Player Matchup

Artio
Artio
Fabiscano
Artio
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 150L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SittaInDarkness
Cu Chulainn
Level 105
God Stats
13W - 17L
1,438 SR
Queue Stats
158W - 201L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Y l RaZharDz
Nu Wa
Level 46
God Stats
9W - 11L
1,472 SR
Queue Stats
88W - 108L
1,472 Elo+
Solo
Izanami
Izanami
deno-batman
Izanami
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
170W - 233L
1,422 Elo+
Party 1
Lancelot
Lancelot
juniorleo159
Lancelot
Level 119
God Stats
4W - 3L
1,668 SR
Queue Stats
170W - 223L
1,426 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,436 Elo+

VS

Team Averages
Level 107
1,460 SR
1,478 Elo+
Fenrir
Fenrir
AverageBell4969
Fenrir
Level 87
God Stats
90W - 92L
1,435 SR
Queue Stats
295W - 267L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
JMRBallack
Sylvanus
Level 108
God Stats
16W - 9L
1,559 SR
Queue Stats
296W - 264L
1,496 Elo+
Party 2
Discordia
Discordia
ROKO27
Discordia
Level 142
God Stats
9W - 12L
1,527 SR
Queue Stats
209W - 202L
1,484 Elo+
Solo
Yu Huang
Yu Huang
reverendoplays
Yu Huang
Level 107
God Stats
2W - 1L
1,437 SR
Queue Stats
585W - 579L
1,451 Elo+
Solo
Sol
Sol
wayando247
Sol
Level 93
God Stats
3W - 4L
1,343 SR
Queue Stats
363W - 361L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fabiscano
Artio
11
0 / 3 / 0
7,432
413
2,357
18,593
13,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
SittaInDarkness
Cu Chulainn
14
1 / 2 / 4
8,753
486
11,872
16,314
12,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 7 / 3
8,127
452
9,004
15,459
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
deno-batman
Izanami
14
1 / 2 / 1
8,180
454
6,106
11,682
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
juniorleo159
Lancelot
15
2 / 3 / 3
9,120
507
11,374
16,945
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,680
538
11,340
17,076
8,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
JMRBallack
Sylvanus
13
0 / 1 / 10
8,707
484
6,069
15,414
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
ROKO27
Discordia
14
4 / 2 / 4
9,480
527
18,012
8,823
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
15
7 / 3 / 3
9,950
553
9,326
11,625
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 10
9,268
515
15,845
11,070
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
17
17
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Artio
Fabiscano
Artio
0
3
0
0
W
Sylvanus
JMRBallack
Sylvanus
0
1
10
5
W
Discordia
ROKO27
Discordia
4
2
4
3
L
Cu Chulainn
SittaInDarkness
Cu Chulainn
1
2
4
1.5
L
3
7
3
0.64
L
Izanami
deno-batman
Izanami
1
2
1
0.75
L
Lancelot
juniorleo159
Lancelot
2
3
3
1.17
W
Yu Huang
7
3
3
2.83
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
60,592
78,993
Taken
64,008
44,166
Mitigated
37,916
13,961
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,340
3,175
0
3,582
17,076
8,672
0
3,069
14,007
0
84,147
L
Artio
Fabiscano
Artio
2,357
596
2,086
4,617
18,593
13,901
0
13,103
5,338
17,036
0
W
Sylvanus
JMRBallack
Sylvanus
6,069
1,426
4,328
5,151
15,414
12,784
268
3,221
12,193
28,873
0
W
Discordia
ROKO27
Discordia
18,012
966
0
1,390
8,823
3,453
592
2,642
6,181
78,381
0
L
Cu Chulainn
SittaInDarkness
Cu Chulainn
11,872
1,595
0
1,662
16,314
12,679
211
9,323
6,897
1,117
61,037
L
9,004
1,706
0
2,460
15,459
5,740
0
10,989
3,883
55,920
0
L
Izanami
deno-batman
Izanami
6,106
3,951
0
2,386
11,682
4,786
0
7,791
3,847
0
73,741
L
Lancelot
juniorleo159
Lancelot
11,374
2,145
0
750
16,945
7,060
515
6,852
9,945
0
85,274
W
Yu Huang
9,326
784
0
2,816
11,625
8,071
0
2,240
9,385
62,048
0
W
15,845
7,552
0
4,443
11,070
4,936
812
1,545
9,525
83,256
6,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
47,085
436
Minions Killed
481
0
Camps Cleared
0
1,748,525
Distance Traveled
1,660,479
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,680
538
101
6
0
387,852
0
L
Artio
7,432
413
37
2
0
383,386
6
W
Sylvanus
8,707
484
25
1
0
345,155
5
W
Discordia
9,480
527
114
6
0
301,087
5
L
Cu Chulainn
8,753
486
86
5
0
322,774
0
L
Nu Wa
8,127
452
63
4
0
314,748
8
L
Izanami
8,180
454
126
7
0
330,670
2
L
Lancelot
9,120
507
124
7
0
396,947
0
W
Yu Huang
9,950
553
105
6
0
303,543
6
W
Sol
9,268
515
136
8
0
322,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role