Player Matchup

Sylvanus
Sylvanus
BearerOfTheLight
Sylvanus
Level 158
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 11L
1,441 Elo+
Solo
Agni
Agni
KunoichiX666
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 2
Cabrakan
Cabrakan
TokerHendrix
Cabrakan
Level 154
God Stats
5W - 7L
1,452 SR
Queue Stats
614W - 622L
1,464 Elo+
Party 2
Arachne
Arachne
ZonaCat833
Arachne
Level 189
God Stats
23W - 23L
1,551 SR
Queue Stats
1,166W - 1,193L
1,474 Elo+
Party 2
Chronos
Chronos
neday
Chronos
Level 182
God Stats
5W - 7L
1,492 SR
Queue Stats
402W - 394L
1,526 Elo+
Solo
Team Averages
Level 142
1,452 SR
1,432 Elo+

VS

Team Averages
Level 139
1,602 SR
1,504 Elo+
Tyr
Tyr
Ampghost
Tyr
Level 153
God Stats
1W - 0L
1,406 SR
Queue Stats
46W - 40L
1,536 Elo+
Party 1
Terra
Terra
Takamarou
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
Xalbathia
Xbalanque
Level 122
God Stats
3W - 0L
1,897 SR
Queue Stats
18W - 21L
1,434 Elo+
Solo
Shiva
Shiva
hotpink432
Shiva
Level 156
God Stats
1W - 0L
1,706 SR
Queue Stats
47W - 39L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xPeanutt
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,327
688
7,865
25,558
39,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 8 / 3
9,192
613
10,794
15,164
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
TokerHendrix
Cabrakan
16
2 / 8 / 3
9,779
652
9,421
22,882
39,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
ZonaCat833
Arachne
15
0 / 8 / 3
8,804
587
10,550
22,485
30,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
neday
Chronos
20
5 / 4 / 2
11,670
778
18,597
17,161
11,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 17
11,397
760
16,959
20,389
24,360
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Terra
Takamarou
Terra
18
6 / 2 / 21
12,241
816
9,478
16,916
22,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
Xalbathia
Xbalanque
20
11 / 3 / 20
12,671
845
44,424
13,455
9,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
18
6 / 1 / 19
11,200
747
13,833
16,354
26,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
xPeanutt
Ah Muzen Cab
20
4 / 0 / 23
11,764
784
14,216
13,550
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
134
8
Kills
34
34
Deaths
8
15
Assists
100
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
1
6
4
0.5
L
0
8
3
0.19
W
Terra
Takamarou
Terra
6
2
21
8.25
L
Cabrakan
TokerHendrix
Cabrakan
2
8
3
0.44
W
Xbalanque
Xalbathia
Xbalanque
11
3
20
7
L
Arachne
ZonaCat833
Arachne
0
8
3
0.19
W
Shiva
6
1
19
15.5
L
Chronos
neday
Chronos
5
4
2
1.5
W
Ah Muzen Cab
xPeanutt
Ah Muzen Cab
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,227
Damage
98,910
103,250
Taken
80,664
131,005
Mitigated
91,982
24,943
Healing
29,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,959
1,840
884
4,205
20,389
24,360
1,333
13,048
7,341
0
27,066
L
7,865
1,234
6,311
6,769
25,558
39,543
0
2,364
22,607
11,577
0
L
10,794
1,071
56
276
15,164
9,752
0
720
14,444
32,413
0
W
Terra
Takamarou
Terra
9,478
714
4,655
4,118
16,916
22,107
56
8,490
8,426
12,608
0
L
Cabrakan
TokerHendrix
Cabrakan
9,421
711
1,234
1,395
22,882
39,510
0
2,407
20,002
14,381
423
W
Xbalanque
Xalbathia
Xbalanque
44,424
25,754
937
1,576
13,455
9,336
5,681
7,523
5,932
0
91,868
L
Arachne
ZonaCat833
Arachne
10,550
5,833
1,103
5,509
22,485
30,546
0
2,616
19,303
1,044
16,928
W
Shiva
13,833
1,737
5,312
5,915
16,354
26,934
379
9,750
6,604
0
26,286
L
Chronos
neday
Chronos
18,597
6,348
256
2,034
17,161
11,654
0
1,371
15,648
48,332
0
W
Ah Muzen Cab
xPeanutt
Ah Muzen Cab
14,216
4,829
597
1,705
13,550
9,245
1,926
8,119
5,431
0
38,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,772
Gold Earned
59,273
197
Minions Killed
254
0
Camps Cleared
0
1,178,848
Distance Traveled
1,445,317
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,397
760
26
2
0
294,304
0
L
Sylvanus
10,327
688
30
2
0
262,988
0
L
Agni
9,192
613
48
3
0
199,798
0
W
Terra
12,241
816
20
1
0
292,398
0
L
Cabrakan
9,779
652
9
1
0
210,972
1
W
Xbalanque
12,671
845
111
7
0
242,545
0
L
Arachne
8,804
587
27
2
0
243,154
0
W
Shiva
11,200
747
40
3
0
317,443
0
L
Chronos
11,670
778
83
6
0
261,936
0
W
Ah Muzen Cab
11,764
784
57
4
0
298,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role