Player Matchup

Xbalanque
Xbalanque
JIMENEZ SNIPER
Xbalanque
Level 157
God Stats
32W - 23L
1,606 SR
Queue Stats
248W - 274L
1,518 Elo+
Party 3
Ymir
Ymir
Lion6377
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 3
Bacchus
Bacchus
TrxshInbound
Bacchus
Level 142
God Stats
3W - 1L
1,495 SR
Queue Stats
78W - 79L
1,522 Elo+
Party 2
Zeus
Zeus
TrxshRubz
Zeus
Level 122
God Stats
2W - 0L
1,902 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
TrxshSetz
Hun Batz
Level 84
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 2
Team Averages
Level 104
1,637 SR
1,583 Elo+

VS

Team Averages
Level 120
1,552 SR
1,511 Elo+
Maman Brigitte
Maman Brigitte
B1GJtheCuTi3
Maman Brigitte
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BesZerkROgue057
Cu Chulainn
Level 148
God Stats
0W - 2L
1,607 SR
Queue Stats
18W - 13L
1,564 Elo+
Party 1
Serqet
Serqet
Chief-vTurbo
Serqet
Level 105
God Stats
2W - 4L
1,663 SR
Queue Stats
140W - 129L
1,452 Elo+
Solo
He Bo
He Bo
Gibby1694
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Uncle Pandas
Ah Muzen Cab
Level 117
God Stats
5W - 8L
1,489 SR
Queue Stats
65W - 73L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JIMENEZ SNIPER
Xbalanque
17
2 / 2 / 7
10,410
801
11,029
9,869
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
2 / 2 / 3
9,862
759
5,107
9,752
9,552
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
TrxshInbound
Bacchus
16
1 / 2 / 9
9,703
746
12,319
12,893
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
18
9 / 1 / 5
11,010
847
18,414
9,743
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
TrxshSetz
Hun Batz
19
5 / 2 / 5
11,410
878
9,076
10,827
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
B1GJtheCuTi3
Maman Brigitte
17
4 / 3 / 2
10,491
807
7,286
13,355
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cu Chulainn
BesZerkROgue057
Cu Chulainn
17
3 / 3 / 2
10,169
782
14,494
22,375
19,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
14
0 / 4 / 2
8,475
652
2,081
6,680
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

He Bo
Gibby1694
He Bo
14
0 / 6 / 0
8,728
671
7,602
11,734
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
Uncle Pandas
Ah Muzen Cab
17
2 / 3 / 5
10,151
781
8,203
12,047
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
9
9
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
B1GJtheCuTi3
Maman Brigitte
4
3
2
1.67
L
Cu Chulainn
BesZerkROgue057
Cu Chulainn
3
3
2
1.33
L
Serqet
0
4
2
0.25
L
He Bo
Gibby1694
He Bo
0
6
0
0
W
Xbalanque
JIMENEZ SNIPER
Xbalanque
2
2
7
2.75
W
Ymir
2
2
3
1.75
W
Bacchus
TrxshInbound
Bacchus
1
2
9
2.75
W
Zeus
9
1
5
11.5
W
Hun Batz
TrxshSetz
Hun Batz
5
2
5
3.75
L
Ah Muzen Cab
Uncle Pandas
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
39,666
53,084
Taken
66,191
42,631
Mitigated
39,967
5,462
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
B1GJtheCuTi3
Maman Brigitte
7,286
632
0
958
13,355
6,227
0
6,330
6,797
25,211
0
L
Cu Chulainn
BesZerkROgue057
Cu Chulainn
14,494
2,334
0
7,017
22,375
19,096
0
11,049
10,886
179
42,871
L
Serqet
2,081
565
0
965
6,680
3,812
0
2,761
3,874
0
4,170
L
He Bo
Gibby1694
He Bo
7,602
684
0
214
11,734
4,779
106
7,675
3,834
24,096
0
W
Xbalanque
JIMENEZ SNIPER
Xbalanque
11,029
4,860
0
1,785
9,869
4,609
2,152
2,250
7,334
0
39,678
W
Ymir
5,107
1,224
0
0
9,752
9,552
0
4,063
5,504
25,180
0
W
Bacchus
TrxshInbound
Bacchus
12,319
1,384
0
2,412
12,893
18,431
0
2,992
9,539
25,602
280
W
Zeus
18,414
541
0
150
9,743
4,019
300
2,247
7,180
34,651
0
W
Hun Batz
TrxshSetz
Hun Batz
9,076
1,927
0
1,115
10,827
6,020
354
3,515
6,937
0
39,567
L
Ah Muzen Cab
Uncle Pandas
Ah Muzen Cab
8,203
2,954
0
907
12,047
6,053
0
6,606
5,240
0
38,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
48,014
255
Minions Killed
226
0
Camps Cleared
0
1,254,261
Distance Traveled
1,136,154
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,491
807
50
4
0
266,004
0
L
Cu Chulainn
10,169
782
64
5
0
261,818
0
L
Serqet
8,475
652
8
1
0
146,084
0
L
He Bo
8,728
671
41
3
0
231,978
0
W
Xbalanque
10,410
801
62
5
0
238,102
0
W
Ymir
9,862
759
40
3
0
209,322
0
W
Bacchus
9,703
746
32
2
0
227,849
0
W
Zeus
11,010
847
48
4
0
277,049
0
W
Hun Batz
11,410
878
73
6
0
301,939
0
L
Ah Muzen Cab
10,151
781
63
5
0
230,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role