Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
C1B3RD3STR0Y3R
Neith
Level 158
God Stats
1W - 0L
1,298 SR
Queue Stats
27W - 33L
1,460 Elo+
Solo
Anubis
Anubis
EDWINFE
Anubis
Level 25
God Stats
5W - 0L
1,885 SR
Queue Stats
8W - 1L
1,718 Elo+
Party 1
Amaterasu
Amaterasu
FelipeGaymer1
Amaterasu
Level 137
God Stats
2W - 2L
1,407 SR
Queue Stats
171W - 64L
1,745 Elo+
Party 1
Kali
Kali
QbittoTres
Kali
Level 68
God Stats
3W - 1L
1,510 SR
Queue Stats
89W - 39L
1,671 Elo+
Party 1
Team Averages
Level 99
1,520 SR
1,619 Elo+

VS

Team Averages
Level 52
1,570 SR
1,465 Elo+
Izanami
Izanami
Azimuth34D
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,391 Elo+
Party 2
Ravana
Ravana
CLORUDIOX H7644
Ravana
Level 62
God Stats
4W - 2L
1,557 SR
Queue Stats
27W - 30L
1,493 Elo+
Solo
Poseidon
Poseidon
KingFettyboom
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,433 Elo+
Party 2
Neith
Neith
XXShayo01XX
Neith
Level 61
God Stats
38W - 33L
1,593 SR
Queue Stats
53W - 47L
1,525 Elo+
Solo
Cthulhu
Cthulhu
ZetaRequiem
Cthulhu
Level 66
God Stats
1W - 1L
1,702 SR
Queue Stats
56W - 49L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 0 / 3
6,103
1,221
3,218
3,483
2,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 1
5,871
1,174
1,598
1,304
439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
EDWINFE
Anubis
11
0 / 0 / 4
5,760
1,152
2,705
1,177
486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
FelipeGaymer1
Amaterasu
10
2 / 0 / 3
6,167
1,233
2,373
3,956
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 4
5,358
1,072
2,363
2,370
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

415

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azimuth34D
Izanami
10
0 / 4 / 0
5,328
1,066
815
5,355
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 0
5,170
1,034
1,267
3,148
983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
KingFettyboom
Poseidon
8
0 / 0 / 0
3,322
664
0
0
0
10
0 / 0 / 0
5,251
1,050
2,020
2,933
852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ZetaRequiem
Cthulhu
9
0 / 1 / 0
5,108
1,022
3,192
3,443
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
6
Kills
0
0
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
3
3.5
L
Izanami
Azimuth34D
Izanami
0
4
0
0
W
2
0
1
2.5
L
0
1
0
0
W
Anubis
EDWINFE
Anubis
0
0
4
2
W
Amaterasu
FelipeGaymer1
Amaterasu
2
0
3
3.5
L
Poseidon
KingFettyboom
Poseidon
0
0
0
0
W
0
0
4
2
L
0
0
0
0
L
Cthulhu
ZetaRequiem
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
7,294
12,290
Taken
14,879
6,942
Mitigated
5,762
2,551
Healing
981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,218
380
0
298
3,483
2,341
0
919
2,481
0
7,192
L
Izanami
Azimuth34D
Izanami
815
411
0
296
5,355
1,658
0
725
4,389
0
7,180
W
1,598
930
0
460
1,304
439
0
476
828
0
20,161
L
1,267
241
0
356
3,148
983
0
691
2,327
0
10,300
W
Anubis
EDWINFE
Anubis
2,705
189
0
389
1,177
486
0
438
663
16,765
0
W
Amaterasu
FelipeGaymer1
Amaterasu
2,373
726
0
1,019
3,956
2,815
0
527
3,354
0
7,726
L
Poseidon
KingFettyboom
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
2,363
999
0
385
2,370
861
0
562
1,772
0
3,580
L
2,020
482
0
215
2,933
852
0
467
2,300
0
12,615
L
Cthulhu
ZetaRequiem
Cthulhu
3,192
0
0
114
3,443
2,269
0
822
2,580
7,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
24,179
98
Minions Killed
75
7
Camps Cleared
1
467,625
Distance Traveled
298,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,103
1,221
7
1
2
110,182
0
L
Izanami
5,328
1,066
15
3
1
84,109
0
W
Neith
5,871
1,174
46
9
1
73,835
0
L
Ravana
5,170
1,034
23
5
0
72,334
0
W
Anubis
5,760
1,152
29
6
0
96,134
0
W
Amaterasu
6,167
1,233
14
3
4
100,279
0
L
Poseidon
3,322
664
0
0
0
0
0
W
Kali
5,358
1,072
2
0
0
87,195
0
L
Neith
5,251
1,050
25
5
0
83,268
0
L
Cthulhu
5,108
1,022
12
2
0
58,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role