Player Matchup

Kuzenbo
Kuzenbo
Buldawg93
Kuzenbo
Level 156
God Stats
3W - 5L
1,521 SR
Queue Stats
272W - 255L
1,649 Elo+
Party 1
The Morrigan
The Morrigan
FJALLRABE
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Sobek
Sobek
OgDropZero
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 139L
1,505 Elo+
Solo
Artio
Artio
menticidal
Artio
Level 128
God Stats
12W - 13L
1,506 SR
Queue Stats
467W - 482L
1,552 Elo+
Party 1
Skadi
Skadi
zxiggy
Skadi
Level 139
God Stats
3W - 2L
1,740 SR
Queue Stats
419W - 433L
1,503 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,542 Elo+

VS

Team Averages
Level 117
1,461 SR
1,506 Elo+
Ao Kuang
Ao Kuang
Acuostime12
Ao Kuang
Level 123
God Stats
2W - 4L
1,373 SR
Queue Stats
97W - 99L
1,500 Elo+
Solo
He Bo
He Bo
BaconManDeluxe
He Bo
Level 33
God Stats
2W - 0L
1,717 SR
Queue Stats
16W - 2L
1,834 Elo+
Solo
Xing Tian
Xing Tian
CloudedV0ID
Xing Tian
Level 125
God Stats
9W - 2L
1,636 SR
Queue Stats
488W - 450L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
SpaceEagle4Life
Baron Samedi
Level 155
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 20L
1,232 Elo+
Solo
Cernunnos
Cernunnos
callmeCsection
Cernunnos
Level 147
God Stats
4W - 9L
1,274 SR
Queue Stats
312W - 331L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buldawg93
Kuzenbo
13
1 / 5 / 3
7,765
777
7,592
13,590
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
FJALLRABE
The Morrigan
16
4 / 4 / 0
8,236
824
6,695
8,670
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
13
0 / 6 / 3
7,052
705
4,053
23,074
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
14
2 / 5 / 4
8,036
804
8,984
16,466
18,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
zxiggy
Skadi
13
1 / 4 / 2
7,163
716
7,811
10,223
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acuostime12
Ao Kuang
16
4 / 1 / 12
8,779
878
7,593
8,850
5,726
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
8 / 2 / 11
9,457
946
20,113
10,426
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
CloudedV0ID
Xing Tian
15
4 / 2 / 16
9,375
938
10,987
15,878
18,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SpaceEagle4Life
Baron Samedi
16
6 / 1 / 12
9,299
930
12,654
7,615
4,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
callmeCsection
Cernunnos
15
2 / 2 / 14
8,319
832
14,507
8,874
4,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
8
Kills
24
24
Deaths
8
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Acuostime12
Ao Kuang
4
1
12
10
W
8
2
11
6.75
L
Kuzenbo
Buldawg93
Kuzenbo
1
5
3
0.5
W
Xing Tian
CloudedV0ID
Xing Tian
4
2
16
6
L
The Morrigan
FJALLRABE
The Morrigan
4
4
0
1
L
Sobek
0
6
3
0.25
W
Baron Samedi
SpaceEagle4Life
Baron Samedi
6
1
12
12
W
Cernunnos
callmeCsection
Cernunnos
2
2
14
4.5
L
Artio
2
5
4
0.8
L
Skadi
zxiggy
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
65,854
72,023
Taken
51,643
62,739
Mitigated
37,590
19,456
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Acuostime12
Ao Kuang
7,593
1,259
2,559
4,082
8,850
5,726
0
4,193
4,657
16,699
0
W
20,113
2,351
651
2,789
10,426
4,782
52
5,867
4,559
34,291
0
L
Kuzenbo
Buldawg93
Kuzenbo
7,592
2,768
168
805
13,590
19,579
0
8,516
5,074
11,184
570
W
Xing Tian
CloudedV0ID
Xing Tian
10,987
919
1,955
3,462
15,878
18,802
115
6,906
8,972
17,859
0
L
The Morrigan
FJALLRABE
The Morrigan
6,695
651
79
1,205
8,670
3,732
0
7,352
1,316
21,821
0
L
Sobek
4,053
406
892
6,820
23,074
16,346
0
15,173
7,901
6,874
0
W
Baron Samedi
SpaceEagle4Life
Baron Samedi
12,654
774
5,171
3,021
7,615
4,055
160
3,204
4,411
31,509
0
W
Cernunnos
callmeCsection
Cernunnos
14,507
5,977
902
998
8,874
4,225
964
6,042
2,832
0
28,603
L
Artio
8,984
573
3,318
5,205
16,466
18,811
0
12,705
3,761
11,699
542
L
Skadi
zxiggy
Skadi
7,811
1,654
0
964
10,223
4,271
0
7,599
2,624
0
18,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,252
Gold Earned
45,229
72
Minions Killed
136
0
Camps Cleared
0
920,075
Distance Traveled
1,068,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,779
878
17
2
0
225,179
0
W
He Bo
9,457
946
35
4
0
216,093
0
L
Kuzenbo
7,765
777
11
1
0
174,206
0
W
Xing Tian
9,375
938
13
1
0
212,324
0
L
The Morrigan
8,236
824
28
3
0
184,016
0
L
Sobek
7,052
705
8
1
0
197,092
0
W
Baron Samedi
9,299
930
38
4
0
211,836
0
W
Cernunnos
8,319
832
33
3
0
203,121
0
L
Artio
8,036
804
3
0
0
195,109
0
L
Skadi
7,163
716
22
2
0
169,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role