Player Matchup

Amaterasu
Amaterasu
BR1ND4
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,386 Elo+
Party 3
Medusa
Medusa
GoldExP02
Medusa
Level 16
God Stats
2W - 1L
1,737 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 3
Anhur
Anhur
N64
Anhur
Level 157
God Stats
1W - 1L
1,287 SR
Queue Stats
14W - 21L
1,406 Elo+
Party 1
Thor
Thor
NRA
Thor
Level 158
God Stats
2W - 0L
1,395 SR
Queue Stats
15W - 17L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
T-money69420
Kukulkan
Level 103
God Stats
7W - 4L
1,538 SR
Queue Stats
106W - 102L
1,519 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,458 Elo+

VS

Team Averages
Level 100
1,424 SR
1,492 Elo+
Bakasura
Bakasura
Berlopian
Bakasura
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 197L
1,480 Elo+
Party 2
Zeus
Zeus
ButterEntree
Zeus
Level 105
God Stats
6W - 7L
1,470 SR
Queue Stats
212W - 251L
1,468 Elo+
Party 2
Izanami
Izanami
E_B_Saucin
Izanami
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,561 Elo+
Solo
Ares
Ares
Shh_Corazon
Ares
Level 67
God Stats
0W - 1L
1,218 SR
Queue Stats
127W - 153L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
pops439
Amaterasu
Level 120
God Stats
13W - 19L
1,430 SR
Queue Stats
197W - 206L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BR1ND4
Amaterasu
13
2 / 1 / 10
7,820
1,303
6,693
9,353
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
GoldExP02
Medusa
13
3 / 3 / 3
7,426
1,238
5,537
7,124
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
N64
Anhur
13
1 / 0 / 11
8,050
1,342
5,990
6,301
2,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
NRA
Thor
13
9 / 0 / 2
8,901
1,484
9,792
5,421
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
T-money69420
Kukulkan
13
0 / 0 / 5
7,415
1,236
4,176
1,390
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

354

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berlopian
Bakasura
12
2 / 6 / 1
7,452
1,242
6,922
11,279
5,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 2
7,562
1,260
9,864
7,898
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
E_B_Saucin
Izanami
12
0 / 0 / 2
6,902
1,150
6,968
5,019
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
7,327
1,221
3,588
12,397
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
pops439
Amaterasu
11
0 / 0 / 0
5,977
996
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
15
Kills
4
4
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BR1ND4
Amaterasu
2
1
10
7
L
Bakasura
Berlopian
Bakasura
2
6
1
0.42
L
1
6
2
0.33
L
Izanami
E_B_Saucin
Izanami
0
0
2
1
W
Medusa
GoldExP02
Medusa
3
3
3
1.5
W
Anhur
N64
Anhur
1
0
11
6.5
W
Thor
NRA
Thor
9
0
2
10
L
1
3
0
0.33
W
Kukulkan
T-money69420
Kukulkan
0
0
5
2.5
L
Amaterasu
pops439
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
27,342
29,589
Taken
36,593
16,669
Mitigated
20,223
5,820
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BR1ND4
Amaterasu
6,693
3,315
0
2,840
9,353
8,219
0
4,157
4,598
0
10,177
L
Bakasura
Berlopian
Bakasura
6,922
4,596
0
1,338
11,279
5,472
0
1,231
9,744
0
10,361
L
9,864
656
0
320
7,898
1,881
0
0
7,851
27,695
0
L
Izanami
E_B_Saucin
Izanami
6,968
4,468
0
788
5,019
2,117
0
1,574
3,315
0
25,580
W
Medusa
GoldExP02
Medusa
5,537
3,063
0
498
7,124
2,834
0
4,156
2,968
0
9,990
W
Anhur
N64
Anhur
5,990
3,582
0
1,203
6,301
2,677
0
3,099
2,782
0
12,446
W
Thor
NRA
Thor
9,792
1,694
0
769
5,421
2,441
0
1,289
4,107
0
16,113
L
3,588
661
0
766
12,397
10,753
0
1,371
10,764
10,685
0
W
Kukulkan
T-money69420
Kukulkan
4,176
501
0
510
1,390
498
0
751
589
37,865
0
L
Amaterasu
pops439
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
35,220
130
Minions Killed
117
7
Camps Cleared
5
674,000
Distance Traveled
470,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,820
1,303
10
2
3
158,759
0
L
Bakasura
7,452
1,242
19
3
2
115,038
0
L
Zeus
7,562
1,260
43
7
3
112,405
0
L
Izanami
6,902
1,150
42
7
0
121,047
0
W
Medusa
7,426
1,238
12
2
0
127,373
0
W
Anhur
8,050
1,342
10
2
2
126,299
0
W
Thor
8,901
1,484
9
2
1
140,179
0
L
Ares
7,327
1,221
13
2
0
121,735
0
W
Kukulkan
7,415
1,236
89
15
1
121,390
0
L
Amaterasu
5,977
996
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role