Player Matchup

Camazotz
Camazotz
Cloud ShiznoUK
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 131L
1,462 Elo+
Solo
Ymir
Ymir
Wolziel_Alucard
Ymir
Level 157
God Stats
20W - 22L
1,474 SR
Queue Stats
857W - 883L
1,460 Elo+
Solo
Skadi
Skadi
drago12345
Skadi
Level 67
God Stats
2W - 1L
1,607 SR
Queue Stats
117W - 83L
1,554 Elo+
Party 2
Agni
Agni
raydaz
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Vamana
Vamana
theBUSofNUNS
Vamana
Level 89
God Stats
0W - 1L
1,744 SR
Queue Stats
14W - 23L
1,379 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,426 Elo+

VS

Team Averages
Level 147
1,321 SR
1,426 Elo+
Danzaburou
Danzaburou
Bentley86
Danzaburou
Level 238
God Stats
2W - 2L
1,393 SR
Queue Stats
441W - 477L
1,415 Elo+
Solo
Charon
Charon
GaspSenpai
Charon
Level 158
God Stats
1W - 0L
1,481 SR
Queue Stats
38W - 53L
1,407 Elo+
Solo
Hachiman
Hachiman
Highclowd515
Hachiman
Level 22
God Stats
1W - 0L
1,215 SR
Queue Stats
26W - 25L
1,413 Elo+
Party 1
Janus
Janus
RIP BILLY M4YS
Janus
Level 158
God Stats
3W - 3L
1,233 SR
Queue Stats
129W - 117L
1,471 Elo+
Party 1
Vulcan
Vulcan
WingsoftheNight
Vulcan
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 88L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
0 / 5 / 2
6,976
634
3,471
12,881
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 5
7,265
660
3,870
16,661
15,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
16
3 / 5 / 3
8,675
789
8,070
12,388
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
raydaz
Agni
14
3 / 9 / 0
7,938
722
6,411
12,322
4,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
3 / 5 / 3
7,903
718
6,171
12,830
13,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bentley86
Danzaburou
15
5 / 0 / 19
9,212
837
7,085
6,463
3,385
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
GaspSenpai
Charon
16
6 / 3 / 18
9,406
855
8,251
9,061
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Highclowd515
Hachiman
14
6 / 3 / 13
8,678
789
10,035
7,348
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 2 / 12
9,924
902
15,537
7,754
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 14
9,336
849
18,842
7,899
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
9
Kills
31
31
Deaths
11
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bentley86
Danzaburou
5
0
19
14.5
L
Camazotz
0
5
2
0.2
W
Charon
GaspSenpai
Charon
6
3
18
5
W
Hachiman
Highclowd515
Hachiman
6
3
13
4.17
W
8
2
12
7
W
6
3
14
4.33
L
0
7
5
0.36
L
Skadi
3
5
3
0.9
L
Agni
raydaz
Agni
3
9
0
0.33
L
Vamana
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
59,750
67,082
Taken
38,525
45,648
Mitigated
22,564
11,911
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bentley86
Danzaburou
7,085
2,243
1,483
2,360
6,463
3,385
1,181
1,883
4,580
0
11,039
L
Camazotz
3,471
838
332
2,929
12,881
7,050
0
7,757
5,002
0
11,103
W
Charon
GaspSenpai
Charon
8,251
811
873
811
9,061
8,756
764
2,181
6,880
19,947
0
W
Hachiman
Highclowd515
Hachiman
10,035
7,167
0
250
7,348
3,479
455
2,600
4,748
0
16,989
W
15,537
611
2,103
3,452
7,754
3,261
232
903
6,851
26,151
0
W
18,842
14,210
712
2,147
7,899
3,683
137
2,630
5,269
33,125
0
L
3,870
297
499
2,604
16,661
15,563
0
9,288
7,207
9,059
84
L
Skadi
8,070
1,988
1,096
1,335
12,388
5,175
0
9,495
2,767
0
30,794
L
Agni
raydaz
Agni
6,411
272
751
834
12,322
4,610
0
8,173
4,071
17,284
0
L
Vamana
6,171
2,985
315
1,216
12,830
13,250
0
7,213
5,405
0
11,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
46,556
103
Minions Killed
116
0
Camps Cleared
0
929,126
Distance Traveled
1,021,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,212
837
18
2
0
190,266
0
L
Camazotz
6,976
634
16
1
0
182,199
0
W
Charon
9,406
855
22
2
0
204,319
0
W
Hachiman
8,678
789
19
2
0
179,780
0
W
Janus
9,924
902
27
2
0
231,863
0
W
Vulcan
9,336
849
30
3
0
215,074
0
L
Ymir
7,265
660
9
1
0
175,127
0
L
Skadi
8,675
789
39
4
0
184,261
0
L
Agni
7,938
722
30
3
0
195,539
0
L
Vamana
7,903
718
9
1
0
192,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role