Player Matchup

Kuzenbo
Kuzenbo
Dano74
Kuzenbo
Level 102
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 3L
1,121 Elo+
Solo
Ishtar
Ishtar
Hrtx4
Ishtar
Level 117
God Stats
12W - 8L
1,662 SR
Queue Stats
183W - 209L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
Solaire927
Bake Kujira
Level 119
God Stats
9W - 5L
1,721 SR
Queue Stats
926W - 949L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
VVGreeley
Baron Samedi
Level 153
God Stats
24W - 20L
1,623 SR
Queue Stats
587W - 570L
1,539 Elo+
Solo
Hun Batz
Hun Batz
hyperblowfish35
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 174L
1,517 Elo+
Party 1
Team Averages
Level 110
1,614 SR
1,430 Elo+

VS

Team Averages
Level 122
1,505 SR
1,513 Elo+
Ares
Ares
Catabolise
Ares
Level 163
God Stats
148W - 141L
1,532 SR
Queue Stats
168W - 161L
1,501 Elo+
Solo
Fenrir
Fenrir
Pablisky23
Fenrir
Level 103
God Stats
2W - 1L
1,763 SR
Queue Stats
64W - 62L
1,457 Elo+
Solo
Hun Batz
Hun Batz
QuayyFive
Hun Batz
Level 113
God Stats
2W - 3L
1,773 SR
Queue Stats
66W - 70L
1,537 Elo+
Solo
Hou Yi
Hou Yi
eagles1fan72
Hou Yi
Level 129
God Stats
0W - 1L
1,343 SR
Queue Stats
71W - 55L
1,565 Elo+
Solo
Kukulkan
Kukulkan
visualtraining
Kukulkan
Level 104
God Stats
0W - 7L
1,115 SR
Queue Stats
322W - 293L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dano74
Kuzenbo
14
1 / 1 / 6
9,220
485
6,119
14,083
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Hrtx4
Ishtar
16
1 / 4 / 2
9,815
517
10,382
13,157
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Solaire927
Bake Kujira
18
9 / 3 / 8
12,192
642
18,402
22,375
22,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
VVGreeley
Baron Samedi
17
9 / 4 / 5
11,324
596
16,417
13,592
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
17
4 / 4 / 5
10,544
555
10,778
22,366
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,584
504
8,028
21,201
21,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Pablisky23
Fenrir
16
3 / 6 / 6
9,657
508
12,846
21,466
9,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
QuayyFive
Hun Batz
14
3 / 5 / 1
9,176
483
6,644
14,159
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
4 / 3 / 1
9,799
516
13,126
15,084
6,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
16
4 / 6 / 4
10,461
551
13,446
14,813
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
24
Kills
16
16
Deaths
24
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Kuzenbo
Dano74
Kuzenbo
1
1
6
4
W
Ishtar
Hrtx4
Ishtar
1
4
2
0.5
L
Fenrir
Pablisky23
Fenrir
3
6
6
1
L
Hun Batz
QuayyFive
Hun Batz
3
5
1
0.7
W
Bake Kujira
Solaire927
Bake Kujira
9
3
8
4.33
W
Baron Samedi
VVGreeley
Baron Samedi
9
4
5
2.88
L
Hou Yi
4
3
1
1.5
W
Hun Batz
4
4
5
1.63
L
Kukulkan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,098
Damage
54,090
85,573
Taken
86,723
63,199
Mitigated
51,138
22,715
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,028
893
0
3,821
21,201
21,098
0
10,333
10,868
40,252
428
W
Kuzenbo
Dano74
Kuzenbo
6,119
2,901
0
2,338
14,083
17,269
484
4,584
9,499
16,355
0
W
Ishtar
Hrtx4
Ishtar
10,382
6,218
0
4,051
13,157
6,009
1,105
2,037
11,120
0
86,699
L
Fenrir
Pablisky23
Fenrir
12,846
3,748
0
1,895
21,466
9,656
0
9,194
12,272
0
74,548
L
Hun Batz
QuayyFive
Hun Batz
6,644
1,227
0
3,163
14,159
7,264
0
8,516
5,643
0
48,230
W
Bake Kujira
Solaire927
Bake Kujira
18,402
8,835
0
3,177
22,375
22,157
375
3,630
18,584
92,558
1,209
W
Baron Samedi
VVGreeley
Baron Samedi
16,417
1,041
1,402
4,119
13,592
8,210
240
3,324
10,268
87,851
0
L
Hou Yi
13,126
6,999
0
4,135
15,084
6,563
457
5,204
9,880
0
84,902
W
Hun Batz
10,778
3,268
0
7,628
22,366
9,554
0
7,529
14,812
0
91,026
L
Kukulkan
13,446
1,084
0
1,817
14,813
6,557
637
7,051
7,762
81,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
48,677
514
Minions Killed
467
0
Camps Cleared
0
1,798,802
Distance Traveled
1,656,622
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,584
504
47
2
0
334,381
4
W
Kuzenbo
9,220
485
17
1
0
361,647
4
W
Ishtar
9,815
517
143
8
0
332,723
3
L
Fenrir
9,657
508
74
4
0
394,575
0
L
Hun Batz
9,176
483
87
5
0
235,863
1
W
Bake Kujira
12,192
642
116
6
0
345,685
0
W
Baron Samedi
11,324
596
121
6
0
342,174
7
L
Hou Yi
9,799
516
127
7
0
345,035
0
W
Hun Batz
10,544
555
117
6
0
416,573
0
L
Kukulkan
10,461
551
132
7
0
346,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role