Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AVerySmugPlant
Heimdallr
Level 83
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 8L
1,653 Elo+
Party 2
Ravana
Ravana
DDeanMB
Ravana
Level 82
God Stats
0W - 1L
1,809 SR
Queue Stats
7W - 8L
1,570 Elo+
Party 2
Neith
Neith
Meow42
Neith
Level 77
God Stats
0W - 2L
1,251 SR
Queue Stats
20W - 27L
1,405 Elo+
Party 2
Shiva
Shiva
Worldwoody28
Shiva
Level 148
God Stats
0W - 1L
1,790 SR
Queue Stats
27W - 36L
1,439 Elo+
Party 2
Team Averages
Level 107
1,574 SR
1,514 Elo+

VS

Team Averages
Level 99
1,486 SR
1,453 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MrXl
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,579 Elo+
Solo
Bakasura
Bakasura
alexcho
Bakasura
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 40L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
davidprados_18
Cliodhna
Level 125
God Stats
2W - 0L
1,637 SR
Queue Stats
201W - 212L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
jon_mj23
Ne Zha
Level 120
God Stats
1W - 1L
1,292 SR
Queue Stats
184W - 195L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 6 / 5
8,965
690
12,520
18,222
22,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
AVerySmugPlant
Heimdallr
16
1 / 6 / 7
9,479
729
13,668
15,112
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
DDeanMB
Ravana
18
6 / 5 / 6
10,870
836
16,178
18,618
11,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
Meow42
Neith
17
2 / 3 / 6
9,707
747
10,061
9,716
3,936
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 6
9,156
704
14,276
17,107
24,601
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 2 / 19
9,555
735
12,011
16,203
22,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
MrXl
Amaterasu
16
4 / 5 / 16
9,727
748
11,321
20,938
15,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
alexcho
Bakasura
18
6 / 4 / 14
10,283
791
11,355
23,113
32,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
19
11 / 1 / 12
11,236
864
20,470
13,103
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
jon_mj23
Ne Zha
17
3 / 2 / 18
10,107
777
13,406
13,262
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
13
Kills
25
25
Deaths
14
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
5
0.75
W
King Arthur
 
King Arthur
1
2
19
5.25
L
Heimdallr
AVerySmugPlant
Heimdallr
1
6
7
0.75
L
Ravana
DDeanMB
Ravana
6
5
6
1.8
L
Neith
Meow42
Neith
2
3
6
1.67
W
Amaterasu
MrXl
Amaterasu
4
5
16
2.4
L
2
5
6
1
W
Bakasura
alexcho
Bakasura
6
4
14
3.25
W
Cliodhna
11
1
12
17
W
Ne Zha
jon_mj23
Ne Zha
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,703
Damage
68,563
78,775
Taken
86,619
69,565
Mitigated
84,660
23,963
Healing
27,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,520
5,029
1,137
3,085
18,222
22,836
227
0
17,208
17,095
591
W
King Arthur
 
King Arthur
12,011
1,554
2,548
2,817
16,203
22,209
535
3,163
13,040
0
24,118
L
Heimdallr
AVerySmugPlant
Heimdallr
13,668
4,621
853
2,169
15,112
6,549
826
0
14,822
0
26,538
L
Ravana
DDeanMB
Ravana
16,178
5,093
437
5,104
18,618
11,643
185
0
17,956
0
25,210
L
Neith
Meow42
Neith
10,061
2,447
1,019
2,220
9,716
3,936
708
0
9,716
0
26,250
W
Amaterasu
MrXl
Amaterasu
11,321
5,129
572
3,348
20,938
15,125
1,912
4,685
16,253
0
17,657
L
14,276
1,099
3,982
3,957
17,107
24,601
0
0
16,446
53
28,763
W
Bakasura
alexcho
Bakasura
11,355
5,003
2,545
5,956
23,113
32,566
831
3,021
19,915
0
13,030
W
Cliodhna
20,470
1,176
2,087
1,725
13,103
7,358
1,635
775
12,328
0
42,479
W
Ne Zha
jon_mj23
Ne Zha
13,406
2,618
2,444
3,876
13,262
7,402
2,762
338
12,924
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
50,908
122
Minions Killed
127
0
Camps Cleared
0
1,174,265
Distance Traveled
1,450,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,965
690
6
0
0
233,005
0
W
King Arthur
9,555
735
33
3
0
290,315
0
L
Heimdallr
9,479
729
36
3
0
216,332
0
L
Ravana
10,870
836
27
2
0
252,004
0
L
Neith
9,707
747
33
3
0
215,797
0
W
Amaterasu
9,727
748
12
1
0
231,676
0
L
Shiva
9,156
704
20
2
0
257,127
0
W
Bakasura
10,283
791
19
1
0
355,177
0
W
Cliodhna
11,236
864
28
2
0
271,860
0
W
Ne Zha
10,107
777
35
3
0
301,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role