Player Matchup

Jing Wei
Jing Wei
DylBilch
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 2
Chronos
Chronos
Lensinity
Chronos
Level 116
God Stats
3W - 2L
1,513 SR
Queue Stats
141W - 126L
1,518 Elo+
Solo
Maui
Maui
Spoogston
Maui
Level 123
God Stats
0W - 1L
1,318 SR
Queue Stats
7W - 10L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Stealthkill21
Nu Wa
Level 142
God Stats
0W - 1L
1,635 SR
Queue Stats
9W - 8L
1,587 Elo+
Solo
Anhur
Anhur
evilgoatman666
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,264 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,454 Elo+

VS

Team Averages
Level 117
1,640 SR
1,635 Elo+
Baba Yaga
Baba Yaga
DeceptiveEcho
Baba Yaga
Level 131
God Stats
1W - 0L
1,349 SR
Queue Stats
16W - 12L
1,525 Elo+
Solo
Maman Brigitte
Maman Brigitte
I360NoScopeJFK
Maman Brigitte
Level 81
God Stats
7W - 5L
1,560 SR
Queue Stats
180W - 178L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Voitel2387
Cthulhu
Level 126
God Stats
1W - 0L
1,984 SR
Queue Stats
27W - 7L
1,846 Elo+
Party 1
Lancelot
Lancelot
WILLOW1O1
Lancelot
Level 125
God Stats
1W - 0L
1,804 SR
Queue Stats
26W - 7L
1,840 Elo+
Party 1
Tiamat
Tiamat
roskuls
Tiamat
Level 124
God Stats
5W - 5L
1,503 SR
Queue Stats
270W - 236L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DylBilch
Jing Wei
12
1 / 7 / 4
7,337
734
4,218
11,490
5,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Lensinity
Chronos
16
2 / 4 / 9
8,832
883
7,404
14,926
14,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
16
4 / 4 / 5
9,357
936
4,140
13,976
16,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
5 / 4 / 2
8,237
824
12,196
8,735
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
7,309
731
3,511
9,903
4,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DeceptiveEcho
Baba Yaga
14
4 / 3 / 18
8,751
875
9,360
9,289
4,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
I360NoScopeJFK
Maman Brigitte
16
9 / 4 / 8
9,965
997
11,615
11,234
5,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Voitel2387
Cthulhu
16
2 / 3 / 22
9,410
941
10,362
12,972
16,031
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
WILLOW1O1
Lancelot
16
9 / 3 / 11
9,441
944
14,497
9,585
9,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
roskuls
Tiamat
12
1 / 3 / 12
7,870
787
7,778
8,922
8,214
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
13
Kills
25
25
Deaths
16
24
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DeceptiveEcho
Baba Yaga
4
3
18
4.33
L
Jing Wei
DylBilch
Jing Wei
1
7
4
0.43
W
Maman Brigitte
I360NoScopeJFK
Maman Brigitte
9
4
8
3.25
L
Chronos
Lensinity
Chronos
2
4
9
1.63
L
Maui
4
4
5
1.63
L
5
4
2
1.5
W
Cthulhu
Voitel2387
Cthulhu
2
3
22
4.33
W
Lancelot
WILLOW1O1
Lancelot
9
3
11
4.83
L
1
6
4
0.5
W
Tiamat
roskuls
Tiamat
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
53,612
59,030
Taken
52,002
45,004
Mitigated
44,312
10,351
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DeceptiveEcho
Baba Yaga
9,360
485
412
1,700
9,289
4,763
1,988
5,176
4,113
21,244
0
L
Jing Wei
DylBilch
Jing Wei
4,218
3,463
87
1,158
11,490
5,148
741
8,480
2,757
0
10,178
W
Maman Brigitte
I360NoScopeJFK
Maman Brigitte
11,615
493
844
2,125
11,234
5,708
1,008
5,802
5,432
22,413
0
L
Chronos
Lensinity
Chronos
7,404
3,477
1,091
2,857
14,926
14,590
756
9,327
5,253
17,771
0
L
Maui
4,140
883
432
1,447
13,976
16,699
218
8,679
4,983
7,238
0
L
12,196
1,479
754
1,297
8,735
4,175
441
3,904
4,780
24,667
0
W
Cthulhu
Voitel2387
Cthulhu
10,362
282
787
2,392
12,972
16,031
127
4,162
8,810
22,121
0
W
Lancelot
WILLOW1O1
Lancelot
14,497
2,448
1,538
1,061
9,585
9,596
367
3,481
6,104
69
23,273
L
3,511
1,897
235
993
9,903
4,392
174
7,717
2,073
0
5,337
W
Tiamat
roskuls
Tiamat
7,778
485
617
2,893
8,922
8,214
563
5,119
3,803
12,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
45,437
79
Minions Killed
110
0
Camps Cleared
0
897,977
Distance Traveled
924,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,751
875
21
2
0
182,205
0
L
Jing Wei
7,337
734
12
1
0
195,623
0
W
Maman Brigitte
9,965
997
30
3
0
171,508
0
L
Chronos
8,832
883
21
2
0
166,001
0
L
Maui
9,357
936
3
0
0
196,513
0
L
Nu Wa
8,237
824
37
4
0
189,108
0
W
Cthulhu
9,410
941
22
2
0
180,162
0
W
Lancelot
9,441
944
20
2
0
207,301
0
L
Anhur
7,309
731
6
1
0
150,732
0
W
Tiamat
7,870
787
17
2
0
183,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role