Player Matchup

Tsukuyomi
Tsukuyomi
Arma BRATVA
Tsukuyomi
Level 41
God Stats
1W - 1L
1,283 SR
Queue Stats
49W - 52L
1,422 Elo+
Party 3
Sobek
Sobek
ArmorLich
Sobek
Level 12
God Stats
1W - 0L
1,411 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Maestro22817
Tiamat
Level 45
God Stats
2W - 5L
1,200 SR
Queue Stats
26W - 29L
1,457 Elo+
Party 1
Bellona
Bellona
Zirael1098
Bellona
Level 48
God Stats
2W - 2L
1,276 SR
Queue Stats
48W - 58L
1,420 Elo+
Party 3
Medusa
Medusa
Гримакс
Medusa
Level 17
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 1
Team Averages
Level 33
1,344 SR
1,427 Elo+

VS

Team Averages
Level 97
1,482 SR
1,356 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
HipsterSkipster
Thanatos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,405 Elo+
Solo
Nike
Nike
JoXuX25
Nike
Level 101
God Stats
5W - 4L
1,542 SR
Queue Stats
29W - 33L
1,452 Elo+
Party 2
Cerberus
Cerberus
Zamithra
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
976 Elo+
Solo
Hachiman
Hachiman
commandoo
Hachiman
Level 166
God Stats
3W - 2L
1,367 SR
Queue Stats
38W - 40L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arma BRATVA
Tsukuyomi
11
0 / 1 / 2
6,260
1,043
6,268
5,498
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
ArmorLich
Sobek
11
1 / 0 / 1
6,384
1,064
3,039
6,252
6,479
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
0 / 1 / 2
6,216
1,036
5,695
4,098
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Zirael1098
Bellona
11
1 / 1 / 1
6,482
1,080
4,970
6,460
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 2
6,240
1,040
6,479
3,376
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

371

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 1
6,605
1,101
4,851
5,714
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 0 / 0
5,647
941
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
JoXuX25
Nike
12
1 / 0 / 1
6,733
1,122
4,547
7,724
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Zamithra
Cerberus
12
0 / 1 / 3
7,007
1,168
4,222
10,815
9,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
commandoo
Hachiman
11
1 / 1 / 0
6,707
1,118
7,639
5,012
1,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
2
Kills
3
3
Deaths
2
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
1
1.5
W
Tsukuyomi
Arma BRATVA
Tsukuyomi
0
1
2
1
W
Sobek
ArmorLich
Sobek
1
0
1
1.5
L
Thanatos
0
0
0
0
L
Nike
JoXuX25
Nike
1
0
1
1.5
W
Tiamat
0
1
2
1
L
Cerberus
Zamithra
Cerberus
0
1
3
1.5
W
Bellona
Zirael1098
Bellona
1
1
1
1.5
L
Hachiman
commandoo
Hachiman
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
21,259
25,684
Taken
29,265
19,353
Mitigated
19,283
3,736
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,851
597
130
358
5,714
2,281
0
992
4,722
14,859
0
W
Tsukuyomi
Arma BRATVA
Tsukuyomi
6,268
908
0
283
5,498
2,312
0
2,208
3,290
0
13,825
W
Sobek
ArmorLich
Sobek
3,039
309
0
1,290
6,252
6,479
0
2,649
3,603
6,688
0
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Nike
JoXuX25
Nike
4,547
150
0
0
7,724
5,856
0
2,546
5,087
0
18,030
W
Tiamat
5,695
287
0
534
4,098
3,290
0
1,291
2,807
19,072
0
L
Cerberus
Zamithra
Cerberus
4,222
246
0
1,487
10,815
9,246
0
3,142
7,573
12,647
312
W
Bellona
Zirael1098
Bellona
4,970
1,339
164
915
6,460
5,808
0
1,520
4,940
0
12,283
L
Hachiman
commandoo
Hachiman
7,639
4,312
0
540
5,012
1,900
0
1,826
3,149
0
23,702
W
6,479
2,494
0
550
3,376
1,464
0
1,093
2,283
0
19,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
32,699
109
Minions Killed
128
5
Camps Cleared
5
619,560
Distance Traveled
464,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,605
1,101
26
4
2
111,886
0
W
Tsukuyomi
6,260
1,043
15
3
0
114,726
0
W
Sobek
6,384
1,064
12
2
1
119,997
0
L
Thanatos
5,647
941
0
0
0
0
0
L
Nike
6,733
1,122
28
5
1
117,816
0
W
Tiamat
6,216
1,036
40
7
1
131,142
0
L
Cerberus
7,007
1,168
32
5
1
113,751
0
W
Bellona
6,482
1,080
12
2
1
124,829
0
L
Hachiman
6,707
1,118
42
7
1
121,303
0
W
Medusa
6,240
1,040
30
5
2
128,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role