Player Matchup

Sol
Sol
GEN3ER4TIONS
Sol
Level 67
God Stats
6W - 3L
1,575 SR
Queue Stats
111W - 78L
1,492 Elo+
Solo
Set
Set
LithNito
Set
Level 82
God Stats
3W - 1L
1,623 SR
Queue Stats
27W - 13L
1,565 Elo+
Solo
Neith
Neith
MrRusherTeamxS2
Neith
Level 144
God Stats
6W - 6L
1,502 SR
Queue Stats
72W - 88L
1,431 Elo+
Solo
Bake Kujira
Bake Kujira
RRHeemy
Bake Kujira
Level 35
God Stats
5W - 5L
1,197 SR
Queue Stats
117W - 99L
1,502 Elo+
Party 1
Merlin
Merlin
deadmanshead42
Merlin
Level 88
God Stats
4W - 3L
1,488 SR
Queue Stats
132W - 119L
1,468 Elo+
Party 1
Team Averages
Level 83
1,477 SR
1,491 Elo+

VS

Team Averages
Level 69
1,509 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
QcFrootloops151
Osiris
Level 105
God Stats
0W - 1L
1,703 SR
Queue Stats
39W - 34L
1,533 Elo+
Solo
Pele
Pele
ThAt_DaMn_Zay11
Pele
Level 89
God Stats
1W - 5L
1,300 SR
Queue Stats
53W - 61L
1,454 Elo+
Solo
Heimdallr
Heimdallr
YoPierreIND
Heimdallr
Level 32
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
itz_izie05
Charon
Level 53
God Stats
3W - 2L
1,839 SR
Queue Stats
91W - 90L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,438
644
4,537
6,939
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 1 / 1
5,644
564
3,656
7,432
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 2
5,770
577
4,249
4,854
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bake Kujira
RRHeemy
Bake Kujira
8
0 / 3 / 0
5,087
509
2,234
5,955
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,652
565
2,697
2,785
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
4,553
455
474
2,943
993
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
5,334
533
2,863
7,770
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 1
5,779
578
4,724
9,132
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
YoPierreIND
Heimdallr
8
0 / 3 / 1
4,757
476
1,302
4,184
1,497
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Charon
itz_izie05
Charon
9
2 / 0 / 2
5,892
589
2,931
4,377
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
2
2
0
1
W
3
1
1
3.5
W
1
0
2
2
L
1
1
0
1
W
Bake Kujira
RRHeemy
Bake Kujira
0
3
0
0
L
3
1
1
3.5
L
Heimdallr
YoPierreIND
Heimdallr
0
3
1
0.17
W
0
0
1
0.5
L
Charon
itz_izie05
Charon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
12,294
27,965
Taken
28,406
14,980
Mitigated
15,066
8,978
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
474
45
0
1,120
2,943
993
0
1,907
748
22,389
0
W
4,537
2,078
0
3,768
6,939
1,974
954
994
5,945
49,398
3,240
W
3,656
1,517
0
1,388
7,432
2,944
0
81
7,351
0
36,124
W
4,249
1,246
0
3,171
4,854
3,976
186
0
4,854
0
38,760
L
2,863
874
0
2,746
7,770
5,988
0
238
7,133
0
30,205
W
Bake Kujira
RRHeemy
Bake Kujira
2,234
1,154
71
580
5,955
5,354
83
1,937
4,018
25,695
0
L
4,724
1,360
0
1,366
9,132
3,371
0
4,074
4,910
0
37,682
L
Heimdallr
YoPierreIND
Heimdallr
1,302
538
0
0
4,184
1,497
48
0
3,872
0
21,244
W
2,697
230
0
0
2,785
732
1,522
393
2,392
33,782
0
L
Charon
itz_izie05
Charon
2,931
1,046
0
882
4,377
3,217
0
2,803
1,574
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
26,315
306
Minions Killed
228
0
Camps Cleared
0
956,687
Distance Traveled
859,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,553
455
39
4
0
112,733
0
W
Sol
6,438
644
83
8
0
186,894
0
W
Set
5,644
564
53
5
0
221,871
0
W
Neith
5,770
577
62
6
0
163,117
3
L
Osiris
5,334
533
62
6
0
190,470
4
W
Bake Kujira
5,087
509
41
4
0
209,794
1
L
Pele
5,779
578
60
6
0
223,902
0
L
Heimdallr
4,757
476
34
3
0
168,923
0
W
Merlin
5,652
565
67
7
0
175,011
0
L
Charon
5,892
589
33
3
0
163,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role