Player Matchup

Guan Yu
Guan Yu
Nayami64
Guan Yu
Level 105
God Stats
1W - 0L
1,807 SR
Queue Stats
23W - 14L
1,569 Elo+
Solo
Hun Batz
Hun Batz
Xxcharliepr0xX
Hun Batz
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 55L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
i3ryanz
Sylvanus
Level 128
God Stats
19W - 15L
1,502 SR
Queue Stats
145W - 143L
1,477 Elo+
Solo
Vulcan
Vulcan
jacw212
Vulcan
Level 146
God Stats
6W - 6L
1,249 SR
Queue Stats
411W - 381L
1,463 Elo+
Solo
Rama
Rama
miini beto
Rama
Level 123
God Stats
2W - 3L
1,383 SR
Queue Stats
54W - 48L
1,510 Elo+
Party 2
Team Averages
Level 126
1,488 SR
1,498 Elo+

VS

Team Averages
Level 109
1,523 SR
1,476 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Avaratiaa
Osiris
Level 129
God Stats
4W - 1L
1,616 SR
Queue Stats
126W - 108L
1,546 Elo+
Solo
Izanami
Izanami
Molagbal30
Izanami
Level 146
God Stats
1W - 1L
1,448 SR
Queue Stats
59W - 51L
1,571 Elo+
Party 3
Tiamat
Tiamat
l984toyota
Tiamat
Level 28
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nayami64
Guan Yu
11
3 / 0 / 0
6,235
624
8,185
8,454
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
10
0 / 1 / 3
5,628
563
2,653
7,339
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
i3ryanz
Sylvanus
9
1 / 0 / 3
5,553
555
3,121
6,850
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
jacw212
Vulcan
10
3 / 2 / 1
6,360
636
5,129
4,737
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 0
5,723
572
2,948
5,526
1,841
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 5 / 0
5,344
534
3,299
10,694
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
 
Aphrodite
7
0 / 1 / 2
4,959
496
2,648
5,726
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Avaratiaa
Osiris
10
0 / 1 / 0
5,614
561
4,105
12,113
10,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Molagbal30
Izanami
10
1 / 0 / 0
5,595
560
3,912
5,777
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
l984toyota
Tiamat
8
0 / 3 / 1
4,409
441
3,576
5,272
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
0
0.6
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Osiris
Avaratiaa
Osiris
0
1
0
0
L
Izanami
Molagbal30
Izanami
1
0
0
1
W
Guan Yu
Nayami64
Guan Yu
3
0
0
3
W
Hun Batz
0
1
3
1.5
W
Sylvanus
i3ryanz
Sylvanus
1
0
3
2.5
W
Vulcan
jacw212
Vulcan
3
2
1
1.75
L
Tiamat
l984toyota
Tiamat
0
3
1
0.17
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
17,540
32,906
Taken
39,582
18,753
Mitigated
22,559
11,122
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,299
1,349
0
1,627
10,694
3,497
0
1,277
9,417
0
26,880
L
Aphrodite
 
Aphrodite
2,648
942
1,790
3,228
5,726
3,834
0
1,942
3,784
19,265
0
L
Osiris
Avaratiaa
Osiris
4,105
1,207
0
5,230
12,113
10,422
0
497
11,616
0
43,726
L
Izanami
Molagbal30
Izanami
3,912
2,669
0
1,916
5,777
2,286
0
1,846
3,931
0
46,006
W
Guan Yu
Nayami64
Guan Yu
8,185
1,415
109
2,614
8,454
7,883
0
656
7,732
0
41,341
W
Hun Batz
2,653
671
0
750
7,339
2,454
0
800
6,477
0
46,916
W
Sylvanus
i3ryanz
Sylvanus
3,121
1,240
673
3,329
6,850
4,745
0
1,819
4,887
21,387
0
W
Vulcan
jacw212
Vulcan
5,129
995
0
500
4,737
1,830
0
1,505
3,082
49,428
0
L
Tiamat
l984toyota
Tiamat
3,576
284
0
985
5,272
2,520
0
2,688
2,584
21,847
0
W
2,948
2,590
0
3,147
5,526
1,841
0
1,022
4,504
0
43,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
25,921
336
Minions Killed
280
0
Camps Cleared
0
1,025,219
Distance Traveled
1,008,593
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,344
534
38
4
0
217,617
1
L
Aphrodite
4,959
496
18
2
0
201,628
2
L
Osiris
5,614
561
73
7
0
193,484
3
L
Izanami
5,595
560
99
10
0
197,875
0
W
Guan Yu
6,235
624
55
6
0
213,570
0
W
Hun Batz
5,628
563
77
8
0
218,359
0
W
Sylvanus
5,553
555
38
4
0
193,246
4
W
Vulcan
6,360
636
84
8
0
210,212
0
L
Tiamat
4,409
441
52
5
0
197,989
0
W
Rama
5,723
572
82
8
0
189,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role