Player Matchup

Raijin
Raijin
 
Raijin
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BredChaete
Chiron
Level 159
God Stats
7W - 4L
1,649 SR
Queue Stats
120W - 101L
1,587 Elo+
Party 1
Lancelot
Lancelot
RowhanTheRoman
Lancelot
Level 197
God Stats
2W - 0L
1,656 SR
Queue Stats
41W - 31L
1,586 Elo+
Party 1
Osiris
Osiris
enkiatum
Osiris
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 105L
1,607 Elo+
Party 1
Team Averages
Level 184
1,561 SR
1,556 Elo+

VS

Team Averages
Level 158
1,605 SR
1,567 Elo+
Maui
Maui
 
Maui
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Gon1sh
Hachiman
Level 31
God Stats
1W - 6L
1,590 SR
Queue Stats
6W - 12L
1,560 Elo+
Solo
Odin
Odin
cryophobic
Odin
Level 242
God Stats
6W - 2L
1,839 SR
Queue Stats
511W - 466L
1,574 Elo+
Solo
Sol
Sol
eleectra
Sol
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,594 Elo+
Solo
Mulan
Mulan
xOmikami
Mulan
Level 165
God Stats
5W - 6L
1,595 SR
Queue Stats
379W - 280L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 0 / 2
8,665
667
8,199
6,189
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
11
3 / 1 / 3
7,091
545
4,977
11,991
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
BredChaete
Chiron
14
3 / 0 / 3
7,941
611
9,162
8,977
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
12
2 / 2 / 6
7,202
554
7,270
11,763
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
enkiatum
Osiris
13
2 / 4 / 0
7,792
599
8,856
17,837
19,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 2 / 0
6,275
483
3,576
14,786
9,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Gon1sh
Hachiman
12
1 / 5 / 0
7,188
553
8,147
11,127
4,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 4 / 0
6,100
469
3,823
9,976
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 0
7,748
596
4,463
9,512
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
xOmikami
Mulan
15
4 / 0 / 1
8,777
675
14,417
14,442
16,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
7
7
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
2
3
W
Maui
 
Maui
3
1
3
4.5
L
Maui
 
Maui
0
2
0
0
W
Chiron
BredChaete
Chiron
3
0
3
4.5
L
Hachiman
Gon1sh
Hachiman
1
5
0
0.2
W
Lancelot
2
2
6
2.5
L
2
4
0
0.5
L
0
1
0
0
W
Osiris
enkiatum
Osiris
2
4
0
0.5
L
Mulan
xOmikami
Mulan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
34,426
56,757
Taken
59,843
40,068
Mitigated
38,130
15,481
Healing
23,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,199
1,078
0
625
6,189
2,717
0
3,478
2,711
87,136
0
W
Maui
 
Maui
4,977
1,567
0
3,380
11,991
9,366
0
2,251
9,740
16,826
0
L
Maui
 
Maui
3,576
955
1,221
4,984
14,786
9,738
0
5,772
9,014
27,996
0
W
Chiron
BredChaete
Chiron
9,162
4,616
382
2,632
8,977
3,367
168
1,091
7,886
0
73,663
L
Hachiman
Gon1sh
Hachiman
8,147
4,438
0
3,529
11,127
4,352
0
859
10,268
0
58,509
W
Lancelot
7,270
2,830
0
1,450
11,763
5,502
0
1,268
10,495
0
55,115
L
3,823
975
0
3,046
9,976
4,072
10
2,281
7,695
0
33,295
L
4,463
1,247
0
5,300
9,512
3,417
0
3,278
6,234
80,812
0
W
Osiris
enkiatum
Osiris
8,856
4,644
0
7,012
17,837
19,116
0
0
17,837
0
62,685
L
Mulan
xOmikami
Mulan
14,417
3,434
0
5,729
14,442
16,551
0
986
13,456
0
72,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
36,088
472
Minions Killed
453
0
Camps Cleared
0
1,389,626
Distance Traveled
1,228,588
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,665
667
159
12
0
261,722
0
W
Maui
7,091
545
19
1
0
288,946
4
L
Maui
6,275
483
31
2
0
262,357
2
W
Chiron
7,941
611
118
9
0
266,553
5
L
Hachiman
7,188
553
99
8
0
240,786
7
W
Lancelot
7,202
554
72
6
0
319,322
3
L
Odin
6,100
469
55
4
0
216,698
1
L
Sol
7,748
596
156
12
0
258,993
3
W
Osiris
7,792
599
104
8
0
253,083
2
L
Mulan
8,777
675
112
9
0
249,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role