Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Biffi
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,767 Elo+
Solo
Raijin
Raijin
GustaVon03
Raijin
Level 105
God Stats
0W - 1L
1,685 SR
Queue Stats
34W - 26L
1,581 Elo+
Solo
Terra
Terra
Maffio
Terra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 97L
1,265 Elo+
Party 1
Agni
Agni
Nephtj
Agni
Level 24
God Stats
1W - 3L
1,371 SR
Queue Stats
31W - 100L
1,260 Elo+
Party 1
Team Averages
Level 71
1,511 SR
1,474 Elo+

VS

Team Averages
Level 116
1,423 SR
1,486 Elo+
Ra
Ra
Deki85
Ra
Level 128
God Stats
2W - 0L
1,658 SR
Queue Stats
38W - 32L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jebac182
Tsukuyomi
Level 132
God Stats
1W - 0L
1,243 SR
Queue Stats
67W - 60L
1,481 Elo+
Party 2
Kali
Kali
Naaex
Kali
Level 106
God Stats
3W - 1L
1,632 SR
Queue Stats
158W - 163L
1,490 Elo+
Solo
He Bo
He Bo
OptimuS_AleX21
He Bo
Level 126
God Stats
11W - 10L
1,396 SR
Queue Stats
503W - 495L
1,485 Elo+
Solo
Artemis
Artemis
obosraka
Artemis
Level 87
God Stats
2W - 6L
1,188 SR
Queue Stats
183W - 188L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
1
0 / 3 / 1
1,224
306
0
1,965
764
Geb
Biffi
Geb
8
1 / 3 / 1
5,124
1,281
2,192
6,328
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
GustaVon03
Raijin
6
0 / 2 / 1
4,263
1,066
0
2,168
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Maffio
Terra
8
1 / 4 / 3
4,884
1,221
2,031
7,390
5,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
Nephtj
Agni
5
0 / 2 / 2
4,495
1,124
181
1,770
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
4 / 0 / 9
6,327
1,582
4,075
2,025
770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Jebac182
Tsukuyomi
10
4 / 1 / 4
6,310
1,578
3,913
4,853
1,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Naaex
Kali
11
3 / 1 / 6
6,739
1,685
3,133
4,574
2,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 2 / 7
5,468
1,367
4,122
4,034
1,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
obosraka
Artemis
10
1 / 1 / 6
5,742
1,436
2,715
2,522
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
2
Kills
14
14
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
L
Geb
Biffi
Geb
1
3
1
0.5
W
Ra
4
0
9
8.5
L
Raijin
GustaVon03
Raijin
0
2
1
0.25
W
Tsukuyomi
Jebac182
Tsukuyomi
4
1
4
6
L
Terra
Maffio
Terra
1
4
3
0.63
W
Kali
Naaex
Kali
3
1
6
6
L
Agni
Nephtj
Agni
0
2
2
0.5
W
2
2
7
2.75
W
Artemis
obosraka
Artemis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,404
Damage
17,958
19,621
Taken
18,008
11,342
Mitigated
7,352
1,621
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
0
0
0
0
1,965
764
0
1,167
798
0
0
L
Geb
Biffi
Geb
2,192
350
332
498
6,328
3,625
0
1,957
4,371
2,847
0
W
Ra
4,075
513
1,139
902
2,025
770
1,613
889
1,136
12,437
0
L
Raijin
GustaVon03
Raijin
0
0
0
0
2,168
903
0
1,156
1,012
0
0
W
Tsukuyomi
Jebac182
Tsukuyomi
3,913
852
73
694
4,853
1,617
1,142
1,126
2,767
0
10,489
L
Terra
Maffio
Terra
2,031
283
435
356
7,390
5,576
0
3,244
4,077
3,446
0
W
Kali
Naaex
Kali
3,133
1,162
85
1,701
4,574
2,585
745
910
3,131
0
7,601
L
Agni
Nephtj
Agni
181
0
0
0
1,770
474
0
604
1,166
998
0
W
4,122
703
152
461
4,034
1,499
769
684
3,350
5,885
0
W
Artemis
obosraka
Artemis
2,715
1,540
317
381
2,522
881
2,944
795
1,727
0
6,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,990
Gold Earned
30,586
1
Minions Killed
45
0
Camps Cleared
0
129,674
Distance Traveled
461,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
1,224
306
0
0
0
232
0
L
Geb
5,124
1,281
0
0
0
44,780
0
W
Ra
6,327
1,582
19
5
0
89,056
0
L
Raijin
4,263
1,066
0
0
0
18,800
0
W
Tsukuyomi
6,310
1,578
11
3
0
100,668
0
L
Terra
4,884
1,221
1
0
0
60,938
0
W
Kali
6,739
1,685
6
2
0
100,867
0
L
Agni
4,495
1,124
0
0
0
4,924
0
W
He Bo
5,468
1,367
2
1
0
84,372
0
W
Artemis
5,742
1,436
7
2
0
86,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role