Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AshenWolve
Freya
Level 124
God Stats
1W - 4L
1,714 SR
Queue Stats
76W - 53L
1,588 Elo+
Party 2
Tyr
Tyr
SimplyTK
Tyr
Level 125
God Stats
6W - 6L
1,573 SR
Queue Stats
85W - 84L
1,519 Elo+
Party 2
Maman Brigitte
Maman Brigitte
eacabrera27
Maman Brigitte
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
srod2424
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,496 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,526 Elo+

VS

Team Averages
Level 144
1,497 SR
1,623 Elo+
Vamana
Vamana
TenWildAbras
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
TenWildPancham
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,618 Elo+
Party 1
Mercury
Mercury
TenWildRalts
Mercury
Level 141
God Stats
1W - 0L
1,311 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TenWildSlowpoke
Kumbhakarna
Level 146
God Stats
2W - 0L
1,676 SR
Queue Stats
17W - 12L
1,569 Elo+
Party 1
Raijin
Raijin
TenWildZubats
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 4
8,709
871
7,782
8,970
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Freya
14
3 / 6 / 6
7,993
799
10,460
11,574
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 11
8,123
812
8,994
16,062
14,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
eacabrera27
Maman Brigitte
15
6 / 5 / 7
8,959
896
6,005
11,651
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
srod2424
Heimdallr
11
0 / 6 / 7
7,121
712
5,909
10,322
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
9 / 4 / 16
10,055
1,006
12,080
15,831
21,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TenWildPancham
Jormungandr
16
4 / 3 / 19
9,423
942
10,270
11,654
15,155
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
TenWildRalts
Mercury
15
5 / 5 / 14
9,323
932
8,489
9,893
5,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
TenWildSlowpoke
Kumbhakarna
15
5 / 3 / 14
9,891
989
6,274
13,448
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 15
10,076
1,008
15,035
7,975
4,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
15
Kills
27
27
Deaths
17
35
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
4
1.75
L
Freya
3
6
6
1
L
1
6
11
1.08
W
Vamana
9
4
16
4.25
W
Jormungandr
TenWildPancham
Jormungandr
4
3
19
4.5
W
Mercury
TenWildRalts
Mercury
5
5
14
2.4
W
Kumbhakarna
TenWildSlowpoke
Kumbhakarna
5
3
14
4
W
4
2
15
5.75
L
Maman Brigitte
eacabrera27
Maman Brigitte
6
5
7
1.9
L
Heimdallr
srod2424
Heimdallr
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,150
Damage
52,148
58,579
Taken
58,801
33,085
Mitigated
64,959
10,493
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,782
2,431
0
1,888
8,970
3,577
1,113
4,042
4,781
17,501
0
L
Freya
10,460
2,970
229
1,917
11,574
5,130
92
5,491
5,761
18,778
0
L
8,994
695
567
2,272
16,062
14,870
0
7,894
7,869
0
14,599
W
Vamana
12,080
4,532
948
1,844
15,831
21,063
1,468
5,915
9,916
24
17,005
W
Jormungandr
TenWildPancham
Jormungandr
10,270
2,122
1,361
1,383
11,654
15,155
611
4,205
7,449
22,358
277
W
Mercury
TenWildRalts
Mercury
8,489
4,755
746
828
9,893
5,634
3,243
3,958
5,935
0
18,795
W
Kumbhakarna
TenWildSlowpoke
Kumbhakarna
6,274
323
1,147
2,588
13,448
18,314
563
5,715
7,733
16,707
243
W
15,035
1,835
939
1,708
7,975
4,793
1,804
4,454
3,521
28,819
0
L
Maman Brigitte
eacabrera27
Maman Brigitte
6,005
439
475
2,398
11,651
5,161
114
7,084
4,522
14,337
0
L
Heimdallr
srod2424
Heimdallr
5,909
2,269
148
599
10,322
4,347
557
6,572
3,594
0
11,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
48,768
85
Minions Killed
96
0
Camps Cleared
0
854,710
Distance Traveled
1,075,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,709
871
22
2
0
160,303
0
L
Freya
7,993
799
29
3
0
155,393
0
L
Tyr
8,123
812
14
1
0
193,826
0
W
Vamana
10,055
1,006
11
1
0
207,622
0
W
Jormungandr
9,423
942
16
2
0
201,937
0
W
Mercury
9,323
932
22
2
0
213,789
0
W
Kumbhakarna
9,891
989
15
2
0
244,861
0
W
Raijin
10,076
1,008
32
3
0
206,893
2
L
Maman Brigitte
8,959
896
15
2
0
190,304
0
L
Heimdallr
7,121
712
5
1
0
154,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role