Player Matchup

Hachiman
Hachiman
Angelicall
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
KOFN_1
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo
Yemoja
Yemoja
StinkyCawk
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,489 Elo+
Solo
Maman Brigitte
Maman Brigitte
ZADAMBA
Maman Brigitte
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Jormungandr
Jormungandr
henrique_1295
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,495 Elo+

VS

Team Averages
Level 31
1,531 SR
1,565 Elo+
Hercules
Hercules
Jslime8306
Hercules
Level 68
God Stats
3W - 5L
1,302 SR
Queue Stats
356W - 341L
1,561 Elo+
Party 2
Hel
Hel
MoneyMiftari
Hel
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
26W - 27L
1,504 Elo+
Solo
Medusa
Medusa
Rodnormous
Medusa
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
27W - 18L
1,558 Elo+
Solo
Mulan
Mulan
ThisIsCain1
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,686 Elo+
Party 2
Kuzenbo
Kuzenbo
ikldnapchldren
Kuzenbo
Level 26
God Stats
3W - 1L
1,423 SR
Queue Stats
54W - 56L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angelicall
Hachiman
15
4 / 8 / 1
8,431
766
15,310
13,056
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
KOFN_1
Vamana
11
1 / 3 / 3
6,950
632
4,765
6,550
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
StinkyCawk
Yemoja
5
0 / 0 / 0
5,920
538
0
0
0
Maman Brigitte
ZADAMBA
Maman Brigitte
18
2 / 6 / 3
9,799
891
11,493
11,790
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
henrique_1295
Jormungandr
16
1 / 5 / 3
7,850
714
8,067
14,139
16,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jslime8306
Hercules
17
10 / 1 / 8
10,548
959
8,033
15,526
10,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 2 / 11
10,869
988
16,526
12,348
5,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rodnormous
Medusa
17
4 / 2 / 11
9,512
865
8,311
7,253
3,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 11
7,983
726
1,904
8,347
7,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 2 / 15
8,725
793
6,228
11,470
14,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
8
Kills
22
22
Deaths
10
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Angelicall
Hachiman
4
8
1
0.56
W
Hercules
Jslime8306
Hercules
10
1
8
14
L
Vamana
KOFN_1
Vamana
1
3
3
0.83
W
8
2
11
6.75
W
Medusa
Rodnormous
Medusa
4
2
11
4.75
L
Yemoja
StinkyCawk
Yemoja
0
0
0
0
W
0
3
11
1.83
L
Maman Brigitte
ZADAMBA
Maman Brigitte
2
6
3
0.58
L
Jormungandr
henrique_1295
Jormungandr
1
5
3
0.5
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,635
Damage
41,002
45,535
Taken
54,944
34,309
Mitigated
41,191
4,558
Healing
22,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Angelicall
Hachiman
15,310
8,247
102
227
13,056
5,918
0
7,395
5,661
0
26,364
W
Hercules
Jslime8306
Hercules
8,033
1,292
0
8,355
15,526
10,678
360
6,179
8,956
0
16,658
L
Vamana
KOFN_1
Vamana
4,765
1,659
168
1,001
6,550
5,686
0
3,020
3,530
0
8,516
W
16,526
1,480
202
5,104
12,348
5,639
283
3,708
8,326
33,847
0
W
Medusa
Rodnormous
Medusa
8,311
4,515
2,566
1,981
7,253
3,444
2,720
3,328
3,594
0
21,023
L
Yemoja
StinkyCawk
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
1,904
42
0
109
8,347
7,317
42
2,550
5,633
0
7,455
L
Maman Brigitte
ZADAMBA
Maman Brigitte
11,493
523
108
1,498
11,790
5,816
0
5,813
5,977
27,030
0
L
Jormungandr
henrique_1295
Jormungandr
8,067
1,914
63
1,391
14,139
16,889
0
6,185
7,954
19,663
0
W
6,228
2,193
1,690
2,244
11,470
14,113
90
2,871
8,340
14,063
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
47,637
99
Minions Killed
124
0
Camps Cleared
0
656,714
Distance Traveled
997,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,431
766
31
3
0
152,970
0
W
Hercules
10,548
959
19
2
0
194,473
0
L
Vamana
6,950
632
9
1
0
120,011
0
W
Hel
10,869
988
54
5
0
219,528
0
W
Medusa
9,512
865
30
3
0
197,959
0
L
Yemoja
5,920
538
0
0
0
0
0
W
Mulan
7,983
726
7
1
0
171,334
0
L
Maman Brigitte
9,799
891
36
3
0
193,105
0
L
Jormungandr
7,850
714
23
2
0
190,628
0
W
Kuzenbo
8,725
793
14
1
0
214,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role