Player Matchup

Janus
Janus
AustinP19
Janus
Level 65
God Stats
0W - 1L
1,077 SR
Queue Stats
44W - 39L
1,481 Elo+
Solo
Yemoja
Yemoja
DaWizowd
Yemoja
Level 18
God Stats
1W - 3L
1,626 SR
Queue Stats
10W - 16L
1,408 Elo+
Party 1
Horus
Horus
Joly07_
Horus
Level 109
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 30L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Minazuki3
Danzaburou
Level 66
God Stats
3W - 2L
1,561 SR
Queue Stats
14W - 15L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
raxista
Jormungandr
Level 97
God Stats
2W - 2L
1,551 SR
Queue Stats
70W - 82L
1,481 Elo+
Solo
Team Averages
Level 71
1,426 SR
1,452 Elo+

VS

Team Averages
Level 152
1,499 SR
1,432 Elo+
Kukulkan
Kukulkan
AlphaDani86
Kukulkan
Level 158
God Stats
74W - 82L
1,467 SR
Queue Stats
136W - 148L
1,400 Elo+
Party 2
Bellona
Bellona
ArmyRANGER_2813
Bellona
Level 158
God Stats
2W - 1L
1,586 SR
Queue Stats
137W - 148L
1,403 Elo+
Party 2
Hachiman
Hachiman
Esau
Hachiman
Level 142
God Stats
10W - 14L
1,411 SR
Queue Stats
132W - 145L
1,432 Elo+
Solo
Nu Wa
Nu Wa
GODS STAR
Nu Wa
Level 154
God Stats
151W - 95L
1,562 SR
Queue Stats
321W - 340L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Nice Dakida
Cthulhu
Level 148
God Stats
2W - 2L
1,468 SR
Queue Stats
24W - 42L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AustinP19
Janus
16
3 / 4 / 1
9,488
791
6,885
9,298
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
DaWizowd
Yemoja
13
0 / 3 / 1
8,333
694
2,561
10,556
6,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Horus
Joly07_
Horus
15
2 / 2 / 1
8,979
748
5,326
12,435
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Minazuki3
Danzaburou
14
0 / 3 / 1
8,510
709
5,414
11,824
4,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
raxista
Jormungandr
16
1 / 0 / 3
9,368
781
10,018
14,898
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaDani86
Kukulkan
16
4 / 3 / 2
9,611
801
12,930
6,653
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 6
9,268
772
7,715
12,036
11,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Esau
Hachiman
10
0 / 0 / 0
6,034
503
0
0
0
Nu Wa
GODS STAR
Nu Wa
17
0 / 1 / 5
9,657
805
12,646
4,167
1,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nice Dakida
Cthulhu
17
5 / 1 / 6
10,195
850
13,946
13,643
13,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
12
12
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlphaDani86
Kukulkan
4
3
2
1.67
W
3
1
6
6
L
Janus
AustinP19
Janus
3
4
1
0.88
L
Yemoja
DaWizowd
Yemoja
0
3
1
0.17
W
Hachiman
Esau
Hachiman
0
0
0
0
W
Nu Wa
GODS STAR
Nu Wa
0
1
5
2.5
L
Horus
Joly07_
Horus
2
2
1
1.25
L
Danzaburou
Minazuki3
Danzaburou
0
3
1
0.17
W
Cthulhu
Nice Dakida
Cthulhu
5
1
6
8
L
Jormungandr
raxista
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
47,237
59,011
Taken
36,499
34,430
Mitigated
29,992
12,944
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlphaDani86
Kukulkan
12,930
290
425
377
6,653
3,064
648
4,639
2,014
38,738
0
W
7,715
2,987
260
2,072
12,036
11,365
0
6,580
5,456
0
12,436
L
Janus
AustinP19
Janus
6,885
236
0
72
9,298
4,833
156
6,086
3,212
36,716
0
L
Yemoja
DaWizowd
Yemoja
2,561
1,310
4,557
1,891
10,556
6,264
0
7,915
2,641
10,081
0
W
Hachiman
Esau
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
GODS STAR
Nu Wa
12,646
5,865
0
158
4,167
1,633
1,815
984
3,183
46,031
0
L
Horus
Joly07_
Horus
5,326
2,453
620
1,632
12,435
6,584
0
7,221
5,214
0
33,690
L
Danzaburou
Minazuki3
Danzaburou
5,414
1,861
0
2,789
11,824
4,481
301
6,999
4,825
0
34,379
W
Cthulhu
Nice Dakida
Cthulhu
13,946
1,060
322
963
13,643
13,930
0
6,835
6,808
25,870
1,149
L
Jormungandr
raxista
Jormungandr
10,018
2,666
0
1,383
14,898
12,268
0
10,152
4,746
41,530
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
44,765
256
Minions Killed
191
0
Camps Cleared
0
1,095,936
Distance Traveled
931,352
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,611
801
56
5
0
227,872
6
W
Bellona
9,268
772
11
1
0
254,320
2
L
Janus
9,488
791
75
6
0
230,084
2
L
Yemoja
8,333
694
17
1
0
199,388
0
W
Hachiman
6,034
503
0
0
0
0
0
W
Nu Wa
9,657
805
88
7
0
239,430
2
L
Horus
8,979
748
47
4
0
234,987
0
L
Danzaburou
8,510
709
58
5
0
195,537
1
W
Cthulhu
10,195
850
36
3
0
209,730
0
L
Jormungandr
9,368
781
59
5
0
235,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role