Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Serbers
Guan Yu
Level 152
God Stats
4W - 1L
1,679 SR
Queue Stats
267W - 285L
1,496 Elo+
Solo
Hachiman
Hachiman
UperFlor
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 63L
1,623 Elo+
Solo
Arachne
Arachne
serjakc
Arachne
Level 125
God Stats
2W - 0L
1,805 SR
Queue Stats
110W - 110L
1,479 Elo+
Solo
Bellona
Bellona
zDion
Bellona
Level 21
God Stats
3W - 0L
1,771 SR
Queue Stats
30W - 30L
1,472 Elo+
Solo
Team Averages
Level 112
1,651 SR
1,514 Elo+

VS

Team Averages
Level 81
1,571 SR
1,404 Elo+
Mercury
Mercury
HelloIAmW
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Krixtos
Nu Wa
Level 124
God Stats
21W - 10L
1,690 SR
Queue Stats
316W - 313L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
Lambadao
Guan Yu
Level 103
God Stats
6W - 4L
1,663 SR
Queue Stats
307W - 302L
1,514 Elo+
Party 1
Neith
Neith
Swaydee
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
Bakasura
Bakasura
waky5six7
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 2 / 17
10,741
826
14,639
9,544
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Serbers
Guan Yu
15
2 / 4 / 17
10,054
773
5,243
19,206
17,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
UperFlor
Hachiman
19
10 / 2 / 14
11,873
913
24,474
13,951
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
serjakc
Arachne
17
5 / 2 / 14
10,315
793
11,519
12,288
7,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
zDion
Bellona
17
7 / 2 / 13
10,539
811
10,985
11,975
12,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HelloIAmW
Mercury
13
0 / 8 / 7
7,894
607
5,102
13,537
5,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Krixtos
Nu Wa
15
1 / 5 / 7
8,751
673
21,211
12,478
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Lambadao
Guan Yu
17
3 / 3 / 5
9,075
698
5,402
17,284
21,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Swaydee
Neith
18
6 / 4 / 3
10,385
799
13,072
11,189
5,358
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
waky5six7
Bakasura
12
0 / 8 / 6
7,782
599
3,623
16,291
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
28
Kills
10
12
Deaths
28
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
17
6.25
L
Mercury
HelloIAmW
Mercury
0
8
7
0.44
L
Nu Wa
Krixtos
Nu Wa
1
5
7
0.9
L
Guan Yu
Lambadao
Guan Yu
3
3
5
1.83
W
Guan Yu
Serbers
Guan Yu
2
4
17
2.63
L
Neith
Swaydee
Neith
6
4
3
1.88
W
Hachiman
UperFlor
Hachiman
10
2
14
8.5
W
Arachne
serjakc
Arachne
5
2
14
6
L
Bakasura
waky5six7
Bakasura
0
8
6
0.38
W
Bellona
zDion
Bellona
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,860
Damage
48,410
66,964
Taken
70,779
48,118
Mitigated
47,950
32,168
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,639
4,085
338
1,288
9,544
4,440
2,980
2,619
6,741
0
53,721
L
Mercury
HelloIAmW
Mercury
5,102
1,847
344
567
13,537
5,438
0
51
13,300
0
14,421
L
Nu Wa
Krixtos
Nu Wa
21,211
4,980
832
543
12,478
5,235
0
16
12,354
51,365
0
L
Guan Yu
Lambadao
Guan Yu
5,402
413
6,834
9,842
17,284
21,418
317
111
16,845
579
9,522
W
Guan Yu
Serbers
Guan Yu
5,243
512
8,858
6,629
19,206
17,592
54
6,672
11,835
0
14,178
L
Neith
Swaydee
Neith
13,072
6,463
0
1,385
11,189
5,358
1,256
112
11,023
0
25,684
W
Hachiman
UperFlor
Hachiman
24,474
13,085
52
5,066
13,951
6,468
1,861
4,949
8,925
0
59,584
W
Arachne
serjakc
Arachne
11,519
9,273
3,206
4,313
12,288
7,177
2,280
2,793
9,495
0
21,910
L
Bakasura
waky5six7
Bakasura
3,623
2,271
484
3,089
16,291
10,501
240
16
15,957
0
4,664
W
Bellona
zDion
Bellona
10,985
1,093
1,340
1,078
11,975
12,441
203
4,742
7,193
596
27,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,522
Gold Earned
43,887
202
Minions Killed
152
0
Camps Cleared
0
1,314,301
Distance Traveled
1,193,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,741
826
69
5
0
254,838
0
L
Mercury
7,894
607
23
2
0
239,687
0
L
Nu Wa
8,751
673
72
6
0
220,525
0
L
Guan Yu
9,075
698
12
1
0
270,825
0
W
Guan Yu
10,054
773
9
1
0
278,193
0
L
Neith
10,385
799
29
2
0
219,259
0
W
Hachiman
11,873
913
73
6
0
246,188
0
W
Arachne
10,315
793
24
2
0
279,751
0
L
Bakasura
7,782
599
16
1
0
243,091
0
W
Bellona
10,539
811
27
2
0
255,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role