Player Matchup

Bastet
Bastet
MrBertog
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 2
Sol
Sol
NAVIZM
Sol
Level 104
God Stats
2W - 10L
1,310 SR
Queue Stats
139W - 139L
1,445 Elo+
Solo
Odin
Odin
karmahhhhh703
Odin
Level 110
God Stats
1W - 2L
1,441 SR
Queue Stats
21W - 34L
1,310 Elo+
Party 2
Team Averages
Level 100
1,417 SR
1,343 Elo+

VS

Team Averages
Level 90
1,508 SR
1,448 Elo+
Kukulkan
Kukulkan
Nature-Dirty
Kukulkan
Level 49
God Stats
9W - 1L
1,567 SR
Queue Stats
20W - 10L
1,509 Elo+
Party 1
Chaac
Chaac
UpperMNGMT
Chaac
Level 108
God Stats
4W - 7L
1,383 SR
Queue Stats
26W - 42L
1,362 Elo+
Solo
Arachne
Arachne
sonofthedragon88
Arachne
Level 113
God Stats
3W - 0L
1,575 SR
Queue Stats
29W - 25L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MrBertog
Bastet
9
1 / 7 / 2
7,965
664
8,119
12,472
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
NAVIZM
Sol
12
1 / 3 / 3
9,046
754
10,012
12,870
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 2 / 1
8,206
684
4,756
12,227
12,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nature-Dirty
Kukulkan
13
5 / 0 / 5
9,917
826
10,617
7,269
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
13
4 / 2 / 6
9,479
790
9,113
10,661
10,459
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 6
9,197
766
10,276
12,162
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
MrBertog
Bastet
1
7
2
0.29
L
Sol
NAVIZM
Sol
1
3
3
0.83
W
Kukulkan
Nature-Dirty
Kukulkan
5
0
5
7.5
W
Chaac
4
2
6
3.5
L
2
2
1
1.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
30,006
37,569
Taken
30,092
21,156
Mitigated
18,310
10,035
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
MrBertog
Bastet
8,119
2,387
0
742
12,472
4,275
0
3,484
8,988
0
24,548
L
Sol
NAVIZM
Sol
10,012
1,954
0
7,234
12,870
4,068
0
4,116
8,754
53,400
1,358
W
Kukulkan
Nature-Dirty
Kukulkan
10,617
1,192
0
2,574
7,269
2,704
373
2,846
4,423
47,179
0
W
Chaac
9,113
679
0
5,735
10,661
10,459
320
2,863
7,798
0
24,934
L
4,756
938
162
1,897
12,227
12,813
0
3,666
8,561
0
17,000
W
10,276
8,211
0
3,053
12,162
5,147
0
4,366
7,796
0
32,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
28,593
137
Minions Killed
133
0
Camps Cleared
0
616,518
Distance Traveled
694,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,965
664
26
2
0
214,352
0
L
Sol
9,046
754
91
8
0
190,068
0
W
Kukulkan
9,917
826
70
6
0
220,549
0
W
Chaac
9,479
790
31
3
0
226,716
0
L
Odin
8,206
684
20
2
0
212,098
0
W
Arachne
9,197
766
32
3
0
246,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role