Player Matchup

Hel
Hel
CRIMSONmk2
Hel
Level 63
God Stats
5W - 5L
1,282 SR
Queue Stats
67W - 63L
1,468 Elo+
Party 1
Ishtar
Ishtar
M1SSVEGASV1XEN
Ishtar
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,444 Elo+
Party 1
Mulan
Mulan
SaltiestBean
Mulan
Level 119
God Stats
23W - 11L
1,808 SR
Queue Stats
214W - 55L
1,819 Elo+
Party 2
Cabrakan
Cabrakan
Solekillerx
Cabrakan
Level 148
God Stats
12W - 2L
1,882 SR
Queue Stats
547W - 116L
1,870 Elo+
Party 2
Hun Batz
Hun Batz
freshlemonde
Hun Batz
Level 144
God Stats
23W - 3L
1,854 SR
Queue Stats
752W - 154L
1,848 Elo+
Party 2
Team Averages
Level 120
1,665 SR
1,690 Elo+

VS

Team Averages
Level 112
1,507 SR
1,416 Elo+
Neith
Neith
IREVUL
Neith
Level 108
God Stats
0W - 1L
1,432 SR
Queue Stats
10W - 13L
1,430 Elo+
Solo
Tyr
Tyr
LatinoHeat2364
Tyr
Level 123
God Stats
7W - 4L
1,668 SR
Queue Stats
293W - 296L
1,556 Elo+
Solo
Mercury
Mercury
Natalus
Mercury
Level 134
God Stats
2W - 9L
1,440 SR
Queue Stats
108W - 95L
1,482 Elo+
Solo
Ah Puch
Ah Puch
jiangoSMASHY
Ah Puch
Level 81
God Stats
3W - 6L
1,496 SR
Queue Stats
109W - 112L
1,458 Elo+
Solo
Thoth
Thoth
xStroppel-14
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,409
1,058
1,669
4,578
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
0 / 1 / 8
7,443
1,063
3,791
5,058
2,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 6
8,121
1,160
7,366
8,426
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Solekillerx
Cabrakan
13
0 / 1 / 9
7,477
1,068
5,022
6,787
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
freshlemonde
Hun Batz
14
8 / 1 / 3
9,758
1,394
14,115
8,077
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

338

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IREVUL
Neith
13
2 / 1 / 2
8,184
1,169
9,453
5,891
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
8,043
1,149
2,974
12,141
11,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Natalus
Mercury
13
1 / 4 / 2
7,413
1,059
3,665
8,154
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
jiangoSMASHY
Ah Puch
12
0 / 2 / 1
6,984
998
4,627
3,718
1,142
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 3
7,651
1,093
8,411
4,689
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
11
Kills
4
4
Deaths
11
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Neith
IREVUL
Neith
2
1
2
3
L
0
3
3
0.5
W
0
1
8
4
L
Mercury
Natalus
Mercury
1
4
2
0.5
W
3
1
6
6
W
Cabrakan
Solekillerx
Cabrakan
0
1
9
4.5
W
Hun Batz
freshlemonde
Hun Batz
8
1
3
9.5
L
Ah Puch
jiangoSMASHY
Ah Puch
0
2
1
0.25
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
29,130
32,926
Taken
34,593
25,306
Mitigated
19,472
11,236
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,669
101
5,409
2,312
4,578
2,715
0
2,142
2,257
14,903
0
L
Neith
IREVUL
Neith
9,453
2,746
0
623
5,891
2,073
0
1,240
4,474
0
42,522
L
2,974
181
0
958
12,141
11,702
0
2,500
8,953
0
5,670
W
3,791
2,719
0
609
5,058
2,551
0
1,897
3,071
0
16,152
L
Mercury
Natalus
Mercury
3,665
1,588
0
744
8,154
3,449
0
681
7,243
0
10,930
W
7,366
1,119
0
1,524
8,426
7,346
0
2,663
5,588
0
16,160
W
Cabrakan
Solekillerx
Cabrakan
5,022
470
0
980
6,787
7,752
0
2,910
3,739
7,667
0
W
Hun Batz
freshlemonde
Hun Batz
14,115
3,739
0
402
8,077
4,942
0
2,611
5,233
0
34,905
L
Ah Puch
jiangoSMASHY
Ah Puch
4,627
565
0
80
3,718
1,142
0
759
2,874
11,244
0
L
8,411
167
0
290
4,689
1,106
0
804
3,725
14,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
38,275
142
Minions Killed
139
8
Camps Cleared
3
710,214
Distance Traveled
615,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,409
1,058
34
5
0
133,455
0
L
Neith
8,184
1,169
79
11
0
140,408
0
L
Tyr
8,043
1,149
8
1
0
164,788
0
W
Ishtar
7,443
1,063
35
5
2
130,001
0
L
Mercury
7,413
1,059
14
2
0
83,029
0
W
Mulan
8,121
1,160
27
4
2
144,690
0
W
Cabrakan
7,477
1,068
8
1
0
137,480
0
W
Hun Batz
9,758
1,394
38
5
4
164,588
0
L
Ah Puch
6,984
998
15
2
1
79,864
0
L
Thoth
7,651
1,093
23
3
2
147,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role