Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
D4RK Priett0
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Soy_Gay_21
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,503 Elo+
Party 2
Hachiman
Hachiman
TakeJR
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,572 Elo+
Party 2
Bacchus
Bacchus
WizeJosue
Bacchus
Level 126
God Stats
1W - 2L
1,690 SR
Queue Stats
26W - 30L
1,531 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,521 Elo+

VS

Team Averages
Level 48
1,621 SR
1,524 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GamingChairD1ff
Loki
Level 29
God Stats
2W - 0L
1,824 SR
Queue Stats
31W - 20L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
KingKhalilRG
Baron Samedi
Level 69
God Stats
19W - 13L
1,572 SR
Queue Stats
72W - 68L
1,528 Elo+
Party 1
Discordia
Discordia
MacKendrew
Discordia
Level 46
God Stats
2W - 2L
1,707 SR
Queue Stats
35W - 31L
1,547 Elo+
Party 1
Neith
Neith
eKRadon
Neith
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 2
7,329
489
5,278
6,866
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
D4RK Priett0
Sun Wukong
13
1 / 2 / 0
7,550
503
4,129
10,579
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Soy_Gay_21
Fenrir
11
1 / 3 / 0
6,746
450
3,276
12,703
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TakeJR
Hachiman
14
1 / 5 / 0
8,152
543
5,120
11,841
4,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
WizeJosue
Bacchus
10
0 / 1 / 2
6,704
447
5,039
11,015
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 1
8,148
543
4,842
8,912
6,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 2 / 2
9,485
632
8,135
10,999
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KingKhalilRG
Baron Samedi
13
3 / 1 / 5
8,217
548
6,063
10,228
8,448
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
MacKendrew
Discordia
13
2 / 0 / 2
7,844
523
7,097
6,172
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
eKRadon
Neith
14
3 / 1 / 2
8,531
569
9,304
8,743
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
2
1
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Sun Wukong
D4RK Priett0
Sun Wukong
1
2
0
0.5
W
5
2
2
3
W
Baron Samedi
KingKhalilRG
Baron Samedi
3
1
5
5.5
W
Discordia
MacKendrew
Discordia
2
0
2
3
L
Fenrir
Soy_Gay_21
Fenrir
1
3
0
0.33
L
Hachiman
TakeJR
Hachiman
1
5
0
0.2
L
Bacchus
WizeJosue
Bacchus
0
1
2
1
W
Neith
eKRadon
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
35,441
53,004
Taken
45,054
31,821
Mitigated
25,351
9,806
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,278
862
0
1,150
6,866
2,477
0
2,802
3,798
63,509
0
W
Sun Wukong
 
Sun Wukong
4,842
1,382
0
1,734
8,912
6,842
157
766
8,146
0
60,985
L
Sun Wukong
D4RK Priett0
Sun Wukong
4,129
902
0
2,994
10,579
6,378
0
553
9,998
0
55,817
W
8,135
2,736
0
717
10,999
4,541
0
2,421
8,578
0
100,931
W
Baron Samedi
KingKhalilRG
Baron Samedi
6,063
812
784
4,735
10,228
8,448
251
5,145
5,083
29,145
0
W
Discordia
MacKendrew
Discordia
7,097
979
0
1,693
6,172
2,164
0
1,507
4,665
60,069
0
L
Fenrir
Soy_Gay_21
Fenrir
3,276
494
0
1,089
12,703
5,654
0
3,824
8,745
0
40,050
L
Hachiman
TakeJR
Hachiman
5,120
3,640
0
2,898
11,841
4,430
0
1,240
10,601
0
63,326
L
Bacchus
WizeJosue
Bacchus
5,039
350
0
1,675
11,015
12,882
0
4,136
6,702
23,579
0
W
Neith
eKRadon
Neith
9,304
3,092
0
3,045
8,743
3,356
954
478
8,265
0
66,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
42,225
435
Minions Killed
506
0
Camps Cleared
0
1,420,102
Distance Traveled
1,458,916
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,329
489
126
8
0
256,019
2
W
Sun Wukong
8,148
543
111
7
0
274,395
6
L
Sun Wukong
7,550
503
102
7
0
299,931
4
W
Loki
9,485
632
136
9
0
332,577
0
W
Baron Samedi
8,217
548
39
3
0
275,987
0
W
Discordia
7,844
523
110
7
0
313,290
0
L
Fenrir
6,746
450
58
4
0
302,914
0
L
Hachiman
8,152
543
129
9
0
251,186
2
L
Bacchus
6,704
447
20
1
0
310,052
4
W
Neith
8,531
569
110
7
0
262,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role