Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
LordXHadesX
Sobek
Silver IV
Level 69
God Stats
4W - 4L
1,442 SR
Queue Stats
19W - 40L
1,097 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
RatholeScraddie3
Baron Samedi
Silver II
Level 117
God Stats
41W - 42L
1,486 SR
Queue Stats
530W - 552L
1,136 MMR
Solo
Nemesis
Nemesis
Silver II
Shaawy07
Nemesis
Silver II
Level 61
God Stats
16W - 16L
1,460 SR
Queue Stats
30W - 43L
1,108 MMR
Solo
Apollo
Apollo
Silver II
kaaalou
Apollo
Silver II
Level 62
God Stats
3W - 5L
1,440 SR
Queue Stats
50W - 61L
1,089 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,466 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,540 SR
1,177 MMR
Odin
Odin
Silver III
 
Odin
Silver III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver I
MizzVanilla1611
Mercury
Silver I
Level 116
God Stats
23W - 24L
1,493 SR
Queue Stats
493W - 515L
1,098 MMR
Solo
Discordia
Discordia
Silver I
XinakoTatrako
Discordia
Silver I
Level 105
God Stats
2W - 2L
1,673 SR
Queue Stats
411W - 418L
1,142 MMR
Party 2
Ares
Ares
Silver III
Xonio1312
Ares
Silver III
Level 105
God Stats
13W - 11L
1,534 SR
Queue Stats
371W - 382L
968 MMR
Party 2
Medusa
Medusa
Gold V
Zinenynelino
Medusa
Gold V
Level 62
God Stats
6W - 0L
1,500 SR
Queue Stats
65W - 56L
1,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 2
4,989
499
2,054
4,298
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 2
5,438
544
1,320
7,328
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RatholeScraddie3
Baron Samedi
8
0 / 4 / 0
5,007
501
3,512
8,855
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Shaawy07
Nemesis
10
2 / 0 / 1
5,668
567
4,078
8,315
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
kaaalou
Apollo
6
1 / 3 / 1
4,460
446
1,766
5,680
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaSusanoJanusSet

VS

Bans
ThanatosRaijinAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 0 / 0
6,790
679
4,664
7,413
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 3
6,132
613
3,353
7,301
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
XinakoTatrako
Discordia
10
1 / 1 / 1
5,762
576
4,713
3,584
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
3 / 2 / 1
5,780
578
2,552
5,948
4,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
2 / 0 / 3
6,780
678
5,300
5,859
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
10
10
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
2
1
W
Odin
 
Odin
4
0
0
4
L
1
2
2
1
W
0
1
3
1.5
L
Baron Samedi
RatholeScraddie3
Baron Samedi
0
4
0
0
L
Nemesis
Shaawy07
Nemesis
2
0
1
2.5
W
Discordia
XinakoTatrako
Discordia
1
1
1
1.5
W
Ares
3
2
1
1.75
W
Medusa
2
0
3
3.5
L
Apollo
kaaalou
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,730
Damage
20,582
34,476
Taken
30,105
15,103
Mitigated
14,846
10,449
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,054
502
0
1,063
4,298
1,578
0
2,892
1,406
30,893
0
W
Odin
 
Odin
4,664
1,024
0
1,250
7,413
5,112
0
2,351
5,062
0
37,116
L
1,320
114
0
2,667
7,328
5,058
0
884
6,444
15,437
0
W
3,353
2,550
0
801
7,301
2,485
0
746
6,555
0
48,932
L
Baron Samedi
RatholeScraddie3
Baron Samedi
3,512
306
256
3,705
8,855
3,803
0
1,197
7,658
28,098
0
L
Nemesis
Shaawy07
Nemesis
4,078
2,354
0
1,716
8,315
2,796
0
1,177
7,138
0
45,440
W
Discordia
XinakoTatrako
Discordia
4,713
281
0
785
3,584
984
0
690
2,894
36,139
0
W
Ares
2,552
187
0
1,186
5,948
4,257
34
2,435
3,513
10,751
0
W
Medusa
5,300
2,955
0
3,221
5,859
2,008
1,006
664
5,195
0
62,537
L
Apollo
kaaalou
Apollo
1,766
1,025
0
1,042
5,680
1,868
0
1,115
4,565
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
31,244
228
Minions Killed
318
0
Camps Cleared
0
932,657
Distance Traveled
1,059,283
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,989
499
64
6
0
201,412
4
W
Odin
6,790
679
66
7
0
221,403
2
L
Sobek
5,438
544
18
2
0
192,508
0
W
Mercury
6,132
613
81
8
0
255,477
0
L
Baron Samedi
5,007
501
44
4
0
172,082
0
L
Nemesis
5,668
567
75
8
0
232,067
0
W
Discordia
5,762
576
56
6
0
194,755
5
W
Ares
5,780
578
10
1
0
199,793
4
W
Medusa
6,780
678
105
11
0
187,855
0
L
Apollo
4,460
446
27
3
0
134,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role