Player Matchup

Artio
Artio
EarlyMedal
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,475 Elo+
Party 1
Fenrir
Fenrir
Rinkaiho
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,436 Elo+
Party 1
Anubis
Anubis
SCK BARRETT
Anubis
Level 108
God Stats
0W - 3L
1,272 SR
Queue Stats
38W - 41L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Scopion87
Cernunnos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 105L
1,391 Elo+
Solo
Poseidon
Poseidon
cloax697385
Poseidon
Level 29
God Stats
2W - 2L
1,289 SR
Queue Stats
57W - 62L
1,502 Elo+
Solo
Team Averages
Level 78
1,412 SR
1,457 Elo+

VS

Team Averages
Level 118
1,446 SR
1,448 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gaurjolt
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 2
Surtr
Surtr
MasterIris
Surtr
Level 137
God Stats
27W - 17L
1,556 SR
Queue Stats
591W - 576L
1,496 Elo+
Solo
Chiron
Chiron
Solerelic540
Chiron
Level 82
God Stats
1W - 0L
1,172 SR
Queue Stats
10W - 14L
1,337 Elo+
Party 2
Hou Yi
Hou Yi
saventh1
Hou Yi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 3 / 0
7,146
794
3,389
13,051
14,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Rinkaiho
Fenrir
10
1 / 5 / 1
6,289
699
3,067
9,394
8,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
1 / 2 / 2
7,108
790
6,300
7,136
4,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Scopion87
Cernunnos
5
0 / 0 / 0
5,332
592
0
0
0
Poseidon
cloax697385
Poseidon
15
1 / 4 / 0
7,793
866
6,507
6,736
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 9
8,131
903
6,659
3,234
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 10
7,929
881
6,870
6,825
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
16
6 / 1 / 7
9,371
1,041
9,166
10,465
9,267
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
14
2 / 1 / 9
8,189
910
6,388
6,248
2,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
saventh1
Hou Yi
14
2 / 1 / 9
8,061
896
3,977
4,020
1,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
14
14
Deaths
5
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
9
7.5
L
Artio
1
3
0
0.33
W
1
1
10
6
W
Surtr
6
1
7
9.5
L
Fenrir
Rinkaiho
Fenrir
1
5
1
0.3
L
Anubis
1
2
2
1
L
Cernunnos
Scopion87
Cernunnos
0
0
0
0
W
Chiron
2
1
9
6.5
L
Poseidon
cloax697385
Poseidon
1
4
0
0.25
W
Hou Yi
saventh1
Hou Yi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
33,060
36,317
Taken
30,792
29,875
Mitigated
18,004
9,781
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,659
509
4,949
804
3,234
2,265
582
1,467
1,767
13,979
0
L
Artio
3,389
255
2,184
3,985
13,051
14,086
0
3,963
9,088
13,366
0
W
6,870
2,233
720
2,882
6,825
2,668
2,288
3,309
3,516
13,584
0
W
Surtr
9,166
2,750
648
2,927
10,465
9,267
188
4,170
6,295
1,724
22,284
L
Fenrir
Rinkaiho
Fenrir
3,067
386
71
167
9,394
8,462
0
4,441
4,953
0
4,763
L
Anubis
6,300
103
745
1,956
7,136
4,490
0
3,328
3,808
21,130
0
L
Cernunnos
Scopion87
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
6,388
909
478
1,134
6,248
2,016
304
4,300
1,948
0
17,570
L
Poseidon
cloax697385
Poseidon
6,507
735
246
427
6,736
2,837
0
2,555
4,181
25,249
0
W
Hou Yi
saventh1
Hou Yi
3,977
1,257
0
0
4,020
1,788
645
2,950
1,070
0
7,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
41,681
102
Minions Killed
101
0
Camps Cleared
0
703,381
Distance Traveled
882,498
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,131
903
16
2
0
152,788
0
L
Artio
7,146
794
19
2
0
182,341
0
W
Sol
7,929
881
16
2
0
183,579
0
W
Surtr
9,371
1,041
41
5
0
176,905
5
L
Fenrir
6,289
699
3
0
0
181,354
0
L
Anubis
7,108
790
37
4
0
167,478
0
L
Cernunnos
5,332
592
0
0
0
0
0
W
Chiron
8,189
910
24
3
0
200,996
0
L
Poseidon
7,793
866
43
5
0
172,208
0
W
Hou Yi
8,061
896
4
0
0
168,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role