Player Matchup

Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
HeartAblaze
Nemesis
Level 152
God Stats
2W - 1L
1,614 SR
Queue Stats
30W - 18L
1,597 Elo+
Party 1
Achilles
Achilles
MecalFatter
Achilles
Level 29
God Stats
6W - 0L
1,709 SR
Queue Stats
49W - 28L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
MsAddler
Gilgamesh
Level 176
God Stats
1W - 1L
1,529 SR
Queue Stats
119W - 99L
1,597 Elo+
Party 1
Martichoras
Martichoras
jaystylez
Martichoras
Level 158
God Stats
9W - 4L
1,653 SR
Queue Stats
399W - 340L
1,626 Elo+
Party 1
Team Averages
Level 128
1,601 SR
1,596 Elo+

VS

Team Averages
Level 21
1,552 SR
1,413 Elo+
Atlas
Atlas
Abe Arcade
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,283 Elo+
Solo
Thanatos
Thanatos
DeceiverAnnatar
Thanatos
Level 25
God Stats
0W - 1L
1,762 SR
Queue Stats
20W - 16L
1,573 Elo+
Solo
Yemoja
Yemoja
MrYopo
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,410 Elo+
Solo
Bastet
Bastet
RusteeButtholz
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,478 Elo+
Solo
Ullr
Ullr
TheMagMagik
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
10 / 1 / 21
10,217
1,022
14,530
8,963
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
HeartAblaze
Nemesis
16
5 / 0 / 24
9,584
958
8,630
11,704
10,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
MecalFatter
Achilles
16
11 / 2 / 14
9,793
979
13,366
14,110
18,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MsAddler
Gilgamesh
14
3 / 3 / 22
8,699
870
8,429
17,115
11,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Martichoras
jaystylez
Martichoras
16
3 / 1 / 21
9,638
964
15,366
7,668
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 7 / 3
7,486
749
9,499
17,195
21,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
12
2 / 7 / 3
7,441
744
8,684
10,747
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
MrYopo
Yemoja
13
1 / 4 / 4
7,704
770
3,686
13,494
14,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 1
7,976
798
5,434
10,569
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 2
6,385
639
4,364
13,694
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
20
32
Kills
7
7
Deaths
32
102
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
1
21
20.5
L
Atlas
1
7
3
0.36
L
Thanatos
2
7
3
0.5
W
Nemesis
HeartAblaze
Nemesis
5
0
24
17
W
Achilles
MecalFatter
Achilles
11
2
14
9
L
Yemoja
MrYopo
Yemoja
1
4
4
0.75
W
Gilgamesh
MsAddler
Gilgamesh
3
3
22
4.67
L
3
6
1
0.58
L
0
8
2
0.13
W
Martichoras
jaystylez
Martichoras
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,321
Damage
31,667
59,560
Taken
65,699
49,871
Mitigated
51,567
32,615
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,530
762
11,480
5,330
8,963
4,458
1,168
1,585
7,378
25,180
0
L
Atlas
9,499
1,827
570
538
17,195
21,080
0
3,390
13,529
18,649
0
L
Thanatos
8,684
880
223
3,145
10,747
4,924
0
4,133
6,436
0
16,766
W
Nemesis
HeartAblaze
Nemesis
8,630
3,257
2,187
3,164
11,704
10,615
1,807
2,626
9,078
0
13,272
W
Achilles
MecalFatter
Achilles
13,366
1,289
1,536
3,994
14,110
18,912
611
2,324
11,786
444
17,932
L
Yemoja
MrYopo
Yemoja
3,686
748
2,977
1,805
13,494
14,691
0
2,304
10,941
9,845
0
W
Gilgamesh
MsAddler
Gilgamesh
8,429
1,222
0
3,394
17,115
11,887
356
4,055
13,060
0
17,118
L
5,434
905
0
932
10,569
4,356
0
2,389
7,759
0
12,607
L
4,364
2,333
190
470
13,694
6,516
0
2,707
10,816
0
9,103
W
Martichoras
jaystylez
Martichoras
15,366
4,787
289
1,241
7,668
3,999
3,236
2,595
5,073
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
36,992
115
Minions Killed
65
0
Camps Cleared
0
1,108,924
Distance Traveled
865,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,217
1,022
23
2
0
231,864
0
L
Atlas
7,486
749
18
2
0
172,220
0
L
Thanatos
7,441
744
19
2
0
184,644
0
W
Nemesis
9,584
958
12
1
0
243,743
0
W
Achilles
9,793
979
5
1
0
238,098
0
L
Yemoja
7,704
770
5
1
0
185,375
0
W
Gilgamesh
8,699
870
13
1
0
196,836
0
L
Bastet
7,976
798
16
2
0
172,522
0
L
Ullr
6,385
639
7
1
0
150,359
0
W
Martichoras
9,638
964
62
6
0
198,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role