Player Matchup

Kukulkan
Kukulkan
Djoke2828
Kukulkan
Level 29
God Stats
43W - 17L
1,792 SR
Queue Stats
185W - 72L
1,693 Elo+
Party 2
Rama
Rama
GoFryAnEgg
Rama
Level 102
God Stats
19W - 10L
1,685 SR
Queue Stats
419W - 235L
1,748 Elo+
Party 2
Fenrir
Fenrir
RHYTHMlC
Fenrir
Level 123
God Stats
13W - 9L
1,559 SR
Queue Stats
234W - 233L
1,460 Elo+
Party 3
Hercules
Hercules
lilsqueegee
Hercules
Level 98
God Stats
2W - 1L
1,558 SR
Queue Stats
41W - 48L
1,421 Elo+
Party 3
Athena
Athena
pinoy1217
Athena
Level 18
God Stats
8W - 5L
1,553 SR
Queue Stats
21W - 39L
1,360 Elo+
Party 3
Team Averages
Level 74
1,629 SR
1,536 Elo+

VS

Team Averages
Level 58
1,450 SR
1,280 Elo+
Discordia
Discordia
GREASEBALLS
Discordia
Level 22
God Stats
0W - 1L
1,601 SR
Queue Stats
6W - 8L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
Nineonewon
Jing Wei
Level 65
God Stats
2W - 3L
1,353 SR
Queue Stats
56W - 107L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
Oyamirin
Sun Wukong
Level 29
God Stats
5W - 11L
1,356 SR
Queue Stats
33W - 77L
1,259 Elo+
Party 1
Thor
Thor
TazVel
Thor
Level 142
God Stats
2W - 2L
1,439 SR
Queue Stats
35W - 67L
1,270 Elo+
Party 1
Sobek
Sobek
Turnthataway5
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 61L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djoke2828
Kukulkan
14
1 / 0 / 11
8,402
840
10,179
4,740
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 1 / 6
10,294
1,029
19,854
11,729
4,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
RHYTHMlC
Fenrir
15
5 / 0 / 9
8,770
877
9,478
11,979
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
lilsqueegee
Hercules
16
3 / 1 / 11
8,921
892
13,684
9,979
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
pinoy1217
Athena
13
0 / 1 / 11
8,199
820
1,689
10,059
7,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GREASEBALLS
Discordia
14
0 / 2 / 1
7,538
754
8,204
8,285
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Nineonewon
Jing Wei
14
1 / 3 / 1
8,143
814
5,931
11,627
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Oyamirin
Sun Wukong
13
0 / 4 / 0
7,389
739
3,494
11,820
8,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
TazVel
Thor
13
1 / 7 / 1
7,441
744
10,492
13,182
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 7 / 0
7,879
788
5,208
19,017
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
23
Kills
3
3
Deaths
23
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Djoke2828
Kukulkan
1
0
11
6.5
L
Discordia
GREASEBALLS
Discordia
0
2
1
0.25
W
14
1
6
17
L
Jing Wei
Nineonewon
Jing Wei
1
3
1
0.5
L
Sun Wukong
Oyamirin
Sun Wukong
0
4
0
0
W
Fenrir
RHYTHMlC
Fenrir
5
0
9
9.5
L
Thor
TazVel
Thor
1
7
1
0.21
L
1
7
0
0.14
W
Hercules
lilsqueegee
Hercules
3
1
11
8.5
W
Athena
pinoy1217
Athena
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,884
Damage
33,329
48,486
Taken
63,931
28,194
Mitigated
40,534
12,816
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Djoke2828
Kukulkan
10,179
925
0
182
4,740
2,065
749
421
4,319
26,693
0
L
Discordia
GREASEBALLS
Discordia
8,204
700
0
250
8,285
3,016
0
2,530
5,703
27,330
0
W
19,854
17,314
0
2,745
11,729
4,480
1,301
3,721
6,808
0
37,078
L
Jing Wei
Nineonewon
Jing Wei
5,931
5,027
0
885
11,627
4,022
0
2,580
8,854
0
15,015
L
Sun Wukong
Oyamirin
Sun Wukong
3,494
276
0
2,855
11,820
8,295
0
1,572
9,975
0
15,912
W
Fenrir
RHYTHMlC
Fenrir
9,478
2,544
0
2,392
11,979
7,429
777
2,259
9,720
0
26,555
L
Thor
TazVel
Thor
10,492
2,041
0
390
13,182
5,558
0
2,771
10,182
0
21,708
L
5,208
706
0
1,353
19,017
19,643
0
2,866
15,711
11,671
0
W
Hercules
lilsqueegee
Hercules
13,684
3,089
0
4,277
9,979
6,891
147
4,073
5,906
467
31,744
W
Athena
pinoy1217
Athena
1,689
137
1,254
1,966
10,059
7,329
408
2,938
7,121
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
38,390
198
Minions Killed
160
0
Camps Cleared
0
1,080,202
Distance Traveled
975,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,402
840
53
5
0
188,668
1
L
Discordia
7,538
754
53
5
0
204,420
0
W
Rama
10,294
1,029
46
5
0
192,186
0
L
Jing Wei
8,143
814
26
3
0
205,010
0
L
Sun Wukong
7,389
739
29
3
0
193,042
0
W
Fenrir
8,770
877
39
4
0
234,970
0
L
Thor
7,441
744
29
3
0
188,135
0
L
Sobek
7,879
788
23
2
0
185,199
0
W
Hercules
8,921
892
47
5
0
232,602
0
W
Athena
8,199
820
13
1
0
231,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role