Player Matchup

Chang'e
Chang'e
BobbyBo23
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
653W - 556L
1,583 Elo+
Party 2
Skadi
Skadi
CynicalBacon
Skadi
Level 106
God Stats
13W - 11L
1,532 SR
Queue Stats
544W - 483L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaddogX3003
Morgan Le Fay
Level 61
God Stats
2W - 5L
1,410 SR
Queue Stats
229W - 175L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
Mikeyangleo
Xing Tian
Level 43
God Stats
3W - 1L
1,741 SR
Queue Stats
60W - 55L
1,498 Elo+
Party 2
He Bo
He Bo
nosawilsno
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,610 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,561 Elo+

VS

Team Averages
Level 79
1,528 SR
1,534 Elo+
Cerberus
Cerberus
CalamityCaller
Cerberus
Level 142
God Stats
1W - 1L
1,074 SR
Queue Stats
12W - 13L
1,512 Elo+
Party 1
Zeus
Zeus
Ruinous_Reaper93
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
Sourman70
Sylvanus
Level 69
God Stats
2W - 2L
1,453 SR
Queue Stats
461W - 465L
1,573 Elo+
Solo
Ganesha
Ganesha
miike13
Ganesha
Level 125
God Stats
8W - 2L
1,729 SR
Queue Stats
325W - 292L
1,521 Elo+
Solo
Ah Puch
Ah Puch
xXGreenGuyXx
Ah Puch
Level 45
God Stats
4W - 0L
1,882 SR
Queue Stats
154W - 153L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BobbyBo23
Chang'e
16
1 / 3 / 6
8,947
639
6,427
12,787
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 5 / 4
9,920
709
14,219
13,206
5,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
MaddogX3003
Morgan Le Fay
18
7 / 5 / 2
10,655
761
20,862
14,585
4,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Mikeyangleo
Xing Tian
14
0 / 5 / 4
8,801
629
1,801
16,821
21,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
14
1 / 7 / 4
8,295
593
9,991
16,090
5,532
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 5 / 15
11,015
787
19,691
24,462
25,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 3 / 7
10,529
752
10,344
9,409
4,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Sourman70
Sylvanus
18
6 / 2 / 16
11,990
856
5,654
16,151
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
miike13
Ganesha
16
0 / 3 / 21
10,149
725
7,945
20,796
25,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
xXGreenGuyXx
Ah Puch
20
9 / 1 / 15
12,090
864
26,182
8,102
5,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
13
Kills
25
25
Deaths
14
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BobbyBo23
Chang'e
1
3
6
1.33
W
Cerberus
6
5
15
2.7
L
4
5
4
1.2
L
Morgan Le Fay
MaddogX3003
Morgan Le Fay
7
5
2
1.6
L
Xing Tian
Mikeyangleo
Xing Tian
0
5
4
0.4
W
4
3
7
2.5
W
Sylvanus
Sourman70
Sylvanus
6
2
16
7
W
Ganesha
miike13
Ganesha
0
3
21
3.5
L
He Bo
1
7
4
0.43
W
Ah Puch
xXGreenGuyXx
Ah Puch
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
69,816
73,489
Taken
78,920
41,663
Mitigated
78,516
22,966
Healing
35,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BobbyBo23
Chang'e
6,427
681
9,895
4,727
12,787
4,399
0
12,488
299
14,849
0
W
Cerberus
19,691
813
980
5,469
24,462
25,671
1,319
12,559
11,903
29,593
0
L
14,219
4,599
704
151
13,206
5,042
0
12,320
886
0
37,028
L
Morgan Le Fay
MaddogX3003
Morgan Le Fay
20,862
2,596
947
766
14,585
4,860
0
13,944
641
38,445
0
L
Xing Tian
Mikeyangleo
Xing Tian
1,801
102
1,628
1,119
16,821
21,830
0
15,579
1,242
4,889
0
W
10,344
536
0
169
9,409
4,597
1,869
4,286
5,123
24,922
0
W
Sylvanus
Sourman70
Sylvanus
5,654
1,099
10,867
8,395
16,151
17,346
789
8,406
7,745
16,016
0
W
Ganesha
miike13
Ganesha
7,945
392
3,421
4,147
20,796
25,779
346
9,681
11,115
26,698
0
L
He Bo
9,991
297
743
2,286
16,090
5,532
0
15,485
605
15,856
0
W
Ah Puch
xXGreenGuyXx
Ah Puch
26,182
1,521
395
1,706
8,102
5,123
2,488
4,149
3,953
51,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
55,773
169
Minions Killed
173
0
Camps Cleared
0
1,108,532
Distance Traveled
1,311,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,947
639
32
2
0
221,287
0
W
Cerberus
11,015
787
33
2
0
246,538
0
L
Skadi
9,920
709
58
4
0
233,932
0
L
Morgan Le Fay
10,655
761
50
4
0
232,266
0
L
Xing Tian
8,801
629
8
1
0
203,926
0
W
Zeus
10,529
752
45
3
0
267,058
0
W
Sylvanus
11,990
856
30
2
0
244,487
0
W
Ganesha
10,149
725
2
0
0
270,769
0
L
He Bo
8,295
593
21
2
0
217,121
0
W
Ah Puch
12,090
864
63
5
0
282,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role