Player Matchup

Arachne
Arachne
CanadianPeanut
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,301 Elo+
Solo
Heimdallr
Heimdallr
Daedhriel
Heimdallr
Level 128
God Stats
2W - 2L
1,375 SR
Queue Stats
49W - 62L
1,403 Elo+
Party 1
The Morrigan
The Morrigan
LivinglaVidaYoga
The Morrigan
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 227L
1,439 Elo+
Solo
Raijin
Raijin
ViperZuluBravo
Raijin
Level 89
God Stats
4W - 2L
1,527 SR
Queue Stats
88W - 103L
1,461 Elo+
Solo
Yemoja
Yemoja
Yoldren
Yemoja
Level 87
God Stats
2W - 0L
1,707 SR
Queue Stats
50W - 58L
1,381 Elo+
Party 1
Team Averages
Level 81
1,522 SR
1,397 Elo+

VS

Team Averages
Level 38
1,571 SR
1,410 Elo+
Yemoja
Yemoja
BlackHeartx781
Yemoja
Level 25
God Stats
2W - 1L
1,722 SR
Queue Stats
78W - 99L
1,359 Elo+
Solo
Mercury
Mercury
FOENEM Alex
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TrenozFN
Ao Kuang
Level 26
God Stats
1W - 1L
1,758 SR
Queue Stats
26W - 31L
1,430 Elo+
Solo
Raijin
Raijin
ZmaineventC
Raijin
Level 84
God Stats
2W - 3L
1,374 SR
Queue Stats
235W - 237L
1,517 Elo+
Solo
Janus
Janus
xxquanxx77
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
10,658
761
17,442
18,452
20,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heimdallr
Daedhriel
Heimdallr
19
4 / 0 / 18
11,374
812
11,917
11,759
6,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
LivinglaVidaYoga
The Morrigan
11
2 / 0 / 3
8,409
601
3,108
3,016
2,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
6 / 0 / 13
10,784
770
16,733
7,229
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Yoldren
Yemoja
18
6 / 1 / 11
11,329
809
7,186
11,904
10,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
8,348
596
5,631
12,158
10,260
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
FOENEM Alex
Mercury
10
0 / 9 / 1
7,150
511
3,886
13,176
5,404
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
TrenozFN
Ao Kuang
15
2 / 5 / 2
8,864
633
8,909
13,962
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
18
2 / 3 / 2
9,783
699
10,029
12,544
6,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
16
1 / 4 / 2
8,670
619
13,227
9,323
4,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
24
Kills
5
5
Deaths
24
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
6
4
11
2.88
W
Heimdallr
Daedhriel
Heimdallr
4
0
18
13
L
Mercury
FOENEM Alex
Mercury
0
9
1
0.06
W
The Morrigan
LivinglaVidaYoga
The Morrigan
2
0
3
3.5
L
Ao Kuang
TrenozFN
Ao Kuang
2
5
2
0.6
W
6
0
13
12.5
W
Yemoja
Yoldren
Yemoja
6
1
11
11.5
L
Raijin
2
3
2
1
L
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,386
Damage
41,682
52,360
Taken
61,163
43,908
Mitigated
33,433
25,896
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,631
1,121
6,908
2,889
12,158
10,260
150
4,600
6,997
18,308
0
W
17,442
12,906
838
3,769
18,452
20,285
461
14,017
4,435
0
24,272
W
Heimdallr
Daedhriel
Heimdallr
11,917
3,999
1,836
4,901
11,759
6,784
1,768
7,033
4,726
0
39,675
L
Mercury
FOENEM Alex
Mercury
3,886
1,673
496
10
13,176
5,404
0
3,996
8,690
0
6,504
W
The Morrigan
LivinglaVidaYoga
The Morrigan
3,108
479
1,330
1,388
3,016
2,584
116
1,655
1,361
7,920
0
L
Ao Kuang
TrenozFN
Ao Kuang
8,909
2,047
1,235
2,399
13,962
7,285
197
4,903
8,364
20,897
0
W
16,733
1,082
1,626
659
7,229
3,740
720
5,508
1,721
25,047
0
W
Yemoja
Yoldren
Yemoja
7,186
1,007
6,931
2,618
11,904
10,515
752
9,583
2,321
18,755
0
L
Raijin
10,029
1,311
692
3,838
12,544
6,081
574
6,816
5,082
47,854
0
L
Janus
13,227
907
0
477
9,323
4,403
197
4,717
4,158
29,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
42,815
147
Minions Killed
189
0
Camps Cleared
0
1,176,235
Distance Traveled
1,389,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,348
596
32
2
0
248,814
0
W
Arachne
10,658
761
16
1
0
263,211
0
W
Heimdallr
11,374
812
71
5
0
288,985
0
L
Mercury
7,150
511
5
0
0
353,152
0
W
The Morrigan
8,409
601
7
1
0
110,413
0
L
Ao Kuang
8,864
633
37
3
0
296,299
0
W
Raijin
10,784
770
30
2
0
278,660
0
W
Yemoja
11,329
809
23
2
0
234,966
0
L
Raijin
9,783
699
77
6
0
243,468
0
L
Janus
8,670
619
38
3
0
248,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role