Player Matchup

Discordia
Discordia
Big-Mitch-Energy
Discordia
Level 159
God Stats
1W - 8L
1,370 SR
Queue Stats
248W - 263L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
DabMonger
Nu Wa
Level 148
God Stats
4W - 1L
1,767 SR
Queue Stats
206W - 208L
1,520 Elo+
Party 1
Izanami
Izanami
DrPsych72
Izanami
Level 143
God Stats
0W - 2L
1,586 SR
Queue Stats
108W - 103L
1,474 Elo+
Solo
Charybdis
Charybdis
Jayrod1245
Charybdis
Level 109
God Stats
0W - 3L
1,239 SR
Queue Stats
77W - 66L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
hereiam13
Yu Huang
Level 148
God Stats
6W - 8L
1,617 SR
Queue Stats
187W - 215L
1,540 Elo+
Party 1
Team Averages
Level 141
1,516 SR
1,528 Elo+

VS

Team Averages
Level 134
1,645 SR
1,481 Elo+
Ares
Ares
Mr I7l8
Ares
Level 158
God Stats
6W - 0L
1,879 SR
Queue Stats
218W - 238L
1,481 Elo+
Solo
Cerberus
Cerberus
On3_Fly_Mo1o
Cerberus
Level 164
God Stats
18W - 12L
1,597 SR
Queue Stats
806W - 844L
1,530 Elo+
Solo
Lancelot
Lancelot
RYUSEM
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,471 Elo+
Party 2
Da Ji
Da Ji
cutesailormoon
Da Ji
Level 157
God Stats
1W - 0L
1,748 SR
Queue Stats
34W - 29L
1,516 Elo+
Party 2
Hades
Hades
neokevinlevin
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
3 / 6 / 5
8,357
760
9,928
9,812
3,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
DabMonger
Nu Wa
12
0 / 6 / 6
6,966
633
10,012
8,759
2,564
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DrPsych72
Izanami
13
0 / 4 / 5
7,306
664
4,882
8,834
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Jayrod1245
Charybdis
16
3 / 4 / 6
8,918
811
11,059
8,509
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
hereiam13
Yu Huang
17
7 / 4 / 5
10,572
961
16,447
10,955
4,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mr I7l8
Ares
14
0 / 3 / 15
8,705
791
4,879
12,807
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
On3_Fly_Mo1o
Cerberus
17
5 / 4 / 13
9,553
868
13,141
16,687
18,551
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
RYUSEM
Lancelot
15
4 / 3 / 15
8,880
807
6,167
12,704
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 3 / 12
10,345
940
9,094
11,220
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 15
9,689
881
10,343
15,703
9,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
13
Kills
23
24
Deaths
16
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
3
6
5
0.92
L
Nu Wa
DabMonger
Nu Wa
0
6
6
0.5
L
Izanami
DrPsych72
Izanami
0
4
5
0.63
L
Charybdis
Jayrod1245
Charybdis
3
4
6
1.5
W
Ares
Mr I7l8
Ares
0
3
15
2.5
W
Cerberus
On3_Fly_Mo1o
Cerberus
5
4
13
2.88
W
Lancelot
RYUSEM
Lancelot
4
3
15
3.83
W
10
3
12
5.33
L
Yu Huang
hereiam13
Yu Huang
7
4
5
2.38
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
43,624
46,869
Taken
69,121
16,663
Mitigated
53,909
7,576
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
9,928
370
0
941
9,812
3,538
0
5,880
3,839
18,345
0
L
Nu Wa
DabMonger
Nu Wa
10,012
2,975
913
757
8,759
2,564
0
5,770
2,810
14,834
0
L
Izanami
DrPsych72
Izanami
4,882
3,184
1,086
1,616
8,834
2,730
296
3,460
5,238
0
15,205
L
Charybdis
Jayrod1245
Charybdis
11,059
6,737
436
268
8,509
3,345
0
5,236
3,090
0
22,516
W
Ares
Mr I7l8
Ares
4,879
0
611
1,933
12,807
12,241
617
6,316
6,491
7,850
0
W
Cerberus
On3_Fly_Mo1o
Cerberus
13,141
313
583
3,354
16,687
18,551
221
7,931
8,756
28,696
0
W
Lancelot
RYUSEM
Lancelot
6,167
80
2,609
1,641
12,704
7,526
1,731
8,531
4,173
0
14,593
W
9,094
922
1,804
1,954
11,220
6,534
255
4,489
6,731
0
16,435
L
Yu Huang
hereiam13
Yu Huang
16,447
487
0
1,559
10,955
4,486
0
7,116
3,529
25,453
0
W
10,343
702
3,715
7,097
15,703
9,057
1,289
9,120
6,583
33,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
47,172
102
Minions Killed
150
0
Camps Cleared
0
925,940
Distance Traveled
1,081,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,357
760
19
2
0
198,098
0
L
Nu Wa
6,966
633
5
0
0
174,253
0
L
Izanami
7,306
664
27
2
0
178,793
0
L
Charybdis
8,918
811
29
3
0
184,773
0
W
Ares
8,705
791
4
0
0
173,717
0
W
Cerberus
9,553
868
50
5
0
206,175
0
W
Lancelot
8,880
807
16
1
0
266,991
0
W
Da Ji
10,345
940
18
2
0
212,747
0
L
Yu Huang
10,572
961
22
2
0
190,023
0
W
Hades
9,689
881
62
6
0
221,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role