Player Matchup

Horus
Horus
ButtkiesTV
Horus
Level 108
God Stats
6W - 8L
1,562 SR
Queue Stats
105W - 133L
1,435 Elo+
Party 1
Anubis
Anubis
Naijuo
Anubis
Level 124
God Stats
24W - 33L
1,507 SR
Queue Stats
206W - 254L
1,391 Elo+
Party 1
Achilles
Achilles
SiberFloop
Achilles
Level 129
God Stats
1W - 3L
1,579 SR
Queue Stats
321W - 347L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
SiberToxic
Baron Samedi
Level 125
God Stats
23W - 22L
1,570 SR
Queue Stats
337W - 351L
1,525 Elo+
Party 1
Cupid
Cupid
TheTirelessWiper
Cupid
Level 143
God Stats
1W - 3L
1,329 SR
Queue Stats
240W - 231L
1,518 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,468 Elo+

VS

Team Averages
Level 145
1,499 SR
1,559 Elo+
Lancelot
Lancelot
Grimjaur
Lancelot
Level 156
God Stats
2W - 2L
1,580 SR
Queue Stats
32W - 28L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
IKillDaZ0mbs
Baron Samedi
Level 147
God Stats
11W - 10L
1,608 SR
Queue Stats
161W - 137L
1,505 Elo+
Solo
Raijin
Raijin
No_Limit_Mafia_
Raijin
Level 152
God Stats
4W - 5L
1,557 SR
Queue Stats
419W - 393L
1,547 Elo+
Solo
Sylvanus
Sylvanus
SolusViator
Sylvanus
Level 127
God Stats
2W - 0L
1,572 SR
Queue Stats
78W - 60L
1,498 Elo+
Solo
Hachiman
Hachiman
aphan70
Hachiman
Level 143
God Stats
3W - 3L
1,177 SR
Queue Stats
24W - 11L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 5 / 0
7,269
559
4,956
13,173
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Naijuo
Anubis
10
1 / 6 / 4
6,422
494
7,865
11,021
4,229
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SiberFloop
Achilles
12
1 / 3 / 0
6,752
519
6,645
17,307
13,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SiberToxic
Baron Samedi
4
0 / 2 / 0
4,562
351
1,618
3,058
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
6,326
487
5,459
10,526
3,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Grimjaur
Lancelot
14
7 / 0 / 4
8,941
688
9,623
8,510
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
IKillDaZ0mbs
Baron Samedi
14
3 / 1 / 1
8,690
668
7,924
8,638
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 2 / 4
8,937
687
6,921
7,819
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SolusViator
Sylvanus
11
2 / 4 / 7
6,905
531
4,119
14,538
11,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
aphan70
Hachiman
14
4 / 1 / 3
8,392
646
11,971
11,278
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
20
20
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
4
5
0
0.8
W
Lancelot
Grimjaur
Lancelot
7
0
4
9
W
Baron Samedi
IKillDaZ0mbs
Baron Samedi
3
1
1
3.5
L
Anubis
Naijuo
Anubis
1
6
4
0.5
W
4
2
4
3
L
Achilles
SiberFloop
Achilles
1
3
0
0.33
L
Baron Samedi
SiberToxic
Baron Samedi
0
2
0
0
W
Sylvanus
SolusViator
Sylvanus
2
4
7
1.38
L
2
4
1
0.63
W
Hachiman
aphan70
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
40,558
55,085
Taken
50,783
28,401
Mitigated
28,075
12,309
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,956
2,605
144
916
13,173
6,196
0
4,175
8,998
0
45,866
W
Lancelot
Grimjaur
Lancelot
9,623
2,504
0
1,536
8,510
3,727
1,422
1,287
7,223
0
60,072
W
Baron Samedi
IKillDaZ0mbs
Baron Samedi
7,924
1,816
112
3,716
8,638
4,315
1,470
0
8,638
55,640
0
L
Anubis
Naijuo
Anubis
7,865
169
0
3,207
11,021
4,229
0
2,767
8,254
43,698
0
W
6,921
1,291
0
2,240
7,819
4,034
1,084
1,803
6,016
68,985
0
L
Achilles
SiberFloop
Achilles
6,645
1,052
0
3,699
17,307
13,691
0
7,973
9,334
0
40,038
L
Baron Samedi
SiberToxic
Baron Samedi
1,618
200
92
1,014
3,058
1,093
0
2,343
715
10,532
0
W
Sylvanus
SolusViator
Sylvanus
4,119
1,454
2,311
5,317
14,538
11,472
1,259
3,838
10,700
18,738
0
L
5,459
3,671
26
3,211
10,526
3,192
0
1,817
8,709
0
34,476
W
Hachiman
aphan70
Hachiman
11,971
7,444
0
4,976
11,278
4,527
3,219
2,555
8,723
0
72,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
41,865
291
Minions Killed
438
0
Camps Cleared
0
1,077,888
Distance Traveled
1,238,225
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,269
559
77
6
0
269,268
0
W
Lancelot
8,941
688
88
7
0
320,416
0
W
Baron Samedi
8,690
668
103
8
0
223,708
3
L
Anubis
6,422
494
69
5
0
233,699
1
W
Raijin
8,937
687
115
9
0
229,213
0
L
Achilles
6,752
519
64
5
0
263,496
0
L
Baron Samedi
4,562
351
14
1
0
59,022
0
W
Sylvanus
6,905
531
21
2
0
227,469
3
L
Cupid
6,326
487
67
5
0
252,403
4
W
Hachiman
8,392
646
111
9
0
237,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role