Player Matchup

Martichoras
Martichoras
Masters
 
Martichoras
Masters
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Extermn8tor101
Ra
Masters
Level 140
God Stats
8W - 6L
1,604 SR
Queue Stats
153W - 128L
2,594 MMR
Solo
Sun Wukong
Sun Wukong
Masters
KingxAntoine
Sun Wukong
Masters
Level 152
God Stats
103W - 71L
1,738 SR
Queue Stats
424W - 407L
2,697 MMR
Solo
Da Ji
Da Ji
Diamond II
YARAXX
Da Ji
Diamond II
Level 171
God Stats
1W - 1L
1,801 SR
Queue Stats
19W - 12L
2,477 MMR
Solo
Sobek
Sobek
Masters
bco13
Sobek
Masters
Level 178
God Stats
0W - 1L
1,901 SR
Queue Stats
116W - 88L
2,557 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,709 SR
2,365 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,656 SR
2,382 MMR
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
GodofPIGz
Bakasura
Masters
Level 213
God Stats
2W - 0L
1,973 SR
Queue Stats
253W - 210L
3,040 MMR
Solo
Thoth
Thoth
Masters
Jeximus
Thoth
Masters
Level 192
God Stats
15W - 16L
1,611 SR
Queue Stats
338W - 333L
2,515 MMR
Party 1
Hachiman
Hachiman
Masters
PCDlad2
Hachiman
Masters
Level 147
God Stats
9W - 10L
1,503 SR
Queue Stats
84W - 58L
2,449 MMR
Solo
Sylvanus
Sylvanus
Masters
Recalibratesx
Sylvanus
Masters
Level 123
God Stats
59W - 39L
1,693 SR
Queue Stats
372W - 344L
2,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
2 / 4 / 1
7,571
582
9,921
11,475
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
7,607
585
4,596
8,069
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
KingxAntoine
Sun Wukong
14
2 / 3 / 0
8,541
657
6,750
11,499
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
YARAXX
Da Ji
11
0 / 4 / 1
6,525
502
3,112
10,313
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
bco13
Sobek
11
3 / 4 / 1
7,659
589
5,417
15,094
11,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
KukulkanNikeAo KuangGaneshaMercury

VS

Bans
GebAthenaSerqetMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
9 / 2 / 8
8,526
656
10,964
11,035
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
GodofPIGz
Bakasura
15
2 / 1 / 2
8,688
668
6,197
10,423
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Jeximus
Thoth
14
2 / 1 / 8
8,123
625
6,965
5,118
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
PCDlad2
Hachiman
12
3 / 2 / 3
7,119
548
8,126
11,609
4,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Recalibratesx
Sylvanus
11
3 / 1 / 6
7,494
576
3,630
8,423
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
19
19
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
4
1
0.63
W
Achilles
 
Achilles
9
2
8
6.5
L
0
4
2
0.25
W
Bakasura
GodofPIGz
Bakasura
2
1
2
3
W
Thoth
Jeximus
Thoth
2
1
8
6
L
Sun Wukong
KingxAntoine
Sun Wukong
2
3
0
0.67
W
Hachiman
PCDlad2
Hachiman
3
2
3
2.25
W
Sylvanus
Recalibratesx
Sylvanus
3
1
6
6
L
Da Ji
YARAXX
Da Ji
0
4
1
0.13
L
Sobek
bco13
Sobek
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
35,882
56,450
Taken
46,608
30,973
Mitigated
23,487
18,835
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
9,921
4,202
0
2,459
11,475
4,869
0
1,562
9,913
0
58,131
W
Achilles
 
Achilles
10,964
3,957
0
1,844
11,035
4,928
0
3,501
7,534
0
58,846
L
4,596
446
1,417
2,427
8,069
2,778
0
1,979
6,090
69,416
0
W
Bakasura
GodofPIGz
Bakasura
6,197
3,573
0
5,857
10,423
6,003
564
0
9,865
0
63,045
W
Thoth
Jeximus
Thoth
6,965
773
0
1,630
5,118
1,838
0
1,823
3,207
73,610
0
L
Sun Wukong
KingxAntoine
Sun Wukong
6,750
1,322
0
4,333
11,499
8,077
398
539
9,467
0
71,510
W
Hachiman
PCDlad2
Hachiman
8,126
5,729
0
4,010
11,609
4,323
0
1,260
10,349
0
50,372
W
Sylvanus
Recalibratesx
Sylvanus
3,630
1,017
1,072
2,953
8,423
6,395
0
3,355
4,949
17,500
0
L
Da Ji
YARAXX
Da Ji
3,112
647
0
4,104
10,313
3,749
0
1,277
8,887
0
46,359
L
Sobek
bco13
Sobek
5,417
394
0
4,095
15,094
11,500
0
5,546
9,548
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
39,950
421
Minions Killed
449
0
Camps Cleared
0
1,403,794
Distance Traveled
1,467,902
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,571
582
95
7
0
262,603
4
W
Achilles
8,526
656
73
6
0
330,050
2
L
Ra
7,607
585
133
10
0
297,421
3
W
Bakasura
8,688
668
147
11
0
290,203
2
W
Thoth
8,123
625
134
10
0
291,986
4
L
Sun Wukong
8,541
657
110
8
0
272,620
3
W
Hachiman
7,119
548
81
6
0
257,145
3
W
Sylvanus
7,494
576
14
1
0
298,518
3
L
Da Ji
6,525
502
67
5
0
299,254
3
L
Sobek
7,659
589
16
1
0
271,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role