Player Matchup

Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
DOРE
Set
Silver I
Level 146
God Stats
1W - 0L
1,802 SR
Queue Stats
21W - 17L
1,685 MMR
Party 1
Anubis
Anubis
Platinum II
RaulFighterD
Anubis
Platinum II
Level 156
God Stats
1W - 0L
1,649 SR
Queue Stats
372W - 365L
1,750 MMR
Solo
Surtr
Surtr
Gold V
Reborn Hydro
Surtr
Gold V
Level 62
God Stats
1W - 0L
1,267 SR
Queue Stats
10W - 1L
1,749 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,544 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,641 SR
1,712 MMR
Ravana
Ravana
Platinum V
A Flying Gekko
Ravana
Platinum V
Level 221
God Stats
32W - 28L
1,592 SR
Queue Stats
575W - 571L
1,723 MMR
Solo
Terra
Terra
Gold II
BimiTenpix
Terra
Gold II
Level 180
God Stats
2W - 2L
1,792 SR
Queue Stats
124W - 129L
1,685 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
D4RKXVORTEX
Baron Samedi
Gold I
Level 127
God Stats
16W - 9L
1,724 SR
Queue Stats
82W - 89L
1,761 MMR
Solo
Sobek
Sobek
Gold I
DankSousa
Sobek
Gold I
Level 112
God Stats
4W - 2L
1,738 SR
Queue Stats
180W - 180L
1,692 MMR
Solo
Hachiman
Hachiman
Platinum IV
Prof-KingArthur
Hachiman
Platinum IV
Level 129
God Stats
2W - 4L
1,357 SR
Queue Stats
474W - 487L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
4
0 / 1 / 0
3,154
631
1,607
4,226
2,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
 
Xbalanque
5
0 / 0 / 0
3,066
613
2,132
2,213
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
DOРE
Set
6
1 / 1 / 0
3,532
706
1,578
3,501
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
7
0 / 1 / 1
3,829
766
923
2,744
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
3 / 0 / 0
4,339
868
3,925
5,350
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirThorThanatosSusano

VS

Bans
JanusAthenaThothKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,213
643
2,133
1,632
621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
5
0 / 3 / 0
3,485
697
2,328
6,136
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
D4RKXVORTEX
Baron Samedi
7
2 / 1 / 0
3,747
749
1,497
3,869
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
DankSousa
Sobek
5
1 / 0 / 0
3,378
676
1,786
4,495
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
1
0 / 0 / 0
930
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
3
3
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Xbalanque
 
Xbalanque
0
0
0
0
L
0
0
0
0
L
Terra
0
3
0
0
L
Baron Samedi
D4RKXVORTEX
Baron Samedi
2
1
0
2
W
Set
DOРE
Set
1
1
0
1
L
Sobek
DankSousa
Sobek
1
0
0
1
L
Hachiman
0
0
0
0
W
Anubis
0
1
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,165
Damage
7,744
18,034
Taken
16,132
8,284
Mitigated
8,350
6,649
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,607
939
0
1,685
4,226
2,661
0
1,009
3,217
6,397
0
W
Xbalanque
 
Xbalanque
2,132
1,568
0
904
2,213
571
0
685
1,528
0
13,493
L
2,133
595
0
750
1,632
621
0
774
858
0
18,413
L
Terra
2,328
1,261
0
2,607
6,136
3,344
0
159
5,977
18,040
4,069
L
Baron Samedi
D4RKXVORTEX
Baron Samedi
1,497
46
0
894
3,869
1,800
0
923
2,946
18,447
0
W
Set
DOРE
Set
1,578
529
0
1,048
3,501
1,196
0
409
3,092
0
17,303
L
Sobek
DankSousa
Sobek
1,786
176
0
2,205
4,495
2,585
0
833
3,662
7,607
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
923
0
0
813
2,744
1,189
18
1,180
1,564
24,421
0
W
3,925
1,839
0
2,199
5,350
2,667
0
2,099
3,251
369
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,920
Gold Earned
14,753
144
Minions Killed
118
0
Camps Cleared
0
497,871
Distance Traveled
418,183
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,154
631
4
1
0
100,590
3
W
Xbalanque
3,066
613
23
5
0
87,011
0
L
Ravana
3,213
643
35
7
0
110,838
0
L
Terra
3,485
697
37
7
0
97,512
0
L
Baron Samedi
3,747
749
34
7
0
93,203
2
W
Set
3,532
706
29
6
0
114,480
0
L
Sobek
3,378
676
12
2
0
116,630
0
L
Hachiman
930
186
0
0
0
0
0
W
Anubis
3,829
766
56
11
0
99,760
0
W
Surtr
4,339
868
32
6
0
96,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role