Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CryoViper
Amaterasu
Level 78
God Stats
3W - 4L
1,642 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 2
Ishtar
Ishtar
Dysrich
Ishtar
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,293 Elo+
Party 2
Bacchus
Bacchus
MrCobraGuy
Bacchus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Janus
Janus
ZipperMan184
Janus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,388 Elo+

VS

Team Averages
Level 112
1,500 SR
1,504 Elo+
Agni
Agni
 
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AirChipmunk299
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,501 Elo+
Party 1
King Arthur
King Arthur
ProStCamaro
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 1 / 6
5,593
1,119
5,817
4,808
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
CryoViper
Amaterasu
10
3 / 1 / 3
5,243
1,049
2,654
5,563
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Dysrich
Ishtar
9
0 / 2 / 5
4,731
946
1,889
4,225
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MrCobraGuy
Bacchus
9
0 / 1 / 7
4,775
955
3,813
4,009
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 1
5,378
1,076
5,723
4,127
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 1
5,574
1,115
5,674
2,745
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
11
2 / 2 / 1
5,506
1,101
3,874
4,670
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ishtar
 
Ishtar
8
1 / 0 / 0
4,512
902
1,143
1,187
321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
10
1 / 3 / 4
5,390
1,078
2,832
9,686
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ProStCamaro
King Arthur
9
0 / 2 / 3
4,790
958
4,604
6,231
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
8
Kills
7
7
Deaths
8
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
6
5
L
Agni
 
Agni
3
1
1
3.5
L
Thor
 
Thor
2
2
1
1.25
L
Ishtar
 
Ishtar
1
0
0
1
L
Cerberus
1
3
4
1
W
Amaterasu
CryoViper
Amaterasu
3
1
3
4.5
W
Ishtar
Dysrich
Ishtar
0
2
5
1.25
W
Bacchus
MrCobraGuy
Bacchus
0
1
7
3.5
L
King Arthur
ProStCamaro
King Arthur
0
2
3
0.75
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
18,127
22,732
Taken
24,519
11,665
Mitigated
11,805
6,001
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,817
945
0
1,408
4,808
1,768
0
1,418
3,390
0
16,697
L
Agni
 
Agni
5,674
387
0
226
2,745
857
0
656
2,017
22,390
0
L
Thor
 
Thor
3,874
299
0
500
4,670
1,728
0
1,234
3,246
0
14,824
L
Ishtar
 
Ishtar
1,143
746
0
619
1,187
321
0
505
590
0
2,312
L
Cerberus
2,832
548
225
3,545
9,686
5,142
0
4,392
4,677
8,815
0
W
Amaterasu
CryoViper
Amaterasu
2,654
975
0
1,898
5,563
3,663
0
2,192
3,371
0
4,360
W
Ishtar
Dysrich
Ishtar
1,889
1,204
0
517
4,225
1,479
204
1,651
2,574
0
6,364
W
Bacchus
MrCobraGuy
Bacchus
3,813
921
0
1,475
4,009
3,389
0
1,810
2,199
6,111
0
L
King Arthur
ProStCamaro
King Arthur
4,604
829
0
632
6,231
3,757
0
1,834
4,127
0
10,697
W
5,723
635
0
703
4,127
1,366
0
1,435
2,692
10,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
25,772
65
Minions Killed
113
0
Camps Cleared
0
631,738
Distance Traveled
483,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,593
1,119
24
5
0
137,968
0
L
Agni
5,574
1,115
46
9
0
119,107
0
L
Thor
5,506
1,101
29
6
0
122,621
0
L
Ishtar
4,512
902
4
1
0
29,250
0
L
Cerberus
5,390
1,078
17
3
0
101,541
0
W
Amaterasu
5,243
1,049
4
1
0
139,246
0
W
Ishtar
4,731
946
7
1
0
103,296
0
W
Bacchus
4,775
955
6
1
0
127,120
0
L
King Arthur
4,790
958
17
3
0
110,825
0
W
Janus
5,378
1,076
24
5
0
124,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role