Player Matchup

Baba Yaga
Baba Yaga
Galisimus
Baba Yaga
Level 142
God Stats
0W - 3L
1,238 SR
Queue Stats
23W - 38L
1,397 Elo+
Solo
Fenrir
Fenrir
Shreadar
Fenrir
Level 155
God Stats
8W - 13L
1,430 SR
Queue Stats
521W - 533L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alexcho
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,444 Elo+
Party 1
Thor
Thor
davidprados_18
Thor
Level 125
God Stats
5W - 6L
1,479 SR
Queue Stats
201W - 212L
1,447 Elo+
Party 1
Merlin
Merlin
jon_mj23
Merlin
Level 120
God Stats
6W - 4L
1,668 SR
Queue Stats
184W - 195L
1,439 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,425 Elo+

VS

Team Averages
Level 112
1,609 SR
1,453 Elo+
Achilles
Achilles
AznCrash
Achilles
Level 177
God Stats
2W - 0L
1,706 SR
Queue Stats
96W - 90L
1,465 Elo+
Party 2
Chiron
Chiron
ChiefSosa1
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,496 Elo+
Party 3
Merlin
Merlin
QuincyVW
Merlin
Level 127
God Stats
3W - 2L
1,402 SR
Queue Stats
78W - 92L
1,443 Elo+
Solo
Thor
Thor
VexxatuVex
Thor
Level 74
God Stats
12W - 3L
1,938 SR
Queue Stats
170W - 163L
1,506 Elo+
Party 3
Yu Huang
Yu Huang
YAKUP-KOC
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Galisimus
Baba Yaga
15
0 / 5 / 3
7,633
763
9,598
10,624
3,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shreadar
Fenrir
13
4 / 5 / 4
8,058
806
6,218
10,784
6,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
alexcho
Ah Muzen Cab
12
1 / 5 / 6
7,122
712
4,601
11,018
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 4
7,721
772
3,275
8,413
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
jon_mj23
Merlin
13
1 / 5 / 2
7,674
767
2,900
8,467
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AznCrash
Achilles
14
3 / 3 / 15
8,520
852
5,554
11,022
10,604
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ChiefSosa1
Chiron
17
5 / 2 / 13
9,913
991
11,748
7,879
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
QuincyVW
Merlin
16
4 / 1 / 9
9,292
929
9,922
6,226
3,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 12
9,307
931
11,679
9,349
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
YAKUP-KOC
Yu Huang
14
4 / 2 / 12
8,892
889
7,797
8,038
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
9
Kills
23
23
Deaths
11
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
AznCrash
Achilles
3
3
15
3.5
W
Chiron
ChiefSosa1
Chiron
5
2
13
5.75
L
Baba Yaga
Galisimus
Baba Yaga
0
5
3
0.3
W
Merlin
QuincyVW
Merlin
4
1
9
8.5
L
Fenrir
Shreadar
Fenrir
4
5
4
1.2
W
7
3
12
4.33
W
Yu Huang
YAKUP-KOC
Yu Huang
4
2
12
5
L
Ah Muzen Cab
alexcho
Ah Muzen Cab
1
5
6
0.8
L
3
3
4
1.67
L
Merlin
jon_mj23
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
46,700
49,306
Taken
42,514
19,426
Mitigated
24,858
7,752
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AznCrash
Achilles
5,554
913
204
1,786
11,022
10,604
249
2,253
8,769
0
7,570
W
Chiron
ChiefSosa1
Chiron
11,748
1,727
3,449
2,399
7,879
3,454
1,787
2,927
4,952
0
31,772
L
Baba Yaga
Galisimus
Baba Yaga
9,598
493
531
2,460
10,624
3,686
0
3,328
7,296
25,085
0
W
Merlin
QuincyVW
Merlin
9,922
426
515
806
6,226
3,597
1,155
2,245
3,981
25,956
0
L
Fenrir
Shreadar
Fenrir
6,218
1,488
595
935
10,784
6,085
0
3,145
7,639
0
8,403
W
11,679
497
457
1,487
9,349
4,026
235
3,664
5,685
0
18,010
W
Yu Huang
YAKUP-KOC
Yu Huang
7,797
111
239
2,778
8,038
3,177
338
1,409
6,629
16,824
0
L
Ah Muzen Cab
alexcho
Ah Muzen Cab
4,601
1,663
82
472
11,018
3,772
0
4,213
6,805
0
7,966
L
3,275
95
0
960
8,413
3,474
0
4,799
3,614
0
10,271
L
Merlin
jon_mj23
Merlin
2,900
286
772
945
8,467
2,409
0
2,234
6,233
13,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
45,924
85
Minions Killed
144
0
Camps Cleared
0
847,438
Distance Traveled
1,078,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,520
852
8
1
0
209,165
0
W
Chiron
9,913
991
45
5
0
225,865
0
L
Baba Yaga
7,633
763
27
3
0
191,658
0
W
Merlin
9,292
929
39
4
0
219,331
0
L
Fenrir
8,058
806
5
1
0
188,853
0
W
Thor
9,307
931
18
2
0
202,007
0
W
Yu Huang
8,892
889
34
3
0
221,957
0
L
Ah Muzen Cab
7,122
712
8
1
0
172,906
0
L
Thor
7,721
772
19
2
0
160,839
0
L
Merlin
7,674
767
26
3
0
133,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role