Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DonVandross
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,288 Elo+
Party 1
He Bo
He Bo
IsuckAtSmite
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,399 Elo+
Party 1
Bakasura
Bakasura
NASxLDN
Bakasura
Level 156
God Stats
0W - 1L
1,166 SR
Queue Stats
86W - 92L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
TanzB_
Gilgamesh
Level 109
God Stats
0W - 3L
1,163 SR
Queue Stats
36W - 57L
1,367 Elo+
Party 1
Team Averages
Level 105
1,366 SR
1,408 Elo+

VS

Team Averages
Level 89
1,499 SR
1,493 Elo+
Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gon1sh
Chiron
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Kisamura
Nu Wa
Level 123
God Stats
9W - 2L
1,618 SR
Queue Stats
274W - 266L
1,474 Elo+
Solo
Nike
Nike
Mieruś
Nike
Level 136
God Stats
8W - 9L
1,376 SR
Queue Stats
439W - 462L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 4
6,692
956
5,550
8,877
6,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
9
0 / 4 / 2
5,783
826
4,428
7,143
6,817
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 0
6,472
925
6,051
5,174
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NASxLDN
Bakasura
12
2 / 3 / 2
6,611
944
3,559
7,843
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
TanzB_
Gilgamesh
10
0 / 3 / 4
6,087
870
6,366
8,140
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 0 / 12
8,057
1,151
2,212
6,743
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
 
Scylla
13
3 / 2 / 11
7,892
1,127
6,627
4,494
1,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Gon1sh
Chiron
12
2 / 2 / 11
7,254
1,036
8,664
6,338
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Kisamura
Nu Wa
14
6 / 1 / 6
8,136
1,162
9,769
4,965
2,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Mieruś
Nike
11
2 / 2 / 11
7,368
1,053
5,832
8,426
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
15
15
Deaths
7
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
4
1
W
Terra
 
Terra
2
0
12
8
W
Scylla
 
Scylla
3
2
11
4.25
L
Fafnir
0
4
2
0.25
W
Chiron
Gon1sh
Chiron
2
2
11
3.75
L
3
2
0
1.5
W
Nu Wa
Kisamura
Nu Wa
6
1
6
9
W
Nike
Mieruś
Nike
2
2
11
3.75
L
Bakasura
NASxLDN
Bakasura
2
3
2
1
L
Gilgamesh
TanzB_
Gilgamesh
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
33,104
37,177
Taken
30,966
28,739
Mitigated
18,257
10,557
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,550
1,657
1,852
2,498
8,877
6,842
0
5,287
3,546
6,320
6,031
W
Terra
 
Terra
2,212
647
2,958
2,144
6,743
5,498
1,061
2,843
3,408
4,224
0
W
Scylla
 
Scylla
6,627
776
1,182
652
4,494
1,801
2,104
2,306
2,072
18,825
0
L
Fafnir
4,428
559
0
392
7,143
6,817
0
4,342
2,761
8,399
0
W
Chiron
Gon1sh
Chiron
8,664
2,919
1,727
1,203
6,338
2,366
1,227
3,364
2,326
0
17,283
L
6,051
268
849
1,772
5,174
1,643
0
1,602
3,572
9,365
0
W
Nu Wa
Kisamura
Nu Wa
9,769
2,299
248
275
4,965
2,292
1,204
1,537
3,291
21,565
0
W
Nike
Mieruś
Nike
5,832
214
1,359
1,612
8,426
6,300
266
3,429
4,081
2,062
9,984
L
Bakasura
NASxLDN
Bakasura
3,559
2,192
212
1,758
7,843
6,396
0
3,826
4,015
0
9,065
L
Gilgamesh
TanzB_
Gilgamesh
6,366
494
513
711
8,140
7,041
0
4,787
3,251
2,425
9,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
38,707
74
Minions Killed
98
0
Camps Cleared
0
535,497
Distance Traveled
661,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,692
956
15
2
0
131,321
0
W
Terra
8,057
1,151
2
0
0
135,531
0
W
Scylla
7,892
1,127
34
5
0
122,165
0
L
Fafnir
5,783
826
9
1
0
82,121
0
W
Chiron
7,254
1,036
21
3
0
147,996
0
L
He Bo
6,472
925
10
1
0
112,807
0
W
Nu Wa
8,136
1,162
26
4
0
124,340
0
W
Nike
7,368
1,053
15
2
0
130,983
0
L
Bakasura
6,611
944
34
5
0
101,622
0
L
Gilgamesh
6,087
870
6
1
0
107,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role