Level 98
God Stats
0W - 2L
1,605 SR
Queue Stats
11W - 14L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImSarthy09
Hou Yi
20
9 / 5 / 19
13,020
1,002
26,934
18,041
9,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
ItsYoHomieBB
Ix Chel
17
4 / 3 / 16
11,004
846
17,841
11,216
6,117
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
MurasameOneCut
Amaterasu
18
6 / 3 / 18
11,036
849
6,914
22,665
32,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
5
0 / 0 / 0
7,062
543
0
0
0
Ah Puch
megablow
Ah Puch
20
14 / 2 / 14
12,702
977
33,141
11,911
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BJray77
Kuzenbo
16
4 / 7 / 6
10,144
780
9,447
21,332
30,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Ready__Player__1
Morgan Le Fay
16
2 / 6 / 5
9,597
738
10,159
14,388
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 6
9,923
763
14,936
12,527
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sydfrield145
Sylvanus
16
1 / 8 / 5
9,089
699
7,322
24,451
20,053
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

15
2 / 6 / 6
9,964
766
4,723
18,444
25,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
33
Kills
12
13
Deaths
33
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BJray77
Kuzenbo
4
7
6
1
W
Hou Yi
ImSarthy09
Hou Yi
9
5
19
3.7
W
Ix Chel
ItsYoHomieBB
Ix Chel
4
3
16
4
W
Amaterasu
MurasameOneCut
Amaterasu
6
3
18
5
L
Morgan Le Fay
Ready__Player__1
Morgan Le Fay
2
6
5
0.75
L
3
6
6
1
L
Sylvanus
Sydfrield145
Sylvanus
1
8
5
0.44
W
Hun Batz
0
0
0
0
L
2
6
6
0.83
W
Ah Puch
megablow
Ah Puch
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,830
Damage
46,587
63,833
Taken
91,142
55,107
Mitigated
90,973
32,599
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BJray77
Kuzenbo
9,447
2,282
1,093
1,447
21,332
30,989
307
13,030
8,062
12,294
1,015
W
Hou Yi
ImSarthy09
Hou Yi
26,934
14,709
532
6,398
18,041
9,799
3,027
12,561
5,480
0
57,370
W
Ix Chel
ItsYoHomieBB
Ix Chel
17,841
2,003
3,492
3,568
11,216
6,117
2,519
9,699
1,517
34,002
0
W
Amaterasu
MurasameOneCut
Amaterasu
6,914
1,318
1,858
9,224
22,665
32,835
664
13,347
9,318
0
17,335
L
Morgan Le Fay
Ready__Player__1
Morgan Le Fay
10,159
1,565
230
1,800
14,388
7,816
887
7,094
7,236
26,493
0
L
14,936
1,273
1,127
368
12,527
6,176
719
6,707
5,774
29,926
0
L
Sylvanus
Sydfrield145
Sylvanus
7,322
1,379
6,590
6,220
24,451
20,053
365
13,893
10,276
17,251
0
W
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
4,723
165
1,668
1,295
18,444
25,939
331
9,365
8,812
7,538
0
W
Ah Puch
megablow
Ah Puch
33,141
1,038
1,717
5,810
11,911
6,356
2,336
9,965
1,946
54,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
48,717
194
Minions Killed
129
0
Camps Cleared
0
999,765
Distance Traveled
1,068,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,144
780
17
1
0
212,543
0
W
Hou Yi
13,020
1,002
77
6
0
210,935
0
W
Ix Chel
11,004
846
44
3
0
248,750
0
W
Amaterasu
11,036
849
18
1
0
282,818
0
L
Morgan Le Fay
9,597
738
38
3
0
210,889
0
L
Zeus
9,923
763
38
3
0
210,799
0
L
Sylvanus
9,089
699
23
2
0
197,703
0
W
Hun Batz
7,062
543
0
0
0
0
0
L
Ares
9,964
766
13
1
0
236,525
0
W
Ah Puch
12,702
977
55
4
0
257,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role